Ebobla Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 12, D:1) a cursed -3 dagger (5, -7, D:1) a +0 buckler (8, 4, D:1) a +0 short sword (11, 16, D:1) a +0 club (15, -1, D:1) a +0 club (16, -26, D:1) 15 arrows (19, -5, D:1) a +0 ring mail a cursed -2 club (20, 13, D:1) a +0 club (33, -1, D:1) a +0 leather armour (38, -3, D:1) 29 stones (40, 13, D:1) a +0 club (41, -21, D:1) a cursed +0 mace (50, -7, D:1) a +0 mace (60, -3, D:1) a +0 club (63, 31, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club 14 poisoned darts (2, 1, D:2) a +0 dagger (2, 4, D:2) a stone (21, 21, D:2) 16 stones (24, -9, D:2) a +2 quarterstaff of chaos a +0 cloak (27, -10, D:2) a +0 mace (27, 5, D:2) a cursed +0 tower shield (30, 8, D:2) 14 bolts (31, -29, D:2) a cursed +0 dagger (34, -23, D:2) 20 arrows (39, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -16, D:3) a +0 dagger (10, 4, D:3) 19 sling bullets (11, -36, D:3) a +0 whip 4 boomerangs a +0 scale mail (11, -35, D:3) a +0 trident (12, -35, D:3) a +0 falchion (13, -2, D:3) a +0 dagger a +1 mace of protection (15, -35, D:3) a +0 hand axe (34, -34, D:3) a +0 hunting sling (34, 9, D:3) a +4 dagger (40, 8, D:3) a +0 ring mail of positive energy (51, -13, D:3) a +0 club (51, 8, D:3) a +0 club (54, -26, D:3) a scroll of amnesia (54, -13, D:3) a cursed +0 leather armour (60, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 15 arrows (3, -15, D:4) 9 stones (4, -18, D:4) a +0 hunting sling (10, 5, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (11, 5, D:4) a +0 dagger a +0 robe a +0 flail a cursed +0 leather armour (33, -16, D:4) a +0 dagger (33, 11, D:4) 16 stones (39, -15, D:4) a +0 mace (41, 10, D:4) a scroll of amnesia (67, -31, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) 6 bolts (0, 6, D:5) a +0 plate armour (8, 1, D:5) a +0 shortbow 17 arrows (9, -2, D:5) 2 arrows (10, -3, D:5) an arrow (14, -2, D:5) a +0 robe (26, 6, D:5) a +0 shortbow (27, -5, D:5) 21 bolts (30, -12, D:5) a +0 club (31, 16, D:5) a +0 robe a +0 dagger (33, -11, D:5) 23 stones (38, -19, D:5) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour a +0 scale mail (49, 15, D:5) a +3 leather armour of cold resistance a +0 rapier (51, 17, D:5) a +0 robe a +1 whip of freezing (64, 9, D:5) a scroll of amnesia Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, -5, D:6) 16 arrows (2, 5, D:6) a +0 hand axe (7, -2, D:6) a +0 robe (8, -20, D:6) a +0 dagger a +0 robe (8, 3, D:6) a +0 falchion (8, 4, D:6) a +0 falchion a +0 club (10, 3, D:6) a +0 flail (10, 15, D:6) a +0 mace a +0 short sword (10, 16, D:6) a +0 club a +0 chain mail a +0 dagger 3 boomerangs (11, 15, D:6) a +0 mace a +0 chain mail (12, -19, D:6) a +0 ring mail (13, -19, D:6) a +0 club a +0 leather armour (14, -19, D:6) a +0 falchion (15, -22, D:6) 26 stones (15, -18, D:6) a cursed +0 dagger (16, 7, D:6) a +0 giant club (25, 8, D:6) a +0 flail (26, 8, D:6) a +0 dagger a +0 robe (27, 8, D:6) a +0 club (40, -16, D:6) a +0 falchion (40, -4, D:6) a +0 club a +0 leather armour (41, -2, D:6) a +0 chain mail (42, -15, D:6) a +0 club (42, -7, D:6) a +0 leather armour (44, -16, D:6) a +0 rapier (46, -17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a book of Geomancy (0, 11, D:7) a +0 robe (0, 15, D:7) a boomerang of dispersal (1, 15, D:7) 2 boomerangs of dispersal (2, 15, D:7) 2 boomerangs of dispersal (11, 14, D:7) a book of Necromancy (13, 3, D:7) a +0 dagger (17, -33, D:7) 22 sling bullets (20, -34, D:7) a +0 club 4 silver boomerangs (20, -33, D:7) a +0 trident a +0 leather armour (21, -33, D:7) a +0 flail a cursed +0 leather armour the +5 falchion "Dytheung" {holy, +Rage rPois rC+ MP-9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. a +0 leather armour a +0 dagger a +0 robe (23, -16, D:7) a +0 robe (31, 9, D:7) a +0 scale mail (39, 3, D:7) 25 stones (47, -22, D:7) a +0 giant club (52, -35, D:7) a +0 helmet (53, -21, D:7) a +0 flail (53, 9, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -3, D:8) 21 bolts (4, -1, D:8) 15 bolts (9, 0, D:8) a +0 giant club (11, 5, D:8) a +0 trident (19, -36, D:8) a book of Minor Magic (20, -25, D:8) a +0 giant spiked club (21, -15, D:8) a +0 ring mail (21, -13, D:8) a +0 giant spiked club (22, -33, D:8) a +0 giant club (23, -37, D:8) a +0 scimitar of flaming a +0 robe (23, -30, D:8) a +0 shortbow 33 arrows (23, 1, D:8) 2 arrows (24, 0, D:8) an arrow (25, -41, D:8) 13 stones (26, 0, D:8) a cursed +0 shortbow 13 arrows (27, 0, D:8) 2 arrows (28, -20, D:8) 23 stones (30, -37, D:8) 8 bolts (30, -22, D:8) 7 boomerangs (43, -25, D:8) a scroll of amnesia (53, -20, D:8) the +1 scale mail of Panentheism {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. (54, -1, D:8) the cursed +1 scale mail of Duck's Teeth {+Inv rC- MR+ rCorr} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (58, -29, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (5, 3, D:9) 13 stones (8, 8, D:9) a +0 club (10, 1, D:9) a +0 war axe