Econoterrorist Level 1 of the Dungeon (17, 6, D:1) 2 darts (-29, 9, D:1) a +0,+0 club (17, 9, D:1) a +0,+0 whip of reaching (11, 12, D:1) a +0 elven robe (-41, 15, D:1) a +0,+1 dwarven short sword (-35, 16, D:1) a +0 robe (-6, 16, D:1) a dart (-41, 17, D:1) a cursed -3,+1 orcish club a hobgoblin corpse (skeletalised by now) (-38, 17, D:1) a rat corpse (skeletalised by now) (-4, 18, D:1) a bat skeleton (-4, 25, D:1) 20 bolts (15, 27, D:1) 9 bolts of penetration (-45, 36, D:1) a +0,+0 dagger (-47, 40, D:1) a -1,+0 orcish club (5, 40, D:1) a dart (5, 41, D:1) a dart (-29, 43, D:1) a +0,+0 club (6, 44, D:1) a +0,+0 dagger 2 darts (-37, 47, D:1) a +0,+0 hand axe (7, 48, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 arrows (12, 0, D:2) a jackal corpse (22, 4, D:2) 18 bolts (6, 5, D:2) a +0 robe (17, 5, D:2) a quokka corpse (rotten by now) (28, 5, D:2) a ball python skeleton (42, 22, D:2) a +0,+0 club a hobgoblin corpse (rotten by now) (4, 24, D:2) a bread ration (-4, 25, D:2) a scroll of enchant weapon II (43, 25, D:2) 17 stones (-3, 28, D:2) a +0,+0 whip (35, 39, D:2) a stone (33, 40, D:2) a stone (27, 41, D:2) a rat corpse (rotten by now) (39, 43, D:2) a +1,+1 sling 15 stones