Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +2,+4 short sword (-3, 1, D:1) 17 darts (-17, 5, D:1) a +0 dwarven shield (-27, 14, D:1) 22 stones (-36, 18, D:1) a +0,+0 club (-13, 27, D:1) a +0 leather armour (-46, 30, D:1) a -1,+1 orcish club (-47, 34, D:1) 3 darts (-36, 46, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) 10 arrows (30, 1, D:2) 32 stones a +0 animal skin (32, 1, D:2) a stone (-22, 4, D:2) a +0,+0 whip (8, 6, D:2) 18 bolts (33, 7, D:2) 25 stones a +0 animal skin (-21, 14, D:2) a +0,+0 mace (26, 17, D:2) 3 stones a cursed +0 animal skin (23, 18, D:2) 3 stones (24, 18, D:2) 7 stones (25, 18, D:2) a +0,+0 short sword a +0 animal skin (26, 18, D:2) a stone a +0 animal skin (26, 19, D:2) 4 stones a +0 animal skin (1, 20, D:2) a +0,+0 whip (17, 20, D:2) a +0,+0 short sword (29, 31, D:2) a +0,+0 dagger (still there?) a +2,+2 short sword (still there?) (29, 32, D:2) a cursed -1,-1 club (30, 34, D:2) a dart (20, 39, D:2) a +0 ring mail (34, 42, D:2) a +0,+0 sling (26, 43, D:2) a +0,+0 long sword (-9, 45, D:2) a -1,+1 orcish club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club a cursed +0,-2 orcish hand axe a +0,+1 orcish whip a +1,+2 orcish flail (21, 0, D:3) a +0,+0 club (26, 0, D:3) 5 javelins (3, 6, D:3) a cursed -3,+0 orcish morningstar a +0 orcish ring mail (-2, 8, D:3) a -1,+0 orcish club (27, 21, D:3) a +0,+0 war axe (34, 28, D:3) 13 arrows (6, 34, D:3) a +3,+0 sling (22, 36, D:3) a +0 elven robe Level 4 of the Dungeon (0, 0, D:4) a cursed -1,-3 club (-36, 4, D:4) a +0,+0 orcish dagger (-50, 7, D:4) a +0,+0 club (-30, 7, D:4) a meat ration (-30, 8, D:4) 6 tomahawks (-40, 11, D:4) a +0 robe (-11, 18, D:4) a +2 scale mail (-31, 21, D:4) a +0,+0 orcish short sword (-30, 22, D:4) a -1,+0 orcish flail of protection a +0 orcish leather armour (-30, 28, D:4) a +0,+1 orcish mace (-32, 32, D:4) a +0,+0 orcish club a +1 orcish leather armour (-1, 32, D:4) 15 bolts (-41, 35, D:4) 6 poisoned needles (-42, 46, D:4) a +0 leather armour (0, 51, D:4) a plain deck of escape Level 5 of the Dungeon [Shop] Derphumes' Magic Scroll Boutique a scroll of recharging (55 gold) a scroll of magic mapping (35 gold) a scroll of enchant armour (55 gold) a scroll of immolation (35 gold) a scroll of identify (20 gold) a scroll of enchant weapon II (55 gold) a scroll of summoning (95 gold) a scroll of remove curse (30 gold) (0, 0, D:5) a +0,+1 orcish club a +0,+0 sling 12 stones (5, 0, D:5) a stone (5, 2, D:5) 5 stones (-27, 10, D:5) a +0,+0 anti-magic spear (22, 10, D:5) a +0,+0 orcish dagger a -1,+0 orcish club 2 tomahawks (-27, 11, D:5) a +1,+0 flail a +1,+1 whip (17, 11, D:5) a +0 pair of gloves (22, 11, D:5) a +0,+0 giant club (24, 11, D:5) a +1,+1 orcish mace (26, 15, D:5) a +0,+0 giant club (30, 15, D:5) a meat ration (6, 18, D:5) 2 tomahawks a +0,+0 club (7, 20, D:5) a +2,+2 orcish whip a +0 orcish ring mail a +0,+0 club a +0,+0 giant spiked club (31, 23, D:5) 13 arrows (-23, 27, D:5) 2 darts (-26, 28, D:5) a +1,+2 dwarven hand axe (0, 28, D:5) 22 darts (16, 28, D:5) a +0,+0 giant club (-21, 30, D:5) 4 javelins (-12, 31, D:5) 22 arrows of flame (-26, 39, D:5) a +2 orcish leather armour (5, 39, D:5) 13 darts (-18, 47, D:5) a +0 orcish chain mail Level 6 of the Dungeon (4, 4, D:6) a +0,+0 dagger (3, 12, D:6) a +0 orcish ring mail a -1,+1 orcish club (1, 13, D:6) a +0 orcish leather armour a -1,+3 orcish flail (2, 13, D:6) a +0 orcish leather armour a -1,+1 orcish short sword (-5, 18, D:6) a +2,+1 dwarven war axe (-11, 19, D:6) a +0,+0 trident (-3, 20, D:6) a scroll of immolation (26, 24, D:6) 17 darts (-5, 27, D:6) a +0 orcish scale mail a +0,+1 orcish short sword (-4, 31, D:6) a +0,+0 orcish dagger (1, 37, D:6) 25 arrows a +0,+0 bow (7, 39, D:6) a +0,+0 orcish trident a +0 orcish plate armour a +0 orcish ring mail (9, 39, D:6) a cursed +0 crystal plate armour Level 7 of the Dungeon [Shop] Chad Icw's Assorted Antiques a scroll of identify (64 gold) a potion of magic (28 gold) an uncursed ring of poison resistance (800 gold) a potion of heal wounds (28 gold) a +0,+2 quarterstaff (128 gold) a +0 ring mail (128 gold) a wand of teleportation (1) (640 gold) 2 potions of porridge (64 gold) a +0,+0 dire flail (288 gold) a book of Envenomations (480 gold) (-10, 2, D:7) a +0,+0 short sword (-19, 8, D:7) a hobgoblin corpse (skeletalised by now) (-7, 8, D:7) a meat ration (-39, 14, D:7) 26 arrows (-3, 14, D:7) a +3,+2 elven dagger (-11, 27, D:7) 13 arrows (22, 27, D:7) a black bear corpse (skeletalised by now) (-33, 34, D:7) a bat corpse (skeletalised by now) (-27, 37, D:7) 21 stones (-31, 41, D:7) a +0 elven ring mail (-5, 41, D:7) a +0,+0 long sword (16, 48, D:7) a +0,+0 orcish club Level 8 of the Dungeon (0, 0, D:8) a potion of restore abilities (-9, 3, D:8) 2 sling bullets (-8, 3, D:8) a +1,+0 elven dagger a sling bullet (-31, 7, D:8) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (-20, 7, D:8) a rotting bat corpse (-19, 8, D:8) a rat corpse (-18, 8, D:8) a rotting giant gecko corpse a rotting rat corpse (-20, 24, D:8) an arrow of flame (-18, 24, D:8) 3 arrows of flame (-26, 25, D:8) a cursed ring of see invisible (-24, 25, D:8) a +0,+0 bow 4 arrows of flame a centaur corpse (skeletalised by now) (-8, 32, D:8) 2 potions of poison a +0,+0 cutlass 2 scrolls of immolation 11 darts a +1,+0 dagger (-15, 33, D:8) a necrophage corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hound corpse (rotten by now)