Econoterrorist Level 1 of the Dungeon (0, 0, D:1) 18 stones (52, 1, D:1) a +0 club (3, 2, D:1) a +0 hunting sling (38, 2, D:1) a +0 dagger (50, 5, D:1) a stone (45, 10, D:1) 2 stones (17, 11, D:1) a +0 dagger (0, 16, D:1) a +0 dagger (8, 17, D:1) 12 arrows (37, 19, D:1) a +0 short sword (40, 19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a gnoll skeleton (0, 2, D:2) 6 tomahawks a goblin skeleton (-4, 3, D:2) 24 arrows (16, 3, D:2) a +0 dagger 5 stones a kobold corpse (2, 4, D:2) a +0 flail (21, 4, D:2) a +0 club (2, 6, D:2) a +0 pair of boots (3, 6, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (4, 6, D:2) a +0 whip (11, 10, D:2) a +0 club a goblin corpse (19, 11, D:2) a +0 short sword (19, 12, D:2) a jackal skeleton (19, 15, D:2) a +2 centaur barding (20, 22, D:2) a scroll of magic mapping (0, 24, D:2) a +0 chain mail a cursed +0 club (-4, 29, D:2) a +0 leather armour (34, 34, D:2) a +0 dagger (34, 38, D:2) a +0 ring mail