Econoterrorist Level 1 of the Dungeon (17, 6, D:1) 19 stones (1, 23, D:1) a +0 club (2, 24, D:1) a +0 spear of venom (15, 25, D:1) 26 stones (20, 26, D:1) a +0 chain mail (15, 29, D:1) a +0 scale mail (9, 31, D:1) 16 stones (3, 32, D:1) a +0 ring mail (14, 32, D:1) 11 stones (11, 33, D:1) a +0 club a +2 short sword (11, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-6, 11, D:2) a cursed -3 club a +0 leather armour (5, 14, D:2) a +0 leather armour (11, 14, D:2) a ball python corpse (skeletalised by now) (-7, 15, D:2) a rotting giant gecko corpse (6, 15, D:2) a +0 flail (2, 20, D:2) a +0 club (-18, 23, D:2) a +0 ring mail (-15, 24, D:2) a +0 leather armour (-20, 33, D:2) 21 stones (25, 33, D:2) a +0 club (4, 41, D:2) a +0 robe (1, 47, D:2) a cursed -2 sling (-8, 52, D:2) a +0 club a hobgoblin corpse (rotten by now) (-8, 55, D:2) a +0 club a hobgoblin skeleton (-6, 58, D:2) a +0 dagger (-3, 58, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 11 stones (1, 0, D:3) 21 stones a rat corpse (-1, 2, D:3) a +0 hand axe (unseen) (2, 3, D:3) a potion of cure mutation (2, 4, D:3) a +0 trident (3, 6, D:3) 2 tomahawks