Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +1,+1 short sword (-38, 1, D:1) 13 poisoned needles (-20, 1, D:1) a +0,+0 sling (-32, 2, D:1) 21 darts (-10, 2, D:1) 18 darts of flame (-19, 4, D:1) a +0,+0 dagger (-16, 17, D:1) a +1,+1 dagger {=f} (-13, 17, D:1) 12 darts (-9, 17, D:1) a throwing net (-17, 23, D:1) 22 stones (-46, 30, D:1) a +0 robe (0, 30, D:1) a +1,+2 spear (-45, 36, D:1) 18 darts (-10, 36, D:1) a +0,+0 hand axe (-4, 36, D:1) a +0 animal skin (-28, 38, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0,+1 dwarven short sword (0, 2, D:2) 21 bolts (-13, 13, D:2) a +0,+0 mace (-10, 14, D:2) a +0,+0 club (0, 14, D:2) a +1,+2 mace (19, 17, D:2) a +0,+0 dagger (17, 21, D:2) a dart (19, 21, D:2) a +0,+0 club (unseen) (20, 23, D:2) 15 sling bullets (20, 31, D:2) a dart (1, 32, D:2) a +2,+0 short sword (-11, 34, D:2) 17 sling bullets (-22, 35, D:2) 14 sling bullets (-15, 41, D:2) 20 sling bullets (16, 43, D:2) a +0,+0 orcish club (-14, 49, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a -1,+1 orcish club (-34, 1, D:3) a +0,+0 whip (-22, 3, D:3) a +0 robe (-34, 12, D:3) a +1,+0 spear (-34, 13, D:3) a +0,+0 club (-33, 13, D:3) a +0,+0 flail a +0,+0 whip (-7, 13, D:3) 22 darts (-47, 22, D:3) 23 stones (-11, 23, D:3) 10 darts of frost (-10, 23, D:3) a dart of flame (-38, 24, D:3) a +0,+0 hammer (-38, 26, D:3) a +4,+2 quarterstaff of chaos (-24, 28, D:3) a +0,+0 club (-10, 29, D:3) a cursed -3,-2 club a +0,+0 dagger (-10, 31, D:3) 3 darts of flame (-37, 37, D:3) a +1,+4 orcish mace a -1,+0 orcish club a +0 orcish leather armour (-44, 43, D:3) a +0,+0 club (-12, 46, D:3) 12 arrows (-21, 49, D:3) a -1,+0 orcish flail Level 4 of the Dungeon (0, 0, D:4) 21 darts (-42, 3, D:4) a +3,+0 dagger (-13, 3, D:4) a +0,+0 spear (-7, 3, D:4) 16 bolts (-1, 3, D:4) a +0,+1 dwarven war axe (-12, 5, D:4) a +0,+0 spear (-3, 11, D:4) 22 darts (-48, 15, D:4) a +0 orcish robe (1, 22, D:4) a +2,+3 battleaxe a +0 robe (1, 23, D:4) a +0,+0 orcish whip a -1,+0 orcish hand axe (-1, 25, D:4) a +0,+1 orcish dagger a +0,+0 club (0, 27, D:4) 10 sling bullets (-18, 28, D:4) a +1,+1 falchion a +1 robe (-50, 30, D:4) a +0,+1 orcish short sword a +0 ring mail (-45, 30, D:4) a +2 chain mail (-12, 30, D:4) a +0,+0 battleaxe a +0 robe (-11, 30, D:4) a cursed +1,+3 falchion a +0 robe a +3,+2 falchion a cursed +0 robe (-50, 33, D:4) a +0 orcish chain mail (-50, 34, D:4) a -1,+1 orcish dagger a +1,+1 orcish dagger a +0 orcish robe (-48, 35, D:4) a +0,+1 orcish whip a +0 orcish leather armour (-46, 39, D:4) 2 stones (-40, 40, D:4) a +0,+0 sling 16 stones (-24, 43, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 poisoned needles (4, 2, D:5) a +0 robe (7, 2, D:5) a +0 pair of