EarthwalkerPL the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +0 scale mail a +0 buckler a +0 long sword +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (59, 37, D) a +1 battleaxe of electrocution (unseen) (60, 37, D) a +0 dagger of speed (unseen) (61, 16, D) a +4 plate armour of cold resistance (61, 26, D) a +6 giant spiked club (61, 32, D) a hell hound corpse a hell hound corpse (61, 37, D) Sif Muna's Quarto of the Jaunt Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dispersal Translocation 6 (unseen) (62, 9, D) a staff of death (62, 16, D) a +2 antimagic quarterstaff (62, 17, D) a +2 robe of positive energy (62, 26, D) a +2 glaive of pain (62, 37, D) a ring of see invisible (63, 0, D) a staff of fire (63, 8, D) a +1 chain mail of poison resistance (63, 16, D) the staff of earth "Zoppargh" {Int+2 Dex+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). It falls into the 'Staves' category. It is a one-handed weapon. (63, 18, D) an adder corpse (63, 37, D) 4 scrolls of enchant armour (64, 16, D) a staff of death (64, 26, D) a +1 leather armour of cold resistance (67, 0, D) a +1 heavy quarterstaff (67, 42, D) a necrophage corpse a necrophage corpse (68, 0, D) a +3 scale mail of cold resistance (68, 43, D) a +4 morningstar of freezing a +0 robe (69, 0, D) the +7 flail "Imothroff" {freeze, SInv} SInv: It lets you see invisible. (69, 32, D) a redback corpse a scorpion corpse (69, 36, D) a +1 dagger of draining (70, 8, D) a +0 shortbow of draining (70, 33, D) a redback corpse (70, 36, D) the +10 lajatang "Suini" {drain, Int+3} Int: It affects your intelligence (+3). The Shining One disapproves of the use of such an item. (71, 8, D) the +8 morningstar "Hyngecue" {holy, rC+ rN+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rN: It protects you from negative energy. (71, 16, D) a +2 long sword of holy wrath (71, 20, D) a +0 dagger a +0 club a +0 ring mail an orc corpse (71, 21, D) a +0 dagger a +0 leather armour an orc corpse (71, 26, D) the staff of cold "Eneeguiga" {*Corrode rPois rF+++ rC+ Int-5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (71, 27, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (71, 37, D) a +3 quarterstaff of pain (72, 8, D) a +0 flail of holy wrath (72, 9, D) a staff of cold (72, 20, D) a +0 club an orc corpse (72, 27, D) the +2 buckler "Bipo" {rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (72, 36, D) a staff of fire (73, 16, D) a staff of death (73, 20, D) a +0 hand axe of venom an orc corpse (73, 21, D) a +0 whip an orc corpse (73, 26, D) a +0 heavy hand axe (73, 36, D) a +3 plate armour of fire resistance (73, 37, D) the staff of earth "Haom Yhey" {rElec Int+3 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (75, 1, D) a +3 vampiric battleaxe