EarthwalkerPL the Dungeon (0, 0, D) a +3 battleaxe of flaming a +2 antimagic hand axe a +0 long sword a +0 cloak (0, 15, D) a +0 hand axe a naga corpse (0, 16, D) a +0 mace of pain a water moccasin corpse an anaconda corpse a ball python corpse a guardian serpent corpse (0, 17, D) a +0 war axe a +0 robe a +2 tower shield of reflection (0, 18, D) a black mamba corpse (0, 32, D) a +0 short sword a +0 leather armour (1, -3, D) a +0 flail (1, -2, D) a +0 hand axe a +2 mace of draining the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. +0 storm dragon scales a +0 scimitar (1, -1, D) a +4 rapier of electrocution a +2 dire flail of holy wrath a ring of poison resistance a yellow draconian skeleton (1, 0, D) a +4 whip of venom a ring of see invisible (1, 16, D) a +1 hand axe of venom a +4 ring of slaying a +4 falchion of flaming a +0 robe a naga corpse a ball python corpse a guardian serpent corpse (1, 17, D) a +0 whip a +1 robe of fire resistance a +0 whip a +0 robe a naga corpse a naga corpse a guardian serpent corpse an anaconda corpse an anaconda corpse a black mamba corpse (1, 18, D) a +0 hand axe an adder corpse a black mamba corpse a black mamba corpse (1, 29, D) the +6 mace of Makhleb {pain, rF+ Will+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. The Shining One disapproves of the use of such an item. (unseen) (1, 30, D) a book of Touch (1, 33, D) a +2 vampiric great sword (still there?) a +2 leather armour of positive energy (still there?) the human corpse of Rupert (still there?) (2, -3, D) a +0 flail a +1 great mace of holy wrath (2, 10, D) the amulet "Woett" {Spirit rPois rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN: It protects you from negative energy. (2, 12, D) a staff of poison (2, 15, D) a water moccasin corpse (2, 17, D) an anaconda corpse (2, 18, D) a +0 spear a +0 robe a +0 battleaxe a +0 club a +0 robe a naga corpse a naga corpse a water moccasin corpse (2, 19, D) a ball python corpse (2, 28, D) a book of Transfigurations (2, 29, D) a +2 heavy glaive (unseen) (2, 30, D) a +4 quarterstaff of speed (unseen) (2, 31, D) a +0 mace a +0 scale mail a ring of see invisible the human corpse of Terence (3, -8, D) a +4 chain mail of poison resistance (3, -7, D) a staff of earth (3, -6, D) a +3 shortbow of freezing (3, 10, D) a +1 arbalest of freezing (3, 11, D) a +4 triple crossbow of freezing (3, 12, D) the Codex of the Squall Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Storm Form Transmutation/Air 7 (3, 28, D) a +1 dagger of speed (unseen) (3, 29, D) a book of Flames (3, 30, D) a staff of cold (unseen) (4, -20, D) a +5 triple sword a +5 great sword a +5 demon blade (4, -19, D) a +5 lajatang (unseen) (4, -18, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, -8, D) a +0 halberd (4, -7, D) a +0 spectral giant spiked club (4, 10, D) a +2 ring mail of fire resistance (4, 12, D) a +3 leather armour of fire resistance (4, 28, D) the +8 hand axe "Miopliext" {venom, rC+ Will+ MP+9 Str-4 Stlth+} Str: It affects your strength (-4). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (4, 29, D) a +2 giant club (4, 30, D) a scroll of brand weapon (5, -20, D) a +5 quick blade a +5 rapier a +5 dagger (5, -19, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -18, D) a +5 bardiche a +5 demon trident (5, -17, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -15, D) an orb of mayhem an orb of guile a +3 buckler (5, -14, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -7, D) a staff of conjuration (5, -6, D) a +3 great sword of holy wrath (5, 11, D) a staff of death (5, 28, D) a book of Beasts (5, 29, D) a +4 ring of protection (5, 30, D) a book of Burglary (6, -8, D) a +0 mace (6, 10, D) a +0 pair of gloves of hurling (6, 12, D) a +5 heavy trident (unseen) (6, 28, D) the +0 scale mail of Responsibility {Str+4} Str: It affects your strength (+4). (unseen) (6, 