elven boots (22, 3, D:5) a stone (9, 5, D:5) a +0 orcish leather armour (17, 6, D:5) a stone (0, 10, D:5) a +0,+1 orcish short sword (34, 14, D:5) a +0 blowgun 13 poisoned needles (41, 14, D:5) an uncursed staff of power (9, 15, D:5) a -1,+0 orcish dagger (32, 15, D:5) a poisoned needle (10, 24, D:5) 16 bolts (21, 27, D:5) a +0,+0 short sword (43, 31, D:5) 10 arrows (9, 33, D:5) a +0 ring mail (27, 33, D:5) a +0,+0 sabre (-7, 34, D:5) 28 arrows Level 6 of the Dungeon [Shop] Pnirir's Armour Shoppe a +0 elven robe (13 gold) a +0 robe (12 gold) a +0 animal skin (8 gold) a +1 leather armour of magic resistance (181 gold) a +0 ring mail (45 gold) a +0 dwarven chain mail (137 gold) a +0 leather armour (25 gold) a +2 ice dragon armour (1302 gold) the +27 Lear's hauberk (3583 gold) a +0 robe (12 gold) a +0 leather armour (25 gold) a +1 pair of boots of stealth (132 gold) a +0 animal skin (8 gold) [Shop] Plog's Weapon Shoppe a +0,+0 club (13 gold) the +5,+6 sabre of Noon {speed, rElec rPois Dex+3} (1886 gold) Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. a +0,+0 long sword (58 gold) a +0,+0 flail (45 gold) a cursed -1,-1 dagger (5 gold) the +2,+11 long sword of Corporal Punishment {freeze, +Inv rElec rC+ MR++} (1684 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0,+0 sling (19 gold) a +2,+3 dwarven short sword (205 gold) a +6,+0 halberd of dragon slaying (542 gold) the cursed +1,+0 executioner's axe "Niethiaz" {flame, +Blink MR+ SInv} (418 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you blink. It has a curse placed upon it. 17 arrows of frost (110 gold) (0, 0, D:6) 14 poisoned bolts (13, 3, D:6) a +0,+0 great sword (-6, 10, D:6) a +2 pair of orcish boots (-8, 11, D:6) a +1,+0 elven short sword 4 darts (-8, 12, D:6) a -1,+1 orcish club (-8, 13, D:6) a dart (-7, 18, D:6) a +2 ring mail (22, 19, D:6) a +1,+1 orcish hand axe a +0 orcish plate armour (-11, 20, D:6) a +0,+0 mace (-6, 33, D:6) a +0,+0 whip (-2, 38, D:6) a cursed -1,-1 giant club (-2, 41, D:6) a +2,+2 elven whip (-2, 42, D:6) a +0,+0 halberd 2 throwing nets (-2, 43, D:6) a +0,+0 spear Level 7 of the Dungeon (-55, 8, D:7) a -1,+0 orcish flail (-54, 9, D:7) a -1,+1 orcish dagger (-4, 9, D:7) a +0,+2 sling (-53, 10, D:7) a +0,+1 orcish hand axe (-52, 10, D:7) a cursed -1,-1 orcish dagger a +0 orcish robe a +3,+0 orcish hand axe a +0 orcish chain mail (-5, 10, D:7) 25 stones (-59, 15, D:7) a +0 robe (-25, 15, D:7) 19 bolts (-25, 23, D:7) a +2 orcish robe (-24, 23, D:7) a +0,+0 orcish flail a +0 orcish leather armour (-49, 24, D:7) 6 bolts a +0,+0 crossbow (-52, 27, D:7) an uncursed staff of conjuration (-56, 28, D:7) a bolt (-54, 29, D:7) a bolt (-4, 29, D:7) a cursed +0 scale mail (-37, 