Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 8, D:1) 18 bolts (26, 9, D:1) a +0 whip a +0 club (5, 10, D:1) a +0 sling a cursed +0 leather armour (16, 10, D:1) a +0 scale mail (-11, 16, D:1) a +0 club (10, 17, D:1) 27 stones (17, 18, D:1) a +0 club (17, 30, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (8, 0, D:2) a +0 robe (50, 1, D:2) 12 stones (48, 5, D:2) 2 needles of sleeping (14, 6, D:2) a +0 short sword (38, 6, D:2) a cursed +0 scale mail (11, 8, D:2) a +0 leather armour (15, 9, D:2) a kobold corpse (3, 10, D:2) 20 arrows (6, 13, D:2) a +0 club a goblin skeleton (8, 13, D:2) an adder skeleton a jackal skeleton a jackal skeleton (40, 16, D:2) a bat corpse (rotten by now) (-2, 20, D:2) a +0 dagger (49, 21, D:2) a +0 leather armour (36, 28, D:2) a stone (12, 29, D:2) a +0 cutlass (35, 29, D:2) a +0 sling (36, 30, D:2) a stone (39, 30, D:2) a +0 dagger a +0 sling 10 stones (15, 36, D:2) 5 stones a +1 spear a kobold corpse (skeletalised by now) (9, 42, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (1, 5, D:3) a stone (unseen) (-1, 6, D:3) a scroll of identify (3, 6, D:3) 10 steel bolts (4, 7, D:3) a stone (7, 8, D:3) 2 stones (10, 9, D:3) a +0 helmet (5, 10, D:3) 17 gold pieces