Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 1, D:1) a +0 whip (9, 2, D:1) a cursed -3 short sword (20, 6, D:1) a stone (-14, 7, D:1) 15 stones (19, 7, D:1) a +0 dagger (23, 7, D:1) a stone (-20, 8, D:1) a cursed -3 mace (17, 8, D:1) a cursed +0 whip (19, 9, D:1) a stone (17, 11, D:1) a stone (18, 11, D:1) a +0 spear (2, 24, D:1) a +0 dagger (-17, 31, D:1) a +0 club 6 stones (-15, 31, D:1) 2 stones (-15, 32, D:1) a +0 pair of gloves (-30, 44, D:1) a +0 whip (-10, 46, D:1) 2 stones (-12, 47, D:1) a stone (-29, 48, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (-38, 7, D:2) a +0 robe (-12, 22, D:2) a +0 chain mail (-15, 23, D:2) a +0 short sword (-19, 25, D:2) a +0 club (-6, 30, D:2) 19 sling bullets (-36, 32, D:2) a +0 whip (-8, 35, D:2) a +0 spear (-8, 36, D:2) a +0 spear (-8, 38, D:2) a +0 spear (-42, 54, D:2) 5 tomahawks (-50, 59, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (33, 2, D:3) a +0 club (-7, 8, D:3) a +0 dagger (5, 11, D:3) a stone (5, 12, D:3) a stone (7, 12, D:3) a stone (10, 13, D:3) 13 stones a +0 dagger a +0 hunting sling (34, 13, D:3) 10 poisoned needles (22, 19, D:3) a +0 club (21, 22, D:3) 17 steel bolts (24, 24, D:3) a +0 war axe (24, 25, D:3) a +0 dagger (36, 26, D:3) 16 poisoned needles (27, 27, D:3) 4 needles of slowing Level 4 of the Dungeon (-5, 9, D:4) a +0 scale mail (-7, 10, D:4) a +0 dagger (-8, 11, D:4) a +0 dagger (-7, 11, D:4) a +0 club (-16, 12, D:4) a +0 club (-8, 12, D:4) a +0 dagger a +0 robe (-7, 12, D:4) a +0 dagger (16, 17, D:4) a +0 hunting sling (8, 18, D:4) a +0 ring mail (-18, 20, D:4) a +0 dagger (-15, 20, D:4) a +0 dagger (-14, 24, D:4) a stone (-12, 24, D:4) a stone (-11, 25, D:4) a stone (-9, 25, D:4) 19 stones a +0 hunting sling a +0 dagger (-17, 26, D:4) a +0 robe (19, 32, D:4) 20 poisoned needles (10, 33, D:4) the cursed +0 spear of Pegesaodd {distort, +Inv rN++ MR+ Int+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (1, 38, D:4) a +0 club (-26, 43, D:4) a +0 hand axe (-24, 43, D:4) a +0 spear (-16, 43, D:4) a +0 dagger (-10, 43, D:4) 6 arrows (-9, 43, D:4) 5 stones (-26, 45, D:4) a +0 falchion (-24, 45, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club (54, 1, D:5) a +0 club (45, 16, D:5) a +2 falchion of electrocution (18, 17, D:5) 2 tomahawks (33, 18, D:5) a +3 dagger (unseen) (54, 32, D:5) a +0 scale mail (11, 35, D:5) a +0 club (-8, 37, D:5) a +0 quarterstaff (41, 38, D:5) a +0 giant club (59, 39, D:5) 15 arrows of frost (13, 40, D:5) 24 stones (44, 41, D:5) 10 arrows (47, 48, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 16 sling bullets of flame (-3, 5, D:6) 15 stones (20, 7, D:6) a +0 hand axe (21, 8, D:6) a +0 dagger a +0 leather armour (13, 9, D:6) 19 stones (-10, 10, D:6) 23 stones (11, 11, D:6) a potion of curing (11, 13, D:6) a meat ration (17, 15, D:6) a scroll of immolation (34, 32, D:6) a +0 club (36, 33, D:6) a stone (-17, 36, D:6) a +0 dagger (12, 36, D:6) a +1 dagger of chaos a gnoll skeleton (12, 37, D:6) a +0 giant club (18, 37, D:6) a +0 leather armour (7, 42, D:6) a +0 mace a +0 ring mail (2, 43, D:6) a +0 mace a +0 leather armour (4, 43, D:6) a +0 dagger a +0 ring mail a +2 falchion of electrocution a +0 mace (2, 44, D:6) a +0 flail a +0 leather armour a +0 short sword (42, 44, D:6) 20 arrows (2, 45, D:6) a +0 club (34, 47, D:6) 34 arrows (1, 49, D:6) a +0 war axe (46, 53, D:6) a +0 ring mail (5, 54, D:6) a +0 hand axe (2, 57, D:6) a cursed -1 arbalest