Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (9, 6, D:1) a +0,+0 dagger (3, 14, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (-2, 22, D:1) 19 arrows (-15, 25, D:1) a giant gecko corpse (skeletalised by now) (-8, 25, D:1) a stone (-7, 25, D:1) a stone (-16, 26, D:1) a giant newt corpse (skeletalised by now) (-10, 28, D:1) a giant newt corpse (skeletalised by now) (-8, 38, D:1) a hobgoblin corpse (skeletalised by now) (-8, 40, D:1) a goblin corpse (skeletalised by now) (-10, 43, D:1) a +1,+0 short sword of draining 10 stones a kobold corpse (skeletalised by now) (10, 46, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) (11, 46, D:1) a +0,+0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1,+0 mace (24, 1, D:2) a rotting hobgoblin corpse (26, 3, D:2) a rotting bat corpse (31, 5, D:2) a bat corpse (35, 7, D:2) 10 gold pieces (33, 9, D:2) an uncursed ring of teleport control (24, 19, D:2) a giant gecko corpse (rotten by now) (31, 28, D:2) an adder corpse (rotten by now) (14, 32, D:2) a bat corpse