Econoterrorist Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (9, 2, D:1) a cursed -3 club (-19, 4, D:1) a +0 leather armour (-16, 8, D:1) a +0 club (-22, 11, D:1) a +0 leather armour (-26, 14, D:1) a +0 dagger (14, 18, D:1) a +0 dagger (-19, 20, D:1) a +0 ring mail (5, 23, D:1) a +0 club (-22, 26, D:1) a +0 club (0, 26, D:1) a +0 hand axe (1, 27, D:1) a +0 club (-26, 28, D:1) a +0 club (14, 28, D:1) 6 stones (-4, 35, D:1) a +0 whip (3, 41, D:1) a +0 leather armour (-12, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (3, 5, D:2) 2 javelins (1, 7, D:2) a +0 dagger (-46, 12, D:2) a +0 whip (-34, 15, D:2) a stone (-33, 15, D:2) a stone (-37, 16, D:2) a +0 short sword 2 stones (0, 16, D:2) a +0 scythe a +0 robe (-37, 20, D:2) a +0 shortbow (-10, 30, D:2) a +0 club (11, 36, D:2) 3 large rocks (-10, 37, D:2) a +0 leather armour (6, 37, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (-33, 8, D:3) a +0 dagger (-31, 8, D:3) a +0 club a +0 robe (13, 8, D:3) 11 stones (-31, 9, D:3) a +0 falchion (-8, 9, D:3) 3 stones (-27, 10, D:3) a +0 hunting sling 18 stones (-8, 10, D:3) a stone (-31, 12, D:3) a stone (-30, 12, D:3) a stone (-10, 12, D:3) a +0 hand axe (-7, 12, D:3) a +0 short sword of flaming (13, 15, D:3) a +0 club (25, 24, D:3) a +0 ring mail a +0 dagger (1, 34, D:3) 10 poisoned needles (-3, 37, D:3) 19 stones (-11, 38, D:3) 6 tomahawks (2, 39, D:3) a +0 mace (21, 46, D:3) a +0 dagger (-7, 55, D:3) a +0 dagger (-13, 57, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club 2 stones (2, 2, D:4) a +0 club (-26, 5, D:4) a +0 club (0, 15, D:4) a cursed +0 dagger (-26, 18, D:4) a cursed -1 giant club (-15, 39, D:4) a +0 chain mail a +0 dagger a cursed +0 leather armour a +0 club (-12, 39, D:4) a +0 robe a +0 dagger (3, 39, D:4) 2 poisoned needles (4, 39, D:4) 5 poisoned needles a +0 ring mail (5, 39, D:4) 3 poisoned needles a +0 blowgun (4, 40, D:4) a +0 short sword (17, 40, D:4) a +0 trident (-11, 42, D:4) a poisoned needle (23, 42, D:4) a +0 ring mail 2 tomahawks of returning (-30, 45, D:4) a +0 giant spiked club (-6, 46, D:4) a +0 blowgun 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 robe (29, 5, D:5) 28 stones (16, 13, D:5) a +0 falchion (27, 20, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 33, D:5) a +0 club (8, 34, D:5) an arrow (9, 34, D:5) an arrow (10, 34, D:5) an arrow (11, 34, D:5) an arrow (8, 35, D:5) an arrow (-7, 36, D:5) a +1 dagger of speed (8, 36, D:5) 2 arrows (22, 37, D:5) a +0 shortbow 29 arrows (8, 38, D:5) a +0 flail a +0 leather armour (21, 38, D:5) an arrow (22, 38, D:5) a +0 leather armour (20, 39, D:5) an arrow (8, 40, D:5) a +0 shortbow 13 arrows (-5, 44, D:5) a +0 dagger (15, 44, D:5) a +0 robe (16, 46, D:5) 16 bolts (41, 50, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (-60, 2, D:6) 7 sling bullets (-20, 4, D:6) a cursed -3 club (-20, 6, D:6) a +2 whip of venom (-2, 6, D:6) 18 arrows (4, 8, D:6) 28 stones (5, 9, D:6) 28 stones (-40, 12, D:6) a +0 club (-11, 13, D:6) a +0 leather armour (-52, 15, D:6) a +0 trident (-58, 16, D:6) a +0 dagger a +0 ring mail (-3, 16, D:6) a +0 falchion 3 tomahawks (-58, 17, D:6) a cursed +0 flail a +0 chain mail (-57, 17, D:6) a +0 short sword a cursed +0 ring mail (-53, 18, D:6) a +0 chain mail (-4, 18, D:6) a tomahawk (-4, 19, D:6) a tomahawk (3, 21, D:6) a +0 shortbow (-52, 32, D:6) a +0 chain mail (-34, 34, D:6) a +0 club (-26, 36, D:6) a +4 rapier of holy wrath a +0 leather armour (-1, 52, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 falchion of holy wrath (35, 19, D:7) 15 stones (54, 19, D:7) 5 tomahawks of returning (34, 20, D:7) the +8 long sword "Dragon's Tongue" {freeze, MR+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (53, 21, D:7) a +0 hunting sling (44, 22, D:7) a rat corpse (skeletalised by now) (58, 24, D:7) 22 sling bullets (27, 29, D:7) a +0 flail (13, 31, D:7) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (49, 36, D:7) a +0 halberd (9, 38, D:7) a tomahawk (10, 38, D:7) a tomahawk (14, 38, D:7) a +0 whip a +0 war axe a +0 leather armour (13, 39, D:7) a cursed -3 spear (14, 39, D:7) a +0 halberd (23, 39, D:7) a stone (44, 39, D:7) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 42, D:7) the +2 leather armour of Negligence {MP+9 Str-4} It affects your strength (-4). It affects your magic capacity (+9). (5, 43, D:7) 2 tomahawks (24, 43, D:7) a +0 dagger 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 blowgun 9 poisoned needles (0, 3, D:8) a poisoned needle (1, 3, D:8) a poisoned needle (1, 4, D:8) a poisoned needle (1, 5, D:8) a poisoned needle (1, 7, D:8) a poisoned needle (1, 11, D:8) 14 stones (-2, 13, D:8) a +0 ring mail the Ecumenical Temple