Econoterrorist Level 1 of the Dungeon (27, 0, D:1) a +0 elven robe (-15, 6, D:1) a +0,+0 mace (7, 6, D:1) a +0,+1 orcish club (16, 6, D:1) a +0,+1 orcish dagger (17, 8, D:1) a +2,+0 anti-magic short sword (23, 8, D:1) a cursed -1,+0 club (7, 13, D:1) a cursed -1,+0 club (35, 13, D:1) a +0 centaur barding (-23, 20, D:1) a cursed +0,-2 orcish club (0, 26, D:1) a +0,+0 orcish club (7, 30, D:1) 9 stones (8, 30, D:1) a +0 ring mail (26, 31, D:1) a +0,+0 club (-15, 33, D:1) a +0,+0 orcish club (-14, 33, D:1) a +0,+0 dwarven short sword (12, 35, D:1) a +0,+0 hand axe (25, 36, D:1) a +0,+0 orcish club (23, 38, D:1) a +0,+0 spear Level 2 of the Dungeon (11, 14, D:2) 18 sling bullets (-1, 21, D:2) a +0,+0 club (-11, 31, D:2) 29 darts (13, 37, D:2) a bat corpse (rotten by now) (-18, 43, D:2) a +0,+1 orcish club (-27, 47, D:2) a rat corpse (rotten by now) (6, 48, D:2) a +0,+0 club (11, 48, D:2) a +2,+2 elven short sword of venom a dart a kobold corpse (rotten by now) (1, 55, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (unseen) (10, 14, D:3) a potion of curing (40, 40, D:3) a +0,+0 trident