Ebilmort Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-5, 9, D:1) a +0 leather armour (-20, 10, D:1) 28 stones (16, 12, D:1) a +0 whip (-3, 16, D:1) a +0 whip (-5, 17, D:1) 30 stones (-24, 23, D:1) a +0 large shield (-13, 25, D:1) a potion of curing (-21, 29, D:1) a cursed +0 ring mail (13, 29, D:1) a +0 short sword 4 stones a cursed -2 club (15, 31, D:1) a +0 hunting sling (-8, 35, D:1) 2 stones (-5, 35, D:1) 15 steel bolts (-5, 39, D:1) a +0 dagger (-2, 40, D:1) a stone (7, 42, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (8, 1, D:2) a +0 hammer of crushing (9, 1, D:2) a cursed -2 hammer (6, 2, D:2) a +0 hammer (8, 2, D:2) a +0 hammer (8, 3, D:2) a +0 hammer (9, 3, D:2) a +1 hammer of crushing (42, 8, D:2) a +0 whip (15, 12, D:2) a +0 leather armour (6, 15, D:2) 20 bolts (48, 18, D:2) 2 stones (28, 24, D:2) 2 javelins (6, 27, D:2) a +0 dagger (31, 27, D:2) a +0 ring mail (-9, 30, D:2) a +2 quarterstaff of chaos (35, 33, D:2) a +0 dagger (38, 36, D:2) a +0 club (3, 38, D:2) a +0 hunting sling of flaming (28, 39, D:2) 28 stones (1, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 spear (-1, 2, D:3) a cursed +0 club (0, 2, D:3) a +0 club (14, 2, D:3) a +0 club (20, 2, D:3) a +0 club (21, 2, D:3) a +0 club (28, 2, D:3) 20 stones (30, 2, D:3) 22 stones (35, 2, D:3) 26 stones (37, 2, D:3) 17 stones (38, 2, D:3) a cursed -1 club (51, 2, D:3) a +0 hunting sling 16 stones (0, 3, D:3) 4 stones a +0 whip (14, 3, D:3) 18 stones (51, 3, D:3) a cursed -1 club (54, 3, D:3) 24 stones (57, 3, D:3) a +0 club a +0 club a +0 club (52, 4, D:3) a +0 club (56, 4, D:3) a +0 club (2, 5, D:3) 13 stones (10, 5, D:3) 17 stones (18, 5, D:3) a stone (25, 5, D:3) a +0 dagger a +0 short sword (1, 6, D:3) a +0 club a +0 club (25, 6, D:3) a +0 morningstar (0, 7, D:3) a +0 club (9, 7, D:3) a +0 flail (12, 7, D:3) 20 stones (17, 7, D:3) 12 stones (41, 7, D:3) a +0 club (28, 8, D:3) a stone (39, 8, D:3) a +0 club (57, 8, D:3) a +0 club a +0 club (58, 8, D:3) a +0 club a +0 club a +0 club (0, 16, D:3) a +0 falchion (23, 16, D:3) 6 stones (31, 16, D:3) 30 stones (20, 21, D:3) 9 stones (21, 21, D:3) 11 stones (5, 22, D:3) a +0 trident (21, 24, D:3) 4 stones (54, 24, D:3) 17 poisoned needles (35, 29, D:3) a +0 club (10, 30, D:3) a +0 club (53, 31, D:3) a +0 flail (16, 33, D:3) 23 stones (4, 34, D:3) a +0 hand axe a +0 leather armour (25, 42, D:3) a +0 short sword (34, 47, D:3) a +0 flail a +0 spear (25, 49, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin a +0 animal skin (-1, 5, D:4) a +0 club (24, 5, D:4) 15 arrows (-38, 7, D:4) a +0 falchion (-26, 8, D:4) 32 arrows (5, 8, D:4) 4 tomahawks of dispersal a +3 scale mail (-34, 12, D:4) 10 stones (-7, 17, D:4) a +0 robe (-31, 20, D:4) 2 stones a +0 dagger (-11, 21, D:4) a +0 ring mail (-34, 23, D:4) a +0 club (-33, 24, D:4) a +0 helmet a +0 animal skin a +0 spear (-34, 26, D:4) a stone (-41, 31, D:4) a +0 leather armour (-6, 31, D:4) a +0 whip 3 stones (-40, 35, D:4) a +0 club (-5, 35, D:4) a +0 leather armour (22, 35, D:4) a cursed -1 hand axe a +0 leather armour (-40, 36, D:4) a +0 dagger a +0 club (22, 36, D:4) a +0 dagger a +0 robe (27, 36, D:4) 19 stones (-40, 37, D:4) a +0 dagger (-40, 38, D:4) a +0 club (2, 38, D:4) a +0 whip (22, 38, D:4) a +0 whip a +0 ring mail (20, 39, D:4) a +0 dagger (-39, 40, D:4) a +0 dagger (-8, 40, D:4) 9 stones (2, 40, D:4) a +0 leather armour a +0 rapier (-9, 41, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Deedghiug's Weapon Shop a +0 club (13 gold) a +2 falchion of slicing (214 gold) a +6 broad axe of chopping (494 gold) a +0 mace (39 gold) 16 poisoned arrows (83 gold) a +0 vampiric spear (143 gold) a +0 whip (32 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a cursed -2 whip (1 gold) the cursed +0 whip of Nutisaf {slash, Int+2} (154 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. a +0 mace (39 gold) [Shop] Ocvuyf's General Store 22 arrows (66 gold) a +0 leather armour (30 gold) a potion of might (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a beef jerky (22 gold) a potion of curing (45 gold) a wand of draining (6) (150 gold) a +0 hand crossbow (52 gold) [Shop] Plog's Assorted Antiques a potion of mutation (21 gold) the cursed +1 long sword "Murmur" {slice, rPois} (204 gold) It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. a +0 long sword (84 gold) a potion of poison (21 gold) a +0 war axe (84 gold) a +3 dagger of venom (48 gold) a potion of flight (21 gold) a scroll of magic mapping (24 gold) [Shop] Fintuhyu's Weapon Shop a +1 trident of protection (123 gold) a +0 short sword (33 gold) a +0 short sword (33 gold) a +5 blowgun (324 gold) a +0 glaive of flaming (150 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 glaive (71 gold) a cursed -1 mace (1 gold) a +0 flail (38 gold) (0, 0, D:5) 14 stones (-20, 14, D:5) a +0 club (-61, 22, D:5) a cursed +0 spear (-53, 23, D:5) a +0 giant club (-46, 27, D:5) a +0 falchion a +0 ring mail (-36, 27, D:5) a +0 club (-38, 33, D:5) a +0 club (-6, 37, D:5) the +6 dagger of Doom {antimagic, rElec rC++ Int+4 Dex-3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It affects your dexterity (-3). It greatly protects you from cold. It insulates you from electricity. (-27, 38, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour a +0 dagger a +0 robe a +0 dagger (2, 0, D:6) a +0 giant club (-5, 1, D:6) a +3 whip of venom a +1 hand axe of chopping a +0 leather armour (-2, 1, D:6) a +0 robe a cursed -2 scythe (0, 1, D:6) 2 tomahawks (1, 2, D:6) a +0 leather armour a +0 mace (10, 2, D:6) a +0 whip (-5, 3, D:6) a cursed -2 dagger a +0 robe (16, 3, D:6) a +0 war axe (24, 5, D:6) a +0 naga barding (28, 6, D:6) a +0 giant club (2, 8, D:6) a +0 club (18, 12, D:6) 21 stones (10, 24, D:6) a +0 club (12, 25, D:6) 17 gold pieces the Ecumenical Temple