Ebilmort Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) 17 stones (34, 2, D:1) a +0 dagger (17, 7, D:1) 16 stones (-17, 9, D:1) a +0 club (20, 14, D:1) a +0 dagger (32, 15, D:1) a +0 spear (-3, 22, D:1) a cursed +0 robe (23, 30, D:1) a +0 club (35, 34, D:1) a stone (30, 36, D:1) a +0 mace (31, 36, D:1) a +0 short sword a stone (10, 38, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-1, 1, D:2) 18 stones (-6, 2, D:2) 4 bolts of penetration (-2, 4, D:2) a +0 whip 2 stones (11, 9, D:2) a +0 club (-9, 10, D:2) 23 stones (-8, 16, D:2) 21 stones (9, 22, D:2) a +0 club (36, 25, D:2) a +0 club (26, 32, D:2) a +0 club (31, 37, D:2) 19 arrows (9, 39, D:2) 2 stones (-9, 42, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-6, 3, D:3) a +0 ring mail (-3, 10, D:3) 11 stones (22, 10, D:3) a +0 ring mail (46, 12, D:3) a +0 dagger (41, 13, D:3) a +0 dagger (-7, 14, D:3) a +0 hunting sling (19, 15, D:3) 3 large rocks (41, 15, D:3) a -3 dagger (24, 21, D:3) a +0 rapier (30, 26, D:3) 13 sling bullets (32, 30, D:3) a +0 club (18, 39, D:3) a +0 club Level 4 of the Dungeon (9, 5, D:4) a +0 dagger (25, 10, D:4) a +0 giant spiked club (-13, 29, D:4) 12 arrows of frost (-2, 29, D:4) the +1 scale mail of Wonder {rPois rC+ rCorr Dex-3} It affects your dexterity (-3). It protects you from cold. It protects you from poison. It protects you from acid and corrosion. (-13, 30, D:4) a +0 spear (13, 33, D:4) 13 arrows (-8, 36, D:4) 11 stones (-3, 36, D:4) a +0 scale mail (-3, 40, D:4) 27 stones (16, 40, D:4) 11 arrows