Econoterrorist Level 1 of the Dungeon (-28, 5, D:1) a +0,+0 club (-12, 9, D:1) a +0,+1 sling (-37, 12, D:1) 25 arrows (-41, 17, D:1) a -1,+1 orcish club (-22, 17, D:1) a -1,+1 orcish club (1, 24, D:1) 9 poisoned needles (-11, 26, D:1) a +0,+0 club (-12, 27, D:1) a cursed +0,+0 hand axe (-18, 30, D:1) a +1,+4 sling (2, 30, D:1) 17 sling bullets (-39, 32, D:1) 19 stones (-2, 33, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) a +1,+2 dagger (-50, 4, D:2) 27 stones (-31, 7, D:2) a +1,+1 short sword (-8, 7, D:2) a +0 leather armour (-43, 18, D:2) 19 sling bullets (-32, 20, D:2) a +0 ring mail a +0 elven leather armour (-36, 22, D:2) 32 stones (3, 24, D:2) a +0,+0 club a +0,+0 sling 19 sling bullets (-46, 28, D:2) a +1,+0 dwarven dagger a -1,+0 orcish club (5, 33, D:2) a +0,+0 club (1, 34, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a giant gecko corpse (13, 0, D:3) a giant mite corpse (rotten by now) (28, 17, D:3) a rotting quokka corpse (22, 18, D:3) a +0 elven robe (-3, 20, D:3) a rat corpse (skeletalised by now) (26, 29, D:3) a dart (33, 30, D:3) a +0,+0 club (9, 32, D:3) a +1,+3 orcish great mace (24, 32, D:3) a +0,+0 dagger (32, 32, D:3) a kobold corpse (skeletalised by now) (-5, 40, D:3) a +1,+0 elven dagger (-2, 40, D:3) 22 bolts (22, 40, D:3) 16 stones (24, 40, D:3) a +2,+2 dagger of venom a goblin corpse (rotten by now) Level 4 of the Dungeon (-18, 4, D:4) 14 arrows (-38, 13, D:4) 13 sling bullets (-41, 21, D:4) 21 bolts of frost (-37, 22, D:4) a +1,+0 mace of protection (-32, 32, D:4) 16 darts an ossuary (2, 0, Ossuary) a bog body skeleton