Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +2 shield (-11, 9, D:1) a -1,+1 orcish club (-12, 19, D:1) a +0,+0 club (-10, 19, D:1) a dart (-14, 28, D:1) a +0,+0 giant club (-11, 31, D:1) 21 arrows (-11, 32, D:1) a -1,+0 orcish club (-5, 32, D:1) 11 arrows (-6, 34, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +1,+0 elven dagger (0, 2, D:2) a +0,+1 orcish dagger (2, 7, D:2) a +0,+0 whip (-48, 8, D:2) a +2,+0 dagger (-18, 8, D:2) a +0,+0 dagger (-4, 21, D:2) a +2 chain mail of poison resistance a +0,+0 club (-23, 27, D:2) 14 stones 19 sling bullets of frost (-15, 32, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -1,+0 orcish club (-14, 1, D:3) a +0,+0 dagger (-1, 1, D:3) a dart (-16, 12, D:3) a -1,+1 orcish club (-15, 14, D:3) a +0,+0 club (-21, 17, D:3) a +0 orcish leather armour (-21, 18, D:3) a +0,+1 orcish dagger a +0 orcish leather armour a -1,+0 orcish hand axe a +0 orcish robe (-21, 19, D:3) a -3,-1 short sword a -1,+1 orcish dagger (3, 20, D:3) 19 stones (-8, 23, D:3) 2 darts (-6, 23, D:3) a dart (-3, 23, D:3) a +1,+0 elven short sword (7, 23, D:3) a +0,+0 sling (-7, 24, D:3) a dart (1, 26, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0,+0 elven short sword (-21, 22, D:4) a +1,+1 dwarven dagger (unseen) (-16, 24, D:4) 20 darts of dispersal (-8, 28, D:4) a +0,+0 hand axe (11, 32, D:4) a +0 plate armour (-8, 34, D:4) a +0,+0 long sword (19, 34, D:4) a +1,+0 elven dagger (9, 51, D:4) a +0,+0 club Level 5 of the Dungeon [Shop] Shriju's Armour Shoppe a +0 ring mail (54 gold) the +4 plate armour "Wuimal" {MR++ Str-2} (1183 gold) It affects your strength (-2). It affects your resistance to hostile enchantments. a +1 helmet of see invisible (208 gold) a +0 orcish helmet (30 gold) a +0 scale mail (105 gold) (0, 0, D:5) a +0 elven robe 3 scrolls of random uselessness (-1, 17, D:5) a +0,+0 hammer (-3, 27, D:5) a +0 cloak (13, 33, D:5) a +2,+0 elven cutlass (9, 34, D:5) a +0,+0 elven dagger a +0 elven robe (10, 34, D:5) a +0,+1 orcish short sword (9, 35, D:5) a -1,+1 orcish club (10, 35, D:5) a +0,+0 club (-9, 36, D:5) 19 darts (25, 36, D:5) a -1,+0 orcish club (27, 38, D:5) 19 sling bullets (38, 41, D:5) a +0,+1 orcish dagger (17, 42, D:5) a +0 robe (-6, 44, D:5) 19 darts (34, 44, D:5) a +3,+3 dwarven war axe (38, 44, D:5) a +0,+0 orcish dagger a +0 orcish robe (38, 45, D:5) a -1,+0 orcish short sword a +0,+1 orcish flail (1, 47, D:5) a +0 leather armour (23, 47, D:5) 17 darts (22, 48, D:5) a +2 leather armour a cursed -3,+0 club (22, 49, D:5) a cursed -3,+0 flail (23, 49, D:5) 2 throwing nets a +0,+1 whip (37, 49, D:5) a +0,+0 giant club (20, 50, D:5) a +2,+2 flail (21, 50, D:5) a +0,+0 whip (7, 51, D:5) a -1,+0 orcish club (21, 51, D:5) a +0,+0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0,+0 club (-37, 7, D:6) a +2 ring of dexterity (-35, 12, D:6) a +0 scale mail (-9, 19, D:6) 11 silver sling bullets (-9, 20, D:6) a +0,+0 cutlass a +0 leather armour (-10, 22, D:6) a -1,+0 orcish club (-14, 34, D:6) a +0,+0 dagger (-17, 42, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a dart (8, 0, D:7) a +2,+2 short sword 4 darts (-26, 12, D:7) a -1,+1 orcish dagger a +0 orcish robe (-20, 13, D:7) 26 arrows (8, 17, D:7) a +2,+0 dire flail of protection a +2 orcish ring mail of positive energy (-15, 18, D:7) a +0 ring mail (-27, 19, D:7) 23 darts (11, 20, D:7) a +1 orcish ring mail (12, 20, D:7) a +1,+1 scythe a cursed +0 robe (10, 