Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0 club (41, 1, D:1) a +0 dagger a stone (20, 5, D:1) a +0 club (31, 10, D:1) a meat ration (33, 13, D:1) a +0 club (31, 14, D:1) a +0 club (41, 21, D:1) a stone (42, 21, D:1) a stone (-2, 22, D:1) a +0 club (28, 26, D:1) a +0 whip a +0 leather armour (-2, 33, D:1) a +0 club (37, 44, D:1) 16 stones (0, 47, D:1) a +0 club (20, 48, D:1) a +0 club (26, 49, D:1) 16 stones Level 2 of the Dungeon (47, 1, D:2) a +0 short sword a +0 animal skin a +0 helmet (44, 5, D:2) a +0 club (1, 6, D:2) 3 stones (4, 6, D:2) a stone (49, 13, D:2) a beef jerky (25, 22, D:2) a +0 club (39, 28, D:2) a +0 club (54, 28, D:2) a +0 mace (21, 29, D:2) a beef jerky (21, 34, D:2) a beef jerky (10, 39, D:2) 7 tomahawks (30, 42, D:2) a +0 chain mail (39, 45, D:2) 13 stones (53, 47, D:2) a +0 dagger Level 3 of the Dungeon (40, 1, D:3) a +0 club a cursed +0 short sword a +0 dagger a +0 leather armour (11, 2, D:3) a meat ration (3, 12, D:3) a +0 hand axe (2, 15, D:3) a +0 ring mail (40, 18, D:3) 18 stones (28, 23, D:3) 22 arrows (26, 28, D:3) 25 arrows (38, 32, D:3) a +0 long sword (56, 32, D:3) a +0 hand axe (19, 35, D:3) a +0 leather armour (44, 37, D:3) a +0 flail (-3, 42, D:3) a cursed -3 club (2, 42, D:3) a +0 spear (2, 44, D:3) a +0 dagger (2, 45, D:3) a +1 dagger a +0 club (3, 45, D:3) an uncursed ring of see invisible a +0 dagger (4, 45, D:3) a +0 club a cursed +0 dagger (5, 45, D:3) a +0 club (19, 48, D:3) a +0 hunting sling (6, 57, D:3) 8 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 stones (-3, 1, D:4) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (1, 2, D:4) a stone (-24, 4, D:4) a +0 whip (2, 4, D:4) a stone (3, 4, D:4) 15 stones (-42, 5, D:4) a +0 dagger (-41, 5, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (-23, 5, D:4) a +0 dagger (-19, 5, D:4) a +1 robe a -2 short sword (-22, 28, D:4) 21 stones (-41, 29, D:4) a +0 blowgun 6 poisoned needles (-34, 29, D:4) a +0 club (-40, 31, D:4) a poisoned needle (-39, 33, D:4) 2 poisoned needles (-15, 34, D:4) a +0 club (2, 37, D:4) a +0 hand axe a +0 chain mail (3, 37, D:4) a +0 whip (-20, 38, D:4) a +0 robe (2, 38, D:4) a +0 hand axe a +0 hand axe (-24, 39, D:4) a +0 whip (-21, 39, D:4) a +0 robe (-28, 52, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (-34, 16, D:5) a +0 quarterstaff (-36, 24, D:5) a +0 club (-31, 31, D:5) a +0 whip (-5, 34, D:5) a +0 giant spiked club (-11, 41, D:5) a +0 ring mail (18, 45, D:5) a +0 ring mail (27, 49, D:5) a beef jerky Level 6 of the Dungeon (0, 0, D:6) a +0 mace of crushing (5, 1, D:6) a +0 flail a +0 ring mail (-28, 2, D:6) a +0 hand axe (-27, 2, D:6) a +0 club a cursed +0 scale mail (5, 2, D:6) a +0 trident a +0 leather armour (-29, 4, D:6) a +0 dagger a +0 robe (-22, 4, D:6) 11 poisoned needles (-27, 10, D:6) a +1 whip of freezing a +0 robe (2, 13, D:6) a +2 pair of gloves (-23, 16, D:6) a +0 whip (-27, 18, D:6) a +0 leather armour (8, 18, D:6) a +0 trident a +0 scale mail (2, 20, D:6) a +0 halberd (-15, 28, D:6) a cursed +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 0, D:7) a +0 hunting sling a +0 club 12 stones (9, 0, D:7) a stone (11, 11, D:7) a +0 dagger a +0 robe (22, 14, D:7) a +3 ring of strength (26, 17, D:7) a +0 club (28, 20, D:7) a stone (28, 21, D:7) a +0 shortbow 14 arrows (38, 23, D:7) a +0 club (27, 34, D:7) a +0 short sword a +0 robe 23 arrows (44, 34, D:7) a +0 shortbow 19 arrows (28, 35, D:7) a +0 trident a cursed +0 leather armour (29, 