Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (8, 0, D:1) 3 needles of sleeping (0, 1, D:1) a +0,+3 orcish dagger (33, 1, D:1) a +1,+0 dagger (0, 7, D:1) a +0,+2 mace (49, 8, D:1) a +0,+0 sling (45, 15, D:1) a +0,+0 orcish club (12, 33, D:1) a +0,+0 whip Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (10, 23, D:2) a +0,+0 trident (-22, 34, D:2) a cursed +0 scale mail (-19, 35, D:2) a +2 leather armour (-20, 36, D:2) a +0,+0 sling (-12, 38, D:2) a +0,+0 club a -1,+0 orcish club (-6, 43, D:2) 32 sling bullets (-5, 44, D:2) a +0,+0 club (28, 45, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +5,+4 club a +0 robe (2, 0, D:3) a rotting chunk of quokka flesh (-2, 8, D:3) a +0 scale mail (-43, 9, D:3) 25 arrows (-18, 9, D:3) a +0,+0 club (-17, 10, D:3) 13 stones a rotting goblin corpse (-16, 10, D:3) a stone (-15, 10, D:3) a stone (-13, 12, D:3) a stone (-12, 13, D:3) a stone (-13, 14, D:3) a stone (3, 19, D:3) a +1 scale mail (-17, 20, D:3) a -1,+1 orcish club (-13, 20, D:3) a -1,+1 orcish club (-10, 20, D:3) a -1,+1 orcish flail (-9, 20, D:3) an adder skeleton (-9, 21, D:3) a quokka skeleton (-17, 22, D:3) a +0,+0 club (-13, 22, D:3) a +0,+0 club (-11, 22, D:3) a +0,+0 club a hobgoblin skeleton (-31, 25, D:3) 10 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (16, 6, D:4) a jackal corpse (16, 7, D:4) a +0,+0 orcish club a bat corpse a scroll of identify (15, 8, D:4) a scroll of curse armour (20, 11, D:4) a +0,+0 hand axe (22, 14, D:4) 8 needles of sleeping (12, 16, D:4) a +0 orcish leather armour