29, D) a wand of roots (4) (6, 30, D) a wand of polymorph (3) (7, -7, D) the ring "Vumuirre" {rElec rF+ rN++ Will-} [ring of protection from fire] rF: It protects you from fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It decreases your willpower. (7, 10, D) the +6 sling of the Pyrrhic Victory {freeze, *Corrode rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (7, 28, D) a ring of protection from fire (7, 29, D) a staff of cold (unseen) (7, 30, D) a +2 whip of electrocution (unseen) (8, -15, D) a +0 scale mail a +0 buckler a +0 long sword (8, -8, D) a +0 antimagic great sword (8, 11, D) a ring of poison resistance (8, 12, D) a ring of fire (8, 29, D) a +2 dagger of venom (unseen) (9, -8, D) a +0 long sword (9, -6, D) a +1 hand axe of distortion (9, 10, D) a +0 hand axe of draining (9, 11, D) a +0 spear (9, 12, D) the +6 glaive of the Turnip {venom, rCorr} rCorr: It protects you from acid and corrosion. (9, 28, D) the Tractate on Malisons and the Mausoleum Spells Type Level a - Anguish Hexes/Necromancy 4 b - Enfeeble Hexes 7 c - Discord Hexes 8 (unseen) (9, 29, D) the staff of conjuration "Belezaju" {rPois rC+ Dex-5} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-5). rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (9, 30, D) the +4 glaive of the Mouth {antimagic, +Blink rElec Will+ Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. Will: It increases your willpower. (unseen) (10, -6, D) a +0 war axe (10, 10, D) the staff of cold "Pozxy" {rC+ rN+ SInv} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (10, 11, D) a +0 whip (10, 12, D) a staff of fire (11, -22, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, -6, D) a +0 sling of draining (11, 10, D) a staff of earth (11, 11, D) a +4 battleaxe of flaming (11, 12, D) a book of Death (12, -22, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (12, -7, D) a +0 short sword (12, -6, D) the +6 quarterstaff of Ointment {pain, Str-4 Int+4} Str: It affects your strength (-4). Int: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. (12, 10, D) a ring of see invisible (12, 11, D) a staff of cold (unseen) (12, 12, D) the +1 pair of gloves of the Weaver {Str+3 SInv} Str: It affects your strength (+3). SInv: It lets you see invisible. (13, -8, D) a +0 halberd (13, -7, D) a +0 halberd (13, -6, D) a +4 chain mail of positive energy (13, 10, D) a +0 club (13, 11, D) a +6 ring of dexterity (14, 11, D) a staff of cold (14, 12, D) a +5 falchion of draining (18, -12, D) a +0 long sword a +6 dagger of holy wrath (18, 18, D) a +0 long sword a +0 chain mail (18, 19, D) a +0 glaive of freezing (18, 20, D) a +0 rapier a +0 rapier a +0 leather armour (18, 21, D) a +0 rapier a +0 rapier a +0 leather armour (19, -17, D) a +0 long sword a +0 scale mail a +0 longbow a +0 leather armour of cold resistance (19, -14, D) a +0 glaive of venom (19, -13, D) a +2 battleaxe of flaming (19, -12, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 longbow a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword a +0 dagger a +1 short sword of draining a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (19, -11, D) a +0 long sword a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (19, 19, D) the +8 scimitar "Spiderbane" {chaos, Drain rC+ rCorr SInv} rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. a +0 short sword a +0 leather armour (19, 20, D) a +0 longbow the +1 ring mail of the Spheres {Dex+3} Dex: It affects your dexterity (+3). a +0 long sword a +0 short sword a +0 longbow a +0 leather armour a +3 heavy mace a +0 rapier a +0 rapier a +0 leather armour (19, 21, D) a +0 rapier a +0 rapier a +0 leather armour (20, -22, D) a staff of conjuration (20, -21, D) the staff of death "Erghor" {rF+ rN+ Int+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (20, -13, D) the +0 short sword of Lust {vamp, *Rage Int+8 Dex+4} Int: It affects your intelligence (+8). Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). The Shining One disapproves of the use of such an item. a +0 ring mail a +0 longbow a +0 leather armour (20, -10, D) a +0 short sword a +0 short sword a +0 leather armour (20, -6, D) a +2 heavy halberd (20, -5, D) the staff of death "Dyhurerph" {Fly rC+ rN+ Stlth+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (20, 10, D) a +0 robe of fire resistance (20, 11, D) a +0 short sword (20, 18, D) a +0 short sword a +0 longbow a +0 leather armour a +0 dire flail of protection a +2 heavy long sword the +6 scale mail of Charity {rElec Int+3 Dex-3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. (20, 19, D) a +2 heavy flail (20, 22, D) a +0 long sword the staff of cold "Zutz" {*Corrode rC+ Str+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. a +0 shortbow (21, -22, D) the staff of earth "Asaeppid" {Int+6 Stlth-} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (21, -10, D) a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a ring of positive energy (21, -5, D) a +1 robe of cold resistance (21, 11, D) a +2 vampiric demon blade (21, 17, D) a +1 great sword of holy wrath a +0 shortbow a +0 leather armour (21, 18, D) the +5 quarterstaff of Ruination {freeze, rElec} rElec: It insulates you from electricity. (21, 22, D) a +0 scimitar a +0 leather armour a +0 trident of flaming (22, -22, D) a +0 dagger (22, -21, D) a phantom mirror (22, -5, D) an amulet of reflection (22, 10, D) a +2 chain mail of poison resistance (22, 12, D) a +2 great mace of draining (22, 16, D) the staff of fire "Ocwi" {rPois rF+ Will+ rCorr} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. a +0 shortbow a +0 leather armour (23, -6, D) a staff of fire (23, 10, D) a +0 scimitar (23, 12, D) a +2 trident of protection (24, 10, D) a +0 short sword (25, -22, D) a +3 giant spiked club (25, -6, D) a +0 scale mail of fire resistance (25, -5, D) a +3 chain mail of fire resistance (25, 12, D) a +2 flail of protection (26, -22, D) a +2 helmet of intelligence (26, -6, D) the +9 scimitar "Yklopnuam" {heavy, Int+7} Int: It affects your intelligence (+7). (26, -5, D) Cajoof's Vellum of the Charged Evil Eye Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Leda's Liquefaction Hexes/Earth 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (27, -22, D) a lightning rod (4/4) (27, -6, D) the staff of poison "Hipesm" {rElec rPois rN++ Str-3 Dex+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (27, 10, D) a +0 short sword (27, 12, D) a +0 dagger (27, 17, D) a +1 morningstar of protection a +0 ring mail (27, 20, D) a +0 longbow a +0 rapier a +0 leather armour (28, -21, D) the staff of earth "Anir" {+Blink Fly rC+ Int-5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (28, -6, D) a +1 triple sword of holy wrath (28, 10, D) a +0 dagger (28, 12, D) a staff of cold (29, -22, D) a +0 dagger (29, -21, D) a +6 ring of dexterity a +6 ring of strength an amulet of magic regeneration the +0 pair of boots of Zolac {rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. a ring of protection from fire a +6 ring of intelligence (29, -5, D) a +1 dire flail of holy wrath (unseen) (29, 10, D) a +1 chain mail of positive energy (29, 11, D) a +0 leather armour (30, -22, D) a +0 dagger (30, -21, D) a phial of floods (30, 10, D) a staff of air (30, 11, D) a book of Iron (35, 6, D) a staff of cold (36, -22, D) a staff of death (36, -8, D) a staff of poison (36, -7, D) a +0 bardiche of venom (36, 6, D) a +3 plate armour of cold resistance (37, -22, D) a +2 heavy war axe (37, -21, D) the +0 morningstar "Tormentor" {drain, Fly rC- rN+ Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. The Shining One disapproves of the use of such an item. (38, -22, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (38, -21, D) a +4 mace of protection (38, -8, D) a +0 