Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0 elven leather armour (24, 1, D:1) a +0,+0 spear (18, 15, D:1) a +0 leather armour (-6, 16, D:1) a +0,+0 club (-4, 16, D:1) a +0 plate armour (-3, 17, D:1) a +2,+0 dagger of freezing (34, 18, D:1) a +0,+0 whip (24, 19, D:1) 22 darts (7, 20, D:1) a +0,+0 hand axe (23, 27, D:1) 14 poisoned needles (38, 29, D:1) a +0,+1 orcish club (-2, 31, D:1) a +0 scale mail (24, 31, D:1) a +0 robe (26, 32, D:1) a +0,+0 short sword (40, 32, D:1) a -1,+0 orcish dagger (2, 39, D:1) 10 darts (2, 42, D:1) a +0,+0 mace Level 2 of the Dungeon (0, 0, D:2) a -1,+1 orcish club a hobgoblin corpse (-4, 5, D:2) a rat corpse (-20, 9, D:2) 15 sling bullets (-19, 10, D:2) a -1,+1 orcish club (-11, 10, D:2) a +0 leather armour (15, 13, D:2) a rotting ball python corpse (-24, 15, D:2) a +0,+0 orcish club (24, 18, D:2) a +0 orcish leather armour (-31, 20, D:2) a bat skeleton (-16, 28, D:2) a +0,+0 club (-15, 29, D:2) 20 darts (17, 29, D:2) a +0,+1 orcish club (-30, 31, D:2) a rat corpse (rotten by now) (2, 32, D:2) a +0 leather armour (19, 35, D:2) a +0,+0 club (-15, 38, D:2) a +0,+0 club a hobgoblin skeleton (-6, 40, D:2) a +0,+0 hammer (18, 47, D:2) a +0,+0 club (20, 48, D:2) a +0,+0 spear (18, 53, D:2) a +0,+0 club