Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-30, 11, D:1) a +0,+0 sling (8, 11, D:1) 15 darts (-21, 13, D:1) a +0,+0 club (14, 13, D:1) a +0,+1 orcish short sword (-29, 20, D:1) a cursed -2,-1 orcish dagger (10, 23, D:1) a +0,+0 orcish club (-35, 31, D:1) 27 stones (-5, 32, D:1) a +0,+0 spear (0, 34, D:1) 14 poisoned needles (-24, 40, D:1) 13 stones (-1, 40, D:1) a -1,+1 orcish club Level 2 of the Dungeon (0, 0, D:2) a -1,+1 orcish club a goblin corpse (skeletalised by now) (19, 1, D:2) a meat ration (-7, 4, D:2) 11 exploding sling bullets (20, 10, D:2) 17 stones (-5, 11, D:2) a quokka skeleton (-2, 11, D:2) a bat skeleton (20, 11, D:2) a +0,+0 morningstar (16, 12, D:2) a dart (18, 12, D:2) 17 arrows (14, 13, D:2) a +1,+0 elven short sword a kobold corpse (skeletalised by now) (47, 13, D:2) 19 arrows (8, 19, D:2) a +0,+0 dagger (47, 23, D:2) a +1,+1 dwarven hand axe (-6, 24, D:2) an adder corpse (skeletalised by now) a rotting adder corpse (19, 25, D:2) a meat ration (7, 33, D:2) a +0,+0 elven short sword (9, 35, D:2) a +0,+0 elven dagger (50, 36, D:2) a -1,+1 orcish whip (-8, 41, D:2) a dart of flame (-9, 45, D:2) a +1,+0 whip 2 exploding darts (-8, 45, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) an orc corpse (rotten by now) a cursed +0 orcish chain mail a -1,+1 orcish dagger (0, 33, D:3) 2 potions of cure mutation (0, 37, D:3) a +0,+0 orcish whip (6, 37, D:3) a +0,+2 orcish dagger a +0 orcish leather armour a cursed -1,+1 orcish hand axe (7, 38, D:3) a +0,+1 orcish dagger (unseen)