EcoTerrorism Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (1, -6, D:1) a book of Weapons {forbidden} (3, -21, D:1) a +0 club (5, -30, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a +0 ring mail (7, -15, D:1) a bat corpse (skeletalised by now) (9, -25, D:1) a +0 leather armour (10, -1, D:1) 6 boomerangs (10, 0, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (12, -30, D:1) a frilled lizard corpse (skeletalised by now) (12, -2, D:1) a quokka corpse (skeletalised by now) (19, -26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -21, D:1) 4 large rocks (25, -26, D:1) a ball python corpse (skeletalised by now) (25, 14, D:1) a ring of see invisible (29, -5, D:1) a frilled lizard corpse (skeletalised by now) (31, -7, D:1) a +0 club (32, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -5, D:1) a +0 mace (44, -10, D:1) 4 stones (47, -11, D:1) a +0 leather armour (48, -29, D:1) a quokka skeleton (52, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (0, 2, D:2) a potion of mutation (1, 1, D:2) a potion of magic (2, -14, D:2) 7 stones (2, -9, D:2) 15 gold pieces a +0 club (6, -26, D:2) a +0 dagger 5 stones (20, -33, D:2) a +0 falchion