Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (14, 3, D:1) 30 sling bullets (-22, 5, D:1) a +0,+0 dagger (-8, 7, D:1) 2 curare-tipped needles (3, 14, D:1) 5 stones (25, 14, D:1) a +0,+0 club (-2, 26, D:1) a +0,+0 club (-25, 34, D:1) a cursed -2,-2 whip (-1, 35, D:1) a +0,+0 dagger (-15, 38, D:1) a +0,+0 mace Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (11, 1, D:2) 18 bolts a +0,+0 dagger (-1, 4, D:2) 23 stones (21, 10, D:2) a cursed -2,-2 dagger (14, 13, D:2) 28 stones (-10, 15, D:2) a +0,+0 dagger (-2, 24, D:2) a +0,+0 club (27, 26, D:2) a +0 scale mail (-14, 34, D:2) 15 poisoned bolts (12, 43, D:2) a +0,+0 club (-1, 55, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a +0,+0 club (-18, 2, D:3) a giant gecko corpse (rotten by now) (-15, 11, D:3) a +2 robe (0, 12, D:3) a +0,+0 club (-41, 13, D:3) a goblin corpse (rotten by now) (7, 17, D:3) a +2,+0 whip (-35, 21, D:3) 2 gold pieces (-39, 22, D:3) a cursed -2,-1 club (unseen) (-36, 22, D:3) a gold piece (-35, 22, D:3) a gold piece (-20, 22, D:3) 12 stones (-35, 23, D:3) a gold piece (-6, 23, D:3) a +0 robe (-39, 29, D:3) a +0,+0 club (-25, 30, D:3) 14 poisoned needles (-23, 30, D:3) a +0,+0 dagger a goblin corpse (10, 30, D:3) a +0,+0 scythe a +0 robe (-7, 37, D:3) a +0,+0 club (-31, 45, D:3) a +1,+1 dagger