Econoterrorist Level 1 of the Dungeon (6, 6, D:1) a +0,+0 club (10, 8, D:1) a -1,+0 orcish club (1, 12, D:1) a +0,+0 dwarven dagger a +0,+0 short sword a +0,+0 club (6, 17, D:1) a +1,+2 sling (-4, 22, D:1) a +0 ring mail (-12, 26, D:1) a +0,+0 short sword (2, 28, D:1) a +1,+0 elven whip (-16, 32, D:1) a +1 leather armour (-29, 36, D:1) a dart (10, 49, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a -1,+0 orcish club (18, 9, D:2) a +0,+0 dagger a kobold corpse (-1, 13, D:2) a +0,+0 club (1, 14, D:2) a rotting goblin corpse (0, 16, D:2) a kobold corpse (rotten by now) (-11, 19, D:2) a +0,+0 hand axe (-9, 19, D:2) a +1,+1 falchion of holy wrath (-4, 20, D:2) a bat corpse (rotten by now) (-11, 21, D:2) a +0,+0 spear (-9, 21, D:2) a +0,+0 mace (23, 21, D:2) a +0,+0 short sword a rotting kobold corpse (-4, 24, D:2) a +0,+0 spear (29, 24, D:2) a dart (3, 25, D:2) a +0 leather armour (30, 25, D:2) a dart (28, 27, D:2) a dart (26, 29, D:2) a +2,+2 short sword of speed (11, 30, D:2) a +2,+0 elven dagger (22, 34, D:2) a +0,+0 whip