Econoterrorist Level 1 of the Dungeon (0, 0, D:1) 16 bolts (0, 4, D:1) a -1,+0 orcish dagger (-11, 10, D:1) a +0,+0 short sword 2 darts (28, 11, D:1) a +1,+1 whip (-9, 12, D:1) 2 darts (17, 14, D:1) a +1 leather armour (19, 14, D:1) a cursed -2,-1 club (-12, 26, D:1) 23 stones (7, 28, D:1) a +2,+1 hand axe (27, 33, D:1) 18 stones (-11, 36, D:1) a -1,+0 orcish club (-7, 36, D:1) a +0,+0 club (5, 38, D:1) a +0,+0 orcish club (24, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-9, 3, D:2) a cursed -1,-2 sling a +0,+1 orcish dagger 23 stones (-11, 5, D:2) a stone (-11, 6, D:2) a stone (-7, 9, D:2) 18 poisoned needles (26, 9, D:2) a gnoll corpse (skeletalised by now) (26, 10, D:2) a gnoll corpse (skeletalised by now) (-25, 11, D:2) a +0,+0 sling 21 stones (26, 12, D:2) a +2,+0 halberd a gnoll corpse (skeletalised by now) (-25, 13, D:2) a stone (-41, 14, D:2) a +0,+0 quarterstaff (26, 15, D:2) a +0,+0 spear (-2, 16, D:2) 20 sling bullets (26, 16, D:2) a +0,+0 spear (-25, 17, D:2) a stone (9, 23, D:2) a +2 elven ring mail (13, 31, D:2) 7 bolts (17, 35, D:2) an adder corpse (skeletalised by now) (-27, 40, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a meat ration (4, 0, D:3) a scroll of enchant weapon II