Ebobla Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -36, D:1) a +0 robe (4, -31, D:1) 26 arrows (8, -1, D:1) a +1 mace of protection (11, -37, D:1) a cursed +0 club (11, -17, D:1) a +0 short sword (15, -32, D:1) a +0 ring mail (19, -6, D:1) a +0 hunting sling (25, -19, D:1) 9 sling bullets (30, -33, D:1) a stone (31, -33, D:1) a stone (32, -24, D:1) a +0 robe (35, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (14, 22, D:2) 19 stones (15, -19, D:2) 13 arrows (16, -24, D:2) a +0 dagger (17, 4, D:2) 15 stones (18, -25, D:2) 11 stones (21, 11, D:2) a +0 club (26, -23, D:2) a +0 whip (28, -6, D:2) a +0 club (29, 20, D:2) 23 arrows (30, -1, D:2) 24 arrows (40, -18, D:2) a +0 flail (41, 7, D:2) a stone (42, 6, D:2) a stone (43, 5, D:2) a stone (43, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 9 arrows (10, 4, D:3) a cursed -1 dagger (11, -35, D:3) a +0 whip (13, -25, D:3) a +0 club (17, -21, D:3) a +0 short sword (33, 4, D:3) a +0 dagger (36, -26, D:3) a +0 dagger 3 poisoned darts (43, -4, D:3) a +0 club (43, 1, D:3) a +0 falchion (44, -10, D:3) a +0 dagger (44, 1, D:3) a +0 dagger (44, 4, D:3) a +0 whip 2 boomerangs (45, -9, D:3) a +0 dagger (46, -10, D:3) a +0 dagger (46, -9, D:3) a +0 club (55, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 stones (0, 2, D:4) a potion of cancellation (7, 6, D:4) an adder corpse (skeletalised by now) (8, 12, D:4) a scroll of amnesia (11, 7, D:4) a scroll of enchant armour (13, 14, D:4) a wand of paralysis (7) (15, 22, D:4) a +0 spear (16, 20, D:4) a +0 long sword (17, 11, D:4) 24 stones (18, 0, D:4) an orc skeleton (18, 1, D:4) a +0 robe a +0 dagger (19, 0, D:4) a +0 ring mail a +0 short sword (27, -4, D:4) a cursed -1 dagger a +0 robe an orc corpse (skeletalised by now) (28, 17, D:4) a +0 scale mail (29, 30, D:4) a +0 club (34, 31, D:4) a +0 club a +0 dagger a +0 dagger (34, 32, D:4) a +0 dagger (35, 31, D:4) a +0 club a +0 dagger (35, 32, D:4) a +1 dagger of speed (36, 31, D:4) a +0 club (37, 30, D:4) a +0 club (37, 31, D:4) a cursed -1 club a +0 dagger (38, 30, D:4) a +0 dagger (47, 42, D:4) 24 bolts (48, 1, D:4) a +0 scale mail (54, 5, D:4) the +11 dagger of Jeqotink {elec, +Blink rF+ Dex-3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (-3). It protects you from fire. It lets you blink. the Ecumenical Temple (7, 8, Temple) a cursed +0 robe a +0 dagger