36, D:7) a +0 giant club a +0 dagger a +0 falchion a +0 ring mail (41, 38, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Dylal's Magic Scroll Shop a scroll of holy word (82 gold) a scroll of remove curse (33 gold) [Shop] Kli Suah's Antique Weapon Shoppe the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} (2016 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. a +0 hand crossbow (94 gold) a +0 falchion (81 gold) a +2 battleaxe of chopping (175 gold) a +1 morningstar of draining (108 gold) a +1 glaive of venom (175 gold) a +0 quarterstaff (108 gold) a +0 long sword (94 gold) the +5 mace of Circularity {flame, rC+ SInv} (216 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It enhances your eyesight. a +0 trident (94 gold) a +0 shortbow (81 gold) a +0 morningstar (108 gold) a +0 shortbow (81 gold) [Shop] Sabod's Antique Weapon Shop a +0 great mace (175 gold) a +0 shortbow (81 gold) a +0 arbalest (121 gold) a +0 hand axe (81 gold) a +0 scimitar (108 gold) a +0 hunting sling (40 gold) a +0 morningstar (108 gold) a cursed -2 flail (94 gold) a +0 mace (81 gold) [Shop] Ritalarch's Armour Shoppe a cursed +0 helmet (56 gold) the cursed +0 robe of Shielding {rPois rF++ Dex+1} (456 gold) It affects your dexterity (+1). It greatly protects you from fire. It protects you from poison. It has a curse placed upon it. the cursed +0 leather armour "Aprux" {+Inv MR+ SInv} (364 gold) It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It has a curse placed upon it. a +1 cloak of invisibility (264 gold) a +0 robe (11 gold) the +1 large shield "Shrai" {rF++ rC+ rCorr Slay+4} (1014 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It greatly protects you from fire. It protects you from cold. It protects you from acid and corrosion. a +3 plate armour of fire resistance (720 gold) the +1 robe of the Fisher {Int+3 Slay+3} (505 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 helmet (72 gold) the +5 ring mail "Zeinn" {Int+2} (643 gold) It affects your intelligence (+2). a +0 robe (11 gold) [Shop] Stezafai's Armour Emporium a +0 ring mail (48 gold) a +4 scale mail of magic resistance (372 gold) a +2 cloak of poison resistance (222 gold) a +0 leather armour (24 gold) the cursed -1 leather armour of the Wilderness {rF+} (96 gold) It protects you from fire. It has a curse placed upon it. a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 pair of gloves (54 gold) (0, 0, D:8) a +0 scale mail (12, 6, D:8) a +0 club (10, 8, D:8) a +0 short sword a +0 leather armour (-1, 9, D:8) a +0 flail a +0 leather armour (7, 9, D:8) a +0 robe (8, 9, D:8) a cursed -3 hand axe a +0 leather armour (7, 10, D:8) a +0 dagger a +0 robe (-25, 11, D:8) a +0 short sword (4, 11, D:8) a meat ration (6, 13, D:8) a stone (7, 13, D:8) a +1 whip of freezing (-26, 14, D:8) a +0 falchion (7, 14, D:8) a +0 blowgun 11 poisoned needles a cursed -2 dagger a +0 dagger a +0 dagger 3 stones (-27, 15, D:8) a +0 robe a cursed -1 dagger (7, 15, D:8) 3 stones (7, 16, D:8) a +0 dagger (7, 18, D:8) a stone (7, 19, D:8) a +0 club a javelin (-1, 20, D:8) a +0 war axe 2 tomahawks (2, 20, D:8) a +0 whip (6, 20, D:8) a +4 short sword a +1 dagger of flaming a +0 short sword (7, 20, D:8) 2 javelins (7, 21, D:8) a poisoned needle a stone (5, 22, D:8) 2 stones (6, 23, D:8) a tomahawk (5, 24, D:8) a tomahawk (6, 24, D:8) a tomahawk (-29, 32, D:8) 6 javelins (-16, 33, D:8) a +0 war axe a +0 plate armour (-26, 40, D:8) a +0 robe (-23, 46, D:8) a +0 giant club