Ebeneezer the Dungeon (0, 0, D) a +0 dagger a +0 dagger a +0 club (9, 4, D) 21 bolts (17, 4, D) a water moccasin corpse (39, 0, D) 2 scrolls of amnesia (40, 0, D) an uncursed staff of energy (41, 0, D) the +2 scimitar of Dullness {vamp, Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). a +4 quarterstaff of speed a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of draining (42, 0, D) a +0 naga barding (45, 0, D) a +0 giant spiked club (47, 0, D) a +0 giant club a +0 dire flail (54, 0, D) a +1 morningstar of protection a +0 giant club a +0 dire flail a +0 giant club a +0 giant club