Ebilmort Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (17, -31, D:1) 15 arrows (24, -14, D:1) a +0 spear (45, -5, D:1) a +0 dagger (47, 2, D:1) a +0 dagger (51, -13, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 battleaxe (1, 24, D:2) a +0 scale mail (14, 4, D:2) a stone (17, 21, D:2) 2 stones (21, 21, D:2) a +0 leather armour (34, 6, D:2) 23 stones (36, 30, D:2) a +0 pair of boots (37, 13, D:2) 5 stones (39, 5, D:2) a cursed -2 hunting sling a +0 club 17 stones (42, 3, D:2) a stone (42, 29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 24 stones (6, -8, D:3) a +0 ring mail (8, -8, D:3) 18 stones (9, -9, D:3) a +0 club (10, 8, D:3) a stone (12, -21, D:3) a +0 pair of gloves (12, -16, D:3) 19 stones (17, -22, D:3) a +0 club (19, 9, D:3) 12 poisoned needles (21, 13, D:3) a +0 hand axe a +0 scale mail of fire resistance (23, -3, D:3) 2 stones (23, -2, D:3) a stone (23, 1, D:3) a +0 mace a +0 spear 14 stones (24, -15, D:3) a +0 club (26, 5, D:3) a +0 dagger (29, -13, D:3) a cursed +0 trident a +0 club (33, 15, D:3) a throwing net (34, 7, D:3) a +0 flail (36, -16, D:3) a +1 whip of draining (38, -12, D:3) a +0 spear (40, 15, D:3) a +0 shield (44, -15, D:3) a +0 plate armour (44, 18, D:3) a +0 spear (52, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear a throwing net (2, -10, D:4) a +0 leather armour a tomahawk a cursed -2 club (8, -7, D:4) a +0 leather armour of fire resistance a cursed +0 rapier (8, -5, D:4) a tomahawk (9, -5, D:4) a tomahawk (9, -1, D:4) a +0 ring mail (12, -2, D:4) a +0 club (12, 2, D:4) a +0 chain mail a +0 short sword (15, 11, D:4) a +0 blowgun (17, -13, D:4) a +0 war axe (19, -8, D:4) 14 stones (19, 6, D:4) a +0 mace (20, 4, D:4) a +4 quarterstaff of chaos a +0 cloak (20, 16, D:4) a +0 club (21, 16, D:4) a +0 falchion (23, -13, D:4) 28 bolts (25, 16, D:4) a +0 club (34, -11, D:4) 18 sling bullets (36, 1, D:4) a +0 leather armour a +0 whip (48, 1, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 23 stones (5, -20, D:5) a +0 giant spiked club (9, -6, D:5) a +0 scythe a +0 robe (17, 32, D:5) a +0 buckler (31, 5, D:5) a +0 leather armour a +0 flail of pain (33, 2, D:5) a +0 robe a +0 dagger (33, 5, D:5) a +0 leather armour a cursed -2 flail (46, 37, D:5) 13 bolts (55, 29, D:5) a +0 leather armour (59, 24, D:5) a +0 halberd (59, 31, D:5) a +0 halberd (61, 31, D:5) a +0 spear (64, -14, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (8, 30, D:6) a +6 dire flail a +0 robe a cursed +3 long sword of freezing a +0 robe (12, 21, D:6) a +0 dagger (17, 18, D:6) 22 stones (17, 24, D:6) a +0 robe a +6 falchion (17, 27, D:6) a +0 dagger (17, 35, D:6) 27 sling bullets (24, 10, D:6) a +0 club (25, 29, D:6) a +0 shortbow 19 arrows (27, 19, D:6) a +0 arbalest a +0 spear (28, 25, D:6) a +0 robe a cursed +0 halberd (29, 31, D:6) 25 stones (32, 15, D:6) 15 poisoned needles (32, 20, D:6) a +0 robe a +0 flail a +0 dagger of freezing (33, 17, D:6) a +0 leather armour (33, 20, D:6) a +0 club (34, 31, D:6) a +0 flail 3 tomahawks of returning (38, 28, D:6) a +0 halberd (39, 9, D:6) 20 stones (40, 27, D:6) a +0 club (41, 26, D:6) 3 tomahawks (41, 27, D:6) a cursed +0 ring mail a +0 flail (43, 5, D:6) 15 stones (49, 29, D:6) a +0 quarterstaff (55, 9, D:6) a +0 leather armour a +0 dagger Level 7 of the Dungeon [Shop] Taakom's Distillery a potion of lignification (45 gold) a potion of lignification (45 gold) a potion of cure mutation (375 gold) a potion of might (60 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of might (60 gold) a potion of beneficial mutation (525 gold) a potion of haste (150 gold) [Shop] Suqoid's Magic Scroll Emporium a scroll of brand weapon (280 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of immolation (49 gold) a scroll of enchant weapon (105 gold) a scroll of recharging (133 gold) [Shop] Guuk's General Store a +0 scale mail (52 gold) 30 arrows (78 gold) 20 arrows (52 gold) a potion of curing (39 gold) the +5 hand crossbow "Worm" {freeze, +Fly rElec rC+++ MR-} (1016 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 dagger (26 gold) [Shop] Reismam's General Store 13 poisoned needles (62 gold) a +0 buckler (54 gold) the +9 sword of Zonguldrok {reap} (1500 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a wand of acid (7/15) (264 gold) 20 bolts (48 gold) 18 sling bullets (108 gold) the cursed +0 ring mail "Tankaesh" {rElec} (180 gold) It insulates you from electricity. It has a curse placed upon it. 12 arrows (28 gold) (0, 0, D:7) 11 poisoned needles (2, 1, D:7) a +0 morningstar of protection (3, 33, D:7) a +0 leather armour (4, -3, D:7) a +0 flail (4, -1, D:7) a +0 dagger a +0 robe (6, -3, D:7) a +0 giant spiked club (15, 15, D:7) a +0 shortbow 18 arrows (17, 11, D:7) an arrow (18, 6, D:7) a +0 dagger a +1 morningstar of protection a +0 trident a +0 flail (36, 30, D:7) a javelin (41, 30, D:7) 2 javelins a +0 dagger a +0 robe (42, 30, D:7) a +0 scimitar 3 javelins a +0 plate armour (43, 30, D:7) a +0 dagger a +0 robe (48, 36, D:7) a +0 shortbow 19 arrows (49, 41, D:7) a +0 flail Level 8 of the Dungeon (2, -10, D:8) a cursed -1 short sword (7, -12, D:8) a +0 dagger a +0 robe (13, 35, D:8) a +0 whip (13, 37, D:8) a +0 whip a +0 dagger of holy wrath a +0 robe (13, 38, D:8) a +0 flail (14, 49, D:8) a +0 dire flail a +0 giant club (21, 18, D:8) a +0 hand axe a +0 chain mail (21, 19, D:8) a +0 mace (21, 20, D:8) a cursed +0 dagger a +0 robe (24, 2, D:8) a +0 shortbow 25 arrows (28, -11, D:8) a cursed -3 giant club (35, 9, D:8) a +0 chain mail (37, 16, D:8) a cursed -3 club (40, 18, D:8) a +0 club 4 stones (44, 17, D:8) a +0 short sword (45, 16, D:8) 2 stones (46, 16, D:8) 3 stones Level 9 of the Dungeon [Shop] Maenoc's Antique Weapon Shop a +0 great sword (149 gold) a +0 spear (69 gold) a +0 battleaxe (149 gold) a +4 giant club (545 gold) the +10 quarterstaff of Ravage {freeze, rF- rN+ Str+5} (1653 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to fire. It protects you from negative energy. a +2 spear of flaming (400 gold) a +0 shortbow (69 gold) a +0 flail (80 gold) a +2 morningstar of protection (386 gold) a +0 dire flail (92 gold) [Shop] Dis Yxzu's Distillery a potion of flight (48 gold) a potion of resistance (160 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of degeneration (16 gold) a potion of cancellation (128 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of cure mutation (400 gold) [Shop] Guadgh's Assorted Antiques 2 potions of lignification (138 gold) a potion of might (92 gold) a scroll of recharging (218 gold) 2 potions of agility (184 gold) 2 potions of might (184 gold) the +9 flail of Conversion {elec, rElec rF++ MP-9 Int+2} (2056 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It greatly protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). a scroll of random uselessness (23 gold) an uncursed ring of fire (575 gold) a +0 giant club (39 gold) [Shop] Gyobu's Distillery a potion of curing (42 gold) a potion of might (56 gold) a potion of agility (56 gold) a potion of magic (112 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of ambrosia (112 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of cure mutation (350 gold) a potion of heal wounds (70 gold) (0, 0, D:9) a +0 robe (5, -6, D:9) an arrow (8, -4, D:9) an arrow (12, -3, D:9) a +0 shortbow 17 arrows (13, -21, D:9) a cursed -2 battleaxe a +0 chain mail (13, -14, D:9) a +0 giant club (14, -13, D:9) a +0 leather armour a +0 hand axe (15, -34, D:9) a scroll of random uselessness (24, -4, D:9) an uncursed amulet of rage a potion of mutation (26, -7, D:9) a +0 dagger a +0 robe (26, 3, D:9) a +0 mace a +0 leather armour (28, 3, D:9) a cursed -3 flail a +0 leather armour (34, -47, D:9) a +0 ring mail (34, -42, D:9) a +1 whip of electrocution a +0 robe (34, 1, D:9) a +0 spear (36, 9, D:9) a potion of lignification (38, 2, D:9) a +0 short sword a +0 ring mail (39, -20, D:9) a +0 club a +0 leather armour (40, -20, D:9) a +0 dagger (41, -23, D:9) a +0 leather armour (43, -3, D:9) a cursed +0 ring mail (50, 2, D:9) a tomahawk (51, 1, D:9) a potion of degeneration (53, -35, D:9) a +0 dagger (54, -35, D:9) a +0 dire flail a +0 plate armour (55, -33, D:9) a +0 large shield (56, -4, D:9) a tomahawk a +0 leather armour (60, -29, D:9) a +0 whip (62, -25, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 19 stones (8, -2, D:10) a +0 giant club (8, -1, D:10) a +0 short sword a +0 leather armour (8, 0, D:10) a +0 whip a +0 mace a +0 chain mail a +0 giant club (9, 3, D:10) 10 sling bullets (12, -16, D:10) a cursed -3 giant spiked club (13, 2, D:10) 2 stones (17, 3, D:10) a +0 leather armour (20, 6, D:10) a +0 whip 10 stones a cursed +0 leather armour (25, -12, D:10) a +0 ring mail (35, 0, D:10) 9 gold pieces (40, -1, D:10) a sky beast corpse (49, 3, D:10) a book of Minor Magic the Ecumenical Temple