a cursed -2 giant spiked club (-27, 52, D:8) a +0 plate armour (-18, 59, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (3, 0, D:9) a +0 trident a +0 scale mail an uncursed ring of poison resistance a +0 hand axe a +0 falchion a +0 chain mail (4, 1, D:9) a +0 dagger a +0 robe a +0 chain mail a +0 hand axe a +0 whip a +0 leather armour (-1, 2, D:9) a +0 falchion a +0 ring mail (3, 2, D:9) a +0 dagger a +0 ring mail (-8, 7, D:9) a +0 flail (-46, 10, D:9) 2 bolts of frost (-11, 10, D:9) a +0 mace (-39, 11, D:9) a +0 mace of crushing (-4, 11, D:9) a +0 club a +0 chain mail a +0 trident (-47, 12, D:9) a +0 club (-19, 12, D:9) a +0 club (-44, 13, D:9) 2 stones (-47, 14, D:9) a +0 giant spiked club (-45, 14, D:9) 2 poisoned needles (-44, 14, D:9) 2 stones (-20, 14, D:9) a +0 leather armour 4 tomahawks a +0 flail (-16, 14, D:9) a +0 dagger a cursed +0 scale mail a +0 hand axe a +0 leather armour a +0 flail of venom a +0 plate armour a +0 war axe (5, 14, D:9) a +0 dagger a +0 robe (-46, 15, D:9) a poisoned needle (-45, 15, D:9) a stone a poisoned needle (-44, 15, D:9) a bolt of frost a stone (-16, 15, D:9) a cursed -3 mace (-42, 16, D:9) a +0 dagger (-18, 16, D:9) a +0 dagger (-17, 16, D:9) a +0 club a cursed -2 club a +0 ring mail (-42, 17, D:9) 12 bolts of frost a +0 hand crossbow (-19, 17, D:9) a +0 ring mail a +0 hand axe (-21, 18, D:9) a +0 club (4, 19, D:9) 19 stones (-41, 20, D:9) a cursed -1 club (-47, 22, D:9) a +0 chain mail a +0 whip (-46, 22, D:9) a poisoned needle (-46, 23, D:9) a +0 rapier a +0 dagger a +0 war axe (-46, 24, D:9) 9 poisoned needles a +0 blowgun a +0 dagger (-45, 24, D:9) a +0 ring mail a +0 flail (-41, 25, D:9) a +0 robe a +0 dagger (-44, 26, D:9) 17 poisoned needles a +0 dagger a +0 blowgun (-42, 26, D:9) a poisoned needle (-40, 26, D:9) a +0 hand axe (-38, 26, D:9) a poisoned needle (-37, 27, D:9) 2 poisoned needles (-11, 30, D:9) a +0 mace (-39, 32, D:9) a +0 dagger (-30, 32, D:9) a +0 chain mail a +3 battleaxe (-35, 34, D:9) a cursed -2 falchion (-28, 34, D:9) a +0 club a +0 leather armour a +0 ring mail a cursed +0 club a cursed +0 ring mail a +0 whip a +0 ring mail a +0 flail a +0 short sword a +0 ring mail a +0 club (-36, 36, D:9) a +0 mace 4 tomahawks (-10, 39, D:9) a +0 falchion (-50, 42, D:9) 11 arrows (-26, 42, D:9) a +0 war axe (-24, 42, D:9) a +0 leather armour 5 tomahawks a +0 hand axe (-23, 42, D:9) a +0 short sword (-22, 42, D:9) a +0 hand axe a +0 leather armour a +0 giant club a +0 morningstar a +0 falchion a +0 falchion a +0 dagger a +0 robe a +0 dagger (-1, 42, D:9) a +0 hand axe a +0 ring mail (-3, 43, D:9) a +0 hand axe a +0 chain mail (0, 43, D:9) a +0 mace 4 tomahawks a +0 trident a +0 scale mail Level 1 of the Lair of Beasts (-46, 28, Lair:1) a +0 hunting sling (-6, 34, Lair:1) a +0 pair of gloves of strength (-8, 45, Lair:1) 17 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a meat ration (-11, 4, Lair:2) a quokka corpse (skeletalised by now) (4, 11, Lair:2) an iguana corpse (skeletalised by now) (6, 11, Lair:2) 26 gold pieces (3, 12, Lair:2) a black mamba corpse (skeletalised by now) (4, 13, Lair:2) a water moccasin corpse (skeletalised by now) (-15, 20, Lair:2) 29 stones (10, 29, Lair:2) a +0 leather armour (4, 32, Lair:2) a +0 chain mail (20, 32, Lair:2) a +0 hunting sling a +3 ring of evasion (21, 33, Lair:2) 18 sling bullets (-17, 40, Lair:2) a +0 club an ice cave (0, 0, IceCv) a scroll of noise (8, 0, IceCv) a scroll of random uselessness