Econoterrorist Level 1 of the Dungeon (0, 1, D:1) a +0,+0 spear (-5, 8, D:1) a +0,+0 sling (1, 11, D:1) 3 darts (7, 11, D:1) a +0 leather armour (7, 13, D:1) a scroll of fear (4, 15, D:1) a dart (5, 16, D:1) a dart (8, 17, D:1) a dart (9, 17, D:1) a +0,+0 whip a +0,+0 short sword 2 darts (9, 18, D:1) a dart (9, 20, D:1) a dart (9, 22, D:1) a dart (-4, 28, D:1) 26 stones (-26, 35, D:1) 5 large rocks (-21, 41, D:1) a cursed +0 leather armour Level 2 of the Dungeon (5, 5, D:2) a +2,+0 sling (-1, 11, D:2) a +0,+0 club (24, 12, D:2) a +0 robe (12, 13, D:2) a -1,+1 orcish club (14, 15, D:2) 21 darts (-11, 23, D:2) 15 stones (-11, 28, D:2) a +0 elven robe (30, 44, D:2) a -1,+1 orcish dagger (38, 45, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) 15 stones (11, 1, D:3) a +1,+0 dwarven falchion (31, 4, D:3) a +2,+0 mace of holy wrath (41, 5, D:3) a +0 orcish robe a +0,+0 orcish dagger (41, 7, D:3) a -1,+0 orcish hand axe a cursed +0 orcish ring mail a -1,+0 orcish war axe (42, 7, D:3) a +0,+0 orcish hand axe a +0 orcish ring mail of fire resistance (41, 12, D:3) a cursed -1,-2 orcish dagger (26, 13, D:3) 7 javelins (26, 14, D:3) a +0,+1 orcish dagger (17, 16, D:3) 23 stones (17, 19, D:3) a +0,+1 orcish short sword a +0 orcish ring mail (19, 22, D:3) 12 silver bolts (18, 23, D:3) a dart of flame (19, 23, D:3) a -1,+1 orcish flail a +0 orcish ring mail (13, 26, D:3) a -1,+1 orcish club (50, 26, D:3) a +0 ring mail (14, 27, D:3) a +0,+0 whip (18, 28, D:3) a +0,+0 club (22, 28, D:3) a +0,+0 cutlass (15, 30, D:3) a dart of flame (35, 30, D:3) a +0,+0 club (-1, 31, D:3) 34 darts (38, 34, D:3) a -1,+1 orcish dagger a +0 orcish leather armour (20, 35, D:3) a +0 elven ring mail (12, 40, D:3) 17 stones Level 4 of the Dungeon [Shop] Kluonk's General Store a scroll of blinking (66 gold) a scroll of enchant weapon I (66 gold) a crystal ball of energy (600 gold) a +2 chain mail of positive energy (1305 gold) a wand of slowing (15) (152 gold) a +0,+0 mace (36 gold) a scroll of identify (24 gold) the +7 ice dragon armour "Monk" {rF- rC++ Int+3 Dam+6} (2781 gold) It affects your intelligence (+3). It affects your damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It greatly protects you from cold. 6 darts (7 gold) an uncursed amulet of guardian spirit (300 gold) a wand of cold (12) (384 gold) (0, 0, D:4) a dart 25 arrows (-1, 7, D:4) a +0,+0 orcish whip 24 darts (-3, 9, D:4) a +0,+1 orcish club (31, 9, D:4) a +1,+0 elven short sword (33, 9, D:4) a +0 dwarven ring mail (32, 14, D:4) 15 sling bullets (16, 17, D:4) a cursed ring of hunger (30, 18, D:4) a +1,+2 orcish dagger (-3, 20, D:4) 13 stones (-9, 32, D:4) a +0 elven ring mail (29, 35, D:4) 23 stones (28, 42, D:4) a +0,+0 spear (34, 43, D:4) a +1,+0 dwarven dagger (29, 49, D:4) a +0 orcish leather armour (32, 50, D:4) a +0,+0 spear Level 5 of the Dungeon (0, 0, D:5) a -1,+0 dwarven dagger a +0,+0 short sword (30, 10, D:5) a +0,+1 orcish club (18, 11, D:5) a -1,+0 orcish dagger (19, 11, D:5) a +0,+1 orcish club (1, 17, D:5) a +0,+0 quarterstaff (-17, 21, D:5) a worker ant corpse (rotten by now) (30, 21, D:5) a +0,+0 dagger (-4, 31, D:5) a +0,+2 dagger a +0 blowgun 15 poisoned needles a kobold skeleton (11, 35, D:5) a +0,+0 club (-1, 39, D:5) a rotting kobold corpse (20, 40, D:5) an adder corpse (skeletalised by now) (13, 45, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scroll of fear (2, 0, D:6) a giant mite corpse (still there?) a giant centipede corpse (still there?) (3, 0, D:6) a giant cockroach corpse (still there?) a scorpion corpse (still there?) (-6, 3, D:6) an adder corpse (3, 3, D:6) a +0,+0 spear a gnoll corpse (0, 5, D:6) a +0,+0 spear a gnoll corpse a +0,+2 spear a cursed -1,-2 whip a +0,+1 spear a +0 ring mail a gnoll corpse (-8, 6, D:6) 19 stones (-30, 9, D:6) a -1,+1 orcish club (-2, 11, D:6) a +2 orcish leather armour (-27, 15, D:6) a +0,+1 orcish dagger the Ecumenical Temple