24, D:7) a +1,+0 dwarven mace (-24, 31, D:7) a +0,+0 giant spiked club (-26, 42, D:7) a +2 leather armour (16, 53, D:7) a +0,+1 orcish club a +0,+0 sling 25 stones (-22, 56, D:7) 3 potions of poison Level 8 of the Dungeon (45, 7, D:8) a cursed +3,+2 great sword a +0 robe (45, 8, D:8) a +2,+2 scimitar a +0 robe (50, 8, D:8) a -1,+0 orcish club (44, 9, D:8) a cursed -2,-1 hand axe a +1 robe (30, 11, D:8) a rotting bat corpse (0, 12, D:8) a +0,+0 halberd a cursed +0 animal skin (41, 14, D:8) a cursed -3 ring of protection 2 potions of lignification (-4, 16, D:8) a +0 robe a +0,+2 halberd (10, 16, D:8) 2 arrows (-5, 17, D:8) a +0 robe a +2,+2 hand axe an ornate deck of defence (-5, 18, D:8) a +1 robe a +0,+0 battleaxe (21, 18, D:8) a +0,+0 sling (7, 20, D:8) 11 arrows a +0,+0 bow (31, 20, D:8) a +0,+1 orcish hand axe a +2 orcish leather armour (-4, 21, D:8) a +1,+3 scimitar of freezing (8, 21, D:8) a +0,+0 giant spiked club (32, 21, D:8) a -1,+0 orcish war axe a +0 orcish plate armour (33, 21, D:8) a +0,+1 orcish flail (-6, 23, D:8) a +0 leather armour (-5, 25, D:8) 2 poisoned needles (37, 25, D:8) a +0 robe a cursed +0,+1 orcish great sword (38, 25, D:8) a +0 robe a +3,+2 great sword (39, 25, D:8) a cursed -3,-1 club (-4, 26, D:8) a +2,+2 dwarven dagger of draining a dart of frost an exploding dart (36, 29, D:8) a +0 robe a cursed +2,+3 scimitar (3, 30, D:8) a wand of magic darts (17) a wand of random effects (13) (36, 30, D:8) a +0 robe a +1,+3 halberd (-4, 31, D:8) a +0 blowgun (38, 31, D:8) a cursed +1,+3 scimitar a +0 robe (-4, 32, D:8) a dart of frost (-4, 33, D:8) 3 poisoned needles (20, 33, D:8) a rat skeleton (6, 36, D:8) 29 stones (15, 42, D:8) a +0,+1 orcish club a +0 orcish leather armour a +0,+1 orcish dagger a +0 orcish robe (16, 42, D:8) a -1,+0 orcish hand axe a cursed -2,-2 orcish dagger a +0 orcish robe Level 9 of the Dungeon (0, 0, D:9) a +1,+2 short sword a kobold corpse (rotten by now) (3, 11, D:9) a +0,+0 hand axe (2, 12, D:9) a +3,+2 dwarven hand axe (4, 12, D:9) a +0,+0 orcish hand axe (3, 13, D:9) a +0,+1 dwarven hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0,+0 halberd (3, 3, Bailey) 8 tomahawks of returning (unseen) (2, 4, Bailey) 5 tomahawks of returning (unseen) (4, 4, Bailey) 3 tomahawks of returning (unseen) (4, 5, Bailey) 2 tomahawks of returning (unseen) (5, 5, Bailey) 7 tomahawks of returning a kobold corpse a +0,+0 halberd a potion of curing a gnoll corpse (0, 6, Bailey) a kobold corpse (6, 6, Bailey) a tomahawk of returning a +0,+0 halberd (-7, 9, Bailey) 6 tomahawks of returning (unseen) (-4, 10, Bailey) a +0,+3 halberd of electrocution (-9, 11, Bailey) 4 tomahawks of returning a goblin corpse (1, 11, Bailey) 5 tomahawks of returning (5, 11, Bailey) a +2,+3 halberd of electrocution a gnoll corpse (-5, 13, Bailey) 7 tomahawks of returning a goblin corpse (3, 13, Bailey) a +0,+0 halberd (unseen) (-9, 14, Bailey) 7 tomahawks of returning (unseen) (-7, 14, Bailey) 2 tomahawks of returning (-9, 15, Bailey) a tomahawk of returning (-8, 15, Bailey) 6 tomahawks of returning a kobold corpse (1, 15, Bailey) a tomahawk of returning (still there?) a kobold corpse (still there?) a goblin corpse (still there?) (2, 15, Bailey) a +0,+2 halberd of electrocution a gnoll corpse (-4, 16, Bailey) a +0,+0 halberd (0, 16, Bailey) 26 tomahawks of returning (-3, 17, Bailey) a +2,+1 halberd of electrocution (-2, 17, Bailey) 2 tomahawks of returning