34, D:7) a +0 cloak (-32, 34, D:7) an uncursed amulet of resist mutation an uncursed ring of sustain abilities a +2,+0 elven dagger a +1,+2 dwarven dagger (-47, 40, D:7) a throwing net (-61, 41, D:7) a +1 robe a cursed -3,+1 orcish war axe (-25, 44, D:7) a +0,+0 flail (-56, 45, D:7) a +0,+0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +1,+1 orcish trident of protection (-32, 2, D:8) a -1,+1 orcish dagger (0, 2, D:8) a +0,+0 spear (11, 3, D:8) a +0,+0 spear a +0,+0 halberd (2, 5, D:8) a +0,+0 flail a +2 leather armour a +0,+0 club (8, 8, D:8) a -1,+1 orcish club (26, 8, D:8) a +1,+0 orcish dagger (18, 9, D:8) a +0,+0 spear a +0 orcish leather armour (19, 9, D:8) a +0,+2 orcish dagger (-5, 10, D:8) a +0,+1 orcish spear a +0,+1 orcish spear (2, 10, D:8) a -1,+0 orcish club (20, 10, D:8) a +0 leather armour a cursed -4,-2 orcish flail (21, 10, D:8) a -1,+1 orcish dagger (24, 10, D:8) a -1,+0 orcish morningstar a +0 orcish robe (-26, 11, D:8) a +1 elven robe (2, 11, D:8) a +0,+0 giant club (22, 11, D:8) a +0,+0 orcish dagger a -1,+1 orcish dagger a +0 orcish robe (23, 11, D:8) a +0,+0 club (-2, 18, D:8) a +0 orcish robe a +0,+1 orcish dagger (3, 23, D:8) a +0 ring mail (-4, 33, D:8) a +0,+0 hand axe (-10, 34, D:8) a cursed -1 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 animal skin (9, 2, D:9) 5 needles of sleeping (10, 9, D:9) a +0 robe (32, 9, D:9) 27 arrows (21, 11, D:9) a -1,+0 orcish flail (5, 12, D:9) a +1,+2 orcish short sword (8, 13, D:9) 7 poisoned needles (30, 14, D:9) a +0 plate armour (3, 22, D:9) a -1,+1 orcish short sword (4, 22, D:9) a +2 orcish robe a -1,+1 orcish short sword a +0 orcish leather armour a +0,+0 orcish dagger (4, 23, D:9) a +0,+0 orcish club (40, 26, D:9) a cursed +0 animal skin (6, 29, D:9) a +0 elven robe (3, 41, D:9) a +2,+1 whip of electrocution (18, 44, D:9) a +0,+0 club (35, 48, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 orcish scale mail a +0,+0 orcish club (0, 1, D:10) 11 bolts (-3, 2, D:10) a +0,+0 orcish mace (-2, 2, D:10) a +0 orcish leather armour a -1,+1 orcish flail (9, 2, D:10) a +0,+0 giant spiked club (-11, 5, D:10) 9 arrows of dispersal (-10, 8, D:10) a +0,+0 dagger (-11, 9, D:10) a +2 robe of positive energy (-12, 10, D:10) 19 silver darts (-27, 14, D:10) a +0,+0 quarterstaff (-4, 21, D:10) 20 stones (13, 38, D:10) a +0,+0 club (25, 53, D:10) a +0 orcish scale mail (unseen) (25, 59, D:10) a +0 rod of warding (12/12) Level 11 of the Dungeon (-14, 5, D:11) a +0 leather armour (-14, 7, D:11) a +0 scale mail (-11, 9, D:11) a +0,+0 club (11, 10, D:11) 13 arrows (-7, 17, D:11) 19 poisoned needles (20, 24, D:11) 22 arrows (14, 26, D:11) 14 arrows a +0,+0 bow (27, 27, D:11) a +0,+0 flail (9, 