shortbow of flaming (39, -22, D) a +0 tower shield (39, -21, D) the +8 mithril axe "Arga" {speed, Will+} Will: It increases your willpower. (39, 6, D) a staff of air (40, -22, D) a staff of earth (40, -21, D) a ring of resist corrosion (40, -7, D) a +1 buckler of positive energy (unseen) (40, 7, D) the +1 lajatang of Discretion {venom, rN++} rN: It greatly protects you from negative energy. (41, -22, D) a +1 heavy sling (41, -21, D) a +0 vampiric trident (41, -7, D) the staff of cold "Uluimpol" {rC+ Int+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (41, 7, D) the +6 demon whip "Seomip" {drain, rPois rF+ Str-5 Stlth+} Str: It affects your strength (-5). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. The Shining One disapproves of the use of such an item. (42, -22, D) the +10 flail "Topting" {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. The Shining One disapproves of the use of such an item. (42, -21, D) a staff of cold (42, -14, D) a +1 scimitar of flaming a +0 shortbow a +0 robe (42, -13, D) a +0 scimitar of flaming a +0 shortbow a +0 robe (42, -12, D) a +1 flail of flaming a +0 shortbow a +0 robe (43, -22, D) a book of Touch (43, -8, D) +2 shadow dragon scales (43, -7, D) a +3 scale mail of cold resistance (43, 1, D) a +0 battleaxe of freezing (43, 6, D) the +1 robe "Faiji" {Harm Will- Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (43, 7, D) a staff of poison (43, 15, D) 14 large rocks (43, 16, D) a +0 arbalest 9 large rocks the +7 shortbow of the Skies Above {freeze, rPois rF- SInv Stlth+} rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +2 spear of flaming a silver javelin a +0 leather armour (43, 17, D) a +0 flail of protection a +0 arbalest (44, -14, D) the +3 longbow of Zeyrchiah {elec, Drain rF- Dex+7} Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. Drain: It drains your maximum health when unequipped. a +1 whip of holy wrath a +0 robe (44, -8, D) a ring of poison resistance a +4 ring of slaying the ring of Fedhas's Envy {Drain rElec rF++ rCorr Dex+2} [ring of resist corrosion] Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a ring of resist corrosion a +4 ring of protection a ring of protection from fire the ring of Starshine {+Blink rPois} [ring of poison resistance] rPois: It protects you from poison. +Blink: It lets you blink. an amulet of the acrobat a +6 ring of strength a +6 ring of strength a ring of see invisible a +6 ring of dexterity an amulet of guardian spirit (44, -7, D) a +5 falchion of holy wrath (44, 6, D) a staff of earth (44, 7, D) a +1 war axe of freezing (44, 16, D) a staff of conjuration a +0 shortbow a +0 arbalest a +4 shortbow a +0 barding (44, 17, D) a +0 shortbow (45, -15, D) a +2 falchion of flaming a +0 shortbow a +0 robe (45, 15, D) 4 large rocks (45, 16, D) a +0 shortbow (46, 13, D) a +2 spear of venom 3 javelins a +0 leather armour (46, 14, D) a +0 shortbow the +5 trident of Animal Spirits {flame, Str+5} Str: It affects your strength (+5). a +0 arbalest a +0 dire flail of protection a +0 longbow of draining a +0 longbow a +0 leather armour (46, 15, D) a +0 arbalest (48, -4, D) a +0 robe a +2 long sword a +0 robe (48, 9, D) a +0 mace (49, -5, D) a +1 rapier of venom (49, 8, D) a +0 halberd (49, 9, D) a +0 great sword a +0 cloak a +1 war axe of venom (49, 10, D) a +0 heavy war axe a +0 short sword (50, -22, D) a +2 hand axe of freezing (50, -21, D) a staff of cold (50, -10, D) a +0 heavy glaive (unseen) (50, 11, D) a +0 short sword (50, 15, D) a staff of air (51, -21, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (51, -9, D) a +0 sling of flaming (51, 3, D) the +3 leather armour "Boyla" {Str+4 SInv} Str: It affects your strength (+4). SInv: It lets you see invisible. (51, 7, D) a +0 hand axe (51, 9, D) a +0 short sword (51, 10, D) a +0 short sword (52, -21, D) a +0 long sword of flaming (unseen) (52, -9, D) an