Econoterrorist Level 1 of the Dungeon (0, 0, D:1) a meat ration (-27, 3, D:1) a +0 club (-16, 5, D:1) a +0 dagger (-10, 11, D:1) a +0 dagger (-39, 12, D:1) a +0 leather armour (-27, 12, D:1) a +0 whip (4, 15, D:1) a +0 dagger (-40, 18, D:1) 15 bolts (-6, 33, D:1) a +0 club (23, 38, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (3, 2, D:2) a meat ration (10, 6, D:2) a meat ration (13, 8, D:2) a +0 scimitar (-31, 20, D:2) a +0 hand axe (-6, 22, D:2) 2 stones a +0 flail 4 tomahawks (-35, 40, D:2) a +0 club (-12, 41, D:2) a +0 dagger (23, 43, D:2) 12 stones (-4, 45, D:2) a +0 club (17, 48, D:2) a +0 dagger a +0 hunting sling 21 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (0, 4, D:3) a cursed +0 dagger 3 stones a kobold corpse (skeletalised by now) (-23, 7, D:3) 21 stones (-17, 8, D:3) a rat corpse (skeletalised by now) (-12, 10, D:3) a +0 hand axe (-18, 11, D:3) a rat corpse (skeletalised by now) (-10, 11, D:3) a +0 whip (-3, 11, D:3) a ball python corpse (skeletalised by now) (-6, 15, D:3) a +0 chain mail of magic resistance (-9, 17, D:3) a +0 leather armour (-16, 18, D:3) a +0 hunting sling (-9, 18, D:3) a worm corpse (4, 29, D:3) a +0 club (-17, 32, D:3) a meat ration (-4, 35, D:3) a +0 club a hobgoblin corpse (15, 48, D:3) a bat corpse