28, D:11) a +0 orcish leather armour a +0,+3 orcish dagger (24, 28, D:11) 6 apples (9, 29, D:11) a +0 orcish scale mail a +1,+1 orcish whip (12, 31, D:11) an arrow (14, 34, D:11) 2 arrows (12, 37, D:11) a -1,+1 orcish club a +1 orcish robe a cursed -1,-2 orcish dagger (28, 38, D:11) a +0,+0 giant club (28, 39, D:11) a -1,+1 orcish scimitar (45, 44, D:11) a +0,+0 giant club (-12, 47, D:11) a +0 dwarven cloak (44, 47, D:11) a +1,+2 glaive (5, 49, D:11) a +0,+0 giant club (8, 49, D:11) a +0,+1 orcish falchion (6, 50, D:11) a book of Wizardry Level 12 of the Dungeon (0, 0, D:12) 8 darts (-52, 3, D:12) a -1,+1 orcish war axe a +1 orcish ring mail a -1,+0 orcish mace a -1,+1 orcish dagger a +0 orcish robe (-28, 5, D:12) 23 arrows a +0,+0 bow (-30, 9, D:12) a +0 scale mail (-24, 9, D:12) a bolt (-23, 10, D:12) a bolt (-22, 16, D:12) a +0,+0 crossbow 20 bolts (-44, 19, D:12) a +2,+0 elven bow (-33, 24, D:12) a +0 orcish robe a cursed -1,-3 orcish dagger (-49, 28, D:12) an arrow of flame (-46, 28, D:12) 2 arrows (-45, 28, D:12) an arrow (-51, 29, D:12) a +0,+0 bow 44 arrows a +0,+0 bow a wand of slowing (7) (-50, 29, D:12) an arrow (-49, 29, D:12) 15 arrows a +2,+0 bow 11 arrows of flame a +0,+0 bow (-46, 30, D:12) an arrow of flame (-15, 30, D:12) a +4,+2 great mace (-14, 30, D:12) a cursed -2,-3 orcish hand axe (-46, 32, D:12) 23 arrows a +0,+0 bow (-45, 32, D:12) 12 arrows a +0,+2 bow a wand of paralysis (3) (-37, 33, D:12) a +0,+0 giant spiked club (-1, 36, D:12) a +0 elven blowgun (-15, 40, D:12) a +1,+2 orcish trident the Ecumenical Temple Level 1 of the Lair of Beasts (-8, 2, Lair:1) a +0 scale mail (-15, 7, Lair:1) a wolf corpse a wolf corpse (22, 7, Lair:1) a yak skeleton (-14, 8, Lair:1) a jackal corpse a wolf corpse (29, 13, Lair:1) a sheep corpse (skeletalised by now) (22, 14, Lair:1) a green rat skeleton (20, 15, Lair:1) a giant goldfish corpse (-21, 16, Lair:1) a wand of draining (5) (21, 16, Lair:1) a rotting big fish corpse a giant goldfish skeleton (22, 16, Lair:1) a green rat corpse (skeletalised by now) a green rat corpse (skeletalised by now) (3, 26, Lair:1) a big fish corpse (rotten by now) (5, 27, Lair:1) 14 arrows (14, 28, Lair:1) a rat corpse (rotten by now) (22, 28, Lair:1) a green rat corpse (skeletalised by now) a green rat corpse (skeletalised by now) a green rat corpse (skeletalised by now) (-4, 31, Lair:1) a +0 plate armour (26, 31, Lair:1) a rotting green rat corpse (26, 32, Lair:1) a rotting green rat corpse (25, 36, Lair:1) a rotting green rat corpse (-23, 37, Lair:1) 30 arrows (23, 37, Lair:1) 15 arrows (-26, 40, Lair:1) 14 sling bullets of frost (-24, 43, Lair:1) an iguana corpse (-2, 44, Lair:1) 18 arrows (7, 45, Lair:1) a quokka corpse