amulet of magic regeneration the ring of Temptation {Wiz rPois rC+} [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. rPois: It protects you from poison. the amulet "Isof" {Faith Str+4} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). the ring "Fuanol" {rPois rF- Slay+2 SInv} [ring of see invisible] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +3 kite shield (52, 2, D) a +0 mace (52, 3, D) a +4 spear of venom (52, 9, D) a +1 vampiric glaive (52, 11, D) a +0 flail a ring of see invisible (53, -22, D) a +4 hand axe of flaming (unseen) (53, -10, D) a +2 mace of protection (53, 3, D) a +0 war axe of electrocution (53, 14, D) a +3 scimitar of holy wrath (53, 15, D) the +9 scimitar of Pomaask {heavy, Stlth+} Stlth: It makes you more stealthy. (unseen) (54, -22, D) a staff of air (54, -21, D) the +7 chain mail of Ulataog {Int+3} Int: It affects your intelligence (+3). (54, -10, D) a staff of earth (54, -9, D) a staff of conjuration (54, 2, D) a +0 glaive of protection (55, -10, D) a +2 morningstar of holy wrath (55, 2, D) a +1 ring mail of willpower (55, 3, D) the +2 flail "Goblinbane" {flame, SInv} SInv: It lets you see invisible. (55, 14, D) a +2 flail of draining (unseen) (56, -22, D) a +3 vampiric spear (56, 2, D) a +0 scimitar (60, 9, D) a +0 dagger (60, 15, D) a staff of cold (61, 9, D) a +0 long sword a +0 leather armour a +0 shortbow a +0 long sword (61, 15, D) the +8 scimitar of Uroeng {holy, Fragile rPois rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (62, -22, D) a condenser vane (62, -6, D) an amulet of faith (62, 11, D) a +0 short sword a +0 ring mail (62, 14, D) a +1 arbalest of electrocution (63, -22, D) a +0 demon whip of electrocution (63, -21, D) a staff of fire (63, -13, D) a +2 whip of holy wrath (63, 4, D) the staff of earth "Pyrouz" {Int+4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). It falls into the 'Staves' category. It is a one-handed weapon. (63, 7, D) a +0 short sword a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour (63, 14, D) a +4 heavy long sword (64, -22, D) a +2 great sword of electrocution (64, 4, D) a +2 dagger of venom (64, 5, D) a +3 vampiric triple sword (64, 14, D) the +0 chain mail of Slovenliness {Int+3 Slay-5 Stlth+} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth: It makes you more stealthy. (64, 15, D) a +5 flail of protection (65, 4, D) a staff of conjuration (65, 5, D) the staff of cold "Zurite" {rElec rC+ rN++ Str+2 Dex-3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (68, -22, D) a staff of fire (70, -2, D) a +0 shortbow (70, -1, D) a +0 trident (71, -2, D) a +0 trident (71, -1, D) a +0 trident (71, 8, D) a +0 hand axe (71, 14, D) a +4 long sword of electrocution (71, 15, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (72, -13, D) the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. (72, -5, D) a +2 heavy spear (72, -1, D) a +0 shortbow (72, 5, D) a +1 scale mail of willpower (72, 8, D) a +0 dire flail (72, 14, D) a staff of air (72, 15, D) a staff of air (73, -14, D) a +2 sling of freezing (73, -5, D) the staff of air "Orocijer" {rElec Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (73, -1, D) a +0 shortbow (73, 5, D) the +6 falchion "Epyonel" {venom, rC++} rC: It greatly protects you from cold. (73, 14, D) the staff of cold "Utaixiys" {Fragile rElec rC+ Will+ rCorr} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (74, -21, D) a +1 battleaxe of freezing (74, -19, D) a +0 great mace a +0 scale mail (74, -6, D) a +1 dagger of holy wrath (74, -5, D) a +0 whip of venom (74, 4, D) a +1 vampiric lajatang (74, 5, D) the +1 lajatang "Sameceil" {antimagic, +Blink Str-3 Dex+4} Str: It affects your strength (-3). Dex: It affects your dexterity (+4). +Blink: It lets you blink. (76, -21, D) the +1 morningstar "Plog" {heavy, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire.