Ebobla the Dungeon (0, 15, D) a cursed -2 spear a +0 whip a +0 leather armour a +0 whip (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 falchion a +2 dagger (5, 15, D) a +3 chain mail (6, 4, D) a +2 mace (6, 8, D) a +0 short sword (6, 14, D) a +1 dagger of venom (6, 15, D) a +1 long sword of flaming (7, 4, D) a +2 quarterstaff a +2 trident of protection (7, 6, D) 2 stones (7, 14, D) a +1 hand axe of freezing (7, 15, D) a +0 mace of crushing (8, 12, D) a +0 club (8, 14, D) a +1 quarterstaff of speed (8, 15, D) a +2 trident of piercing (17, 20, D) a +4 scale mail (17, 21, D) the +2 scimitar of Karma {slice, +Rage rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. (17, 22, D) a +0 lajatang (18, 19, D) a +5 ring mail (18, 21, D) a +2 rapier of venom (18, 22, D) a +2 dire flail of holy wrath (18, 23, D) a +2 halberd of protection (21, 11, D) a +0 spear (22, 10, D) a +0 club a +0 robe (22, 11, D) a +0 flail a +0 club (22, 20, D) a +0 rapier a +0 robe a +2 buckler of protection (23, 11, D) a +0 dagger a +0 robe (23, 12, D) a +0 whip of draining (23, 14, D) an arrow (24, 11, D) a +0 spear (24, 15, D) a +0 shortbow 28 arrows (30, 17, D) a cursed -1 giant club a +0 giant club (36, 23, D) a +0 leather armour (38, 22, D) a komodo dragon skeleton (38, 23, D) a +0 rapier an elf skeleton (40, 22, D) a +0 long sword (40, 23, D) a +0 trident (43, 20, D) a +2 hand axe (still there?) a +0 rapier (still there?) a +0 ring mail (still there?) (44, 20, D) a +0 dagger a +0 robe (47, 21, D) a +0 dagger (unseen)