Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a meat ration (11, 2, D:1) a +0,+0 hand axe (24, 4, D:1) a +0 ring mail (17, 10, D:1) a +0,+0 club (-14, 11, D:1) 14 sling bullets (7, 27, D:1) a +0 pair of boots (31, 28, D:1) a +0,+0 club 2 darts (15, 29, D:1) a +0,+0 hand axe (31, 30, D:1) a dart (7, 32, D:1) a +0,+0 sling (31, 32, D:1) a dart (17, 35, D:1) a +0,+0 whip (23, 48, D:1) 11 darts Level 2 of the Dungeon (36, 2, D:2) 22 stones (22, 4, D:2) a rotting bat corpse (22, 5, D:2) a rotting kobold corpse (20, 6, D:2) 10 silver darts (41, 24, D:2) an adder corpse (skeletalised by now) (5, 26, D:2) a goblin corpse (skeletalised by now) (-1, 27, D:2) 17 bolts (4, 27, D:2) a giant gecko corpse (skeletalised by now) (4, 28, D:2) a +0,+1 orcish club a hobgoblin corpse (skeletalised by now) (33, 28, D:2) a rotting goblin corpse (17, 31, D:2) 10 stones (4, 36, D:2) a +0 ring mail (3, 45, D:2) 17 bolts (19, 45, D:2) a +0,+0 long sword (0, 48, D:2) a quokka corpse (skeletalised by now) (42, 50, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a -1,+0 orcish flail (3, 3, D:3) a +0,+1 orcish short sword an orc corpse (3, 8, D:3) 22 stones (4, 8, D:3) a +0,+0 orcish club a +0 orcish ring mail (10, 15, D:3) a rotting giant newt corpse a rotting orc corpse a +0,+1 orcish flail (23, 32, D:3) a curare-tipped needle (24, 33, D:3) a potion of slowing (24, 34, D:3) a goblin corpse (12, 35, D:3) a +0,+0 hand axe