Dungeon Crawl Stone Soup version 0.15-a0-1293-g4a08026 (webtiles) character file. 1 Econoterrorist the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on June 6, 2014. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:19 (24 turns). Econoterrorist the Insei (Merfolk Transmuter) Turns: 24, Time: 00:00:20 HP 0/15 AC 2 Str 10 XL: 1 Next: 20% MP 2/3 EV 13 Int 12 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: appendage, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 12 arrows Armour c - a +0 robe (worn) Comestibles a - a bread ration Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Message History The jackal pauses to sniff the ground. The jackal barely misses you. You hit the jackal. You headbutt the jackal. You kill the jackal! You barely miss the jackal. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your headbutt misses the jackal. You punch the jackal, but do no damage. Your horns disappear. The jackal closely misses you. The jackal closely misses you. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal bites you. You die... ....# #.#.# .. ##.#.###. ..#.... ##..... ..... #.#S# ##h#.# ##@#..# #<>#### ................. #..##......##.. .......... ###......### ........ ########## You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Econoterrorist, the Merfolk Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 24 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Beastly Appendage || 2