Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +2,+0 dagger (0, 2, D:1) a dart (0, 3, D:1) a dart (0, 5, D:1) a dart (0, 6, D:1) a dart (15, 9, D:1) a +0 robe (26, 10, D:1) a +0,+1 orcish club (27, 10, D:1) a +0,+0 club (28, 11, D:1) a +1,+1 sling (48, 21, D:1) a +3,+2 elven dagger (10, 25, D:1) a -1,+1 orcish club (19, 32, D:1) a +0,+0 club (28, 35, D:1) 18 stones (46, 38, D:1) a +0,+1 orcish club Level 2 of the Dungeon (-6, 1, D:2) 2 large rocks (-22, 16, D:2) 17 arrows (17, 32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rotting bat corpse (36, 0, D:3) 20 stones (5, 6, D:3) 17 arrows (-7, 7, D:3) a -1,+1 orcish club (7, 8, D:3) a +2,+2 short sword a +0 blowgun a poisoned needle a kobold corpse (rotten by now) (20, 8, D:3) a bat corpse (skeletalised by now) (13, 9, D:3) a poisoned needle (14, 9, D:3) 2 poisoned needles (8, 10, D:3) a rotting hobgoblin corpse (35, 10, D:3) a -1,+1 orcish club (36, 11, D:3) 24 bolts (21, 12, D:3) a +0,+1 dagger (9, 13, D:3) a +0 robe (16, 13, D:3) 16 stones (41, 19, D:3) a +0,+0 orcish club (-12, 28, D:3) a worm corpse (42, 30, D:3) a +0,+0 club (-15, 33, D:3) a +0 orcish leather armour