Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+1 orcish club (7, 0, D:1) a +1 orcish plate armour (21, 13, D:1) a +1 ring mail (2, 14, D:1) a dart (-3, 15, D:1) a +0,+0 orcish club (-1, 15, D:1) a dart (0, 15, D:1) a dart (0, 25, D:1) a +0 robe (11, 30, D:1) 18 bolts (-9, 32, D:1) a +1,+1 orcish dagger (11, 33, D:1) a +0,+0 short sword (1, 35, D:1) a cursed +0,-1 club (-2, 44, D:1) 19 stones (8, 48, D:1) a +0,+0 club a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (rotten by now) (-7, 1, D:2) a +1 orcish leather armour (-15, 5, D:2) a +0,+0 short sword a kobold corpse (skeletalised by now) (-15, 9, D:2) 20 sling bullets (11, 21, D:2) a +1,+0 elven short sword (13, 21, D:2) a dart (16, 21, D:2) a dart (-19, 23, D:2) a -1,+1 orcish club (-18, 24, D:2) a +1,+0 dwarven dagger (-13, 27, D:2) 19 stones (28, 27, D:2) a +0,+0 sling (0, 38, D:2) a +0 robe (-23, 39, D:2) 13 bolts (7, 43, D:2) a dart (8, 43, D:2) a dart (10, 43, D:2) a dart (11, 43, D:2) a +2,+0 elven dagger (16, 43, D:2) 17 bolts (1, 49, D:2) a rat corpse (skeletalised by now) (-10, 50, D:2) 10 bolts (0, 50, D:2) a +0,+0 short sword 5 darts of frost Level 3 of the Dungeon (0, 0, D:3) a +0,+1 spear (unseen)