Ecru Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a stone (5, 2, D:1) a bat corpse (skeletalised by now) (7, 16, D:1) a +0 spear of pain a +0 dagger (17, 31, D:1) a +0 club (18, 31, D:1) 7 stones (27, 23, D:1) a +0 mace 6 boomerangs a +0 chain mail a goblin corpse (skeletalised by now) (32, -4, D:1) 5 stones (33, -4, D:1) a ball python corpse (skeletalised by now) (35, -5, D:1) a jackal corpse (skeletalised by now) (35, 21, D:1) a hobgoblin skeleton (35, 31, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 26, D:1) a +0 leather armour (41, -4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -1, D:2) a +0 hammer (5, 0, D:2) a +0 hammer (6, -1, D:2) a +0 hammer (6, 14, D:2) an adder skeleton (7, 0, D:2) the +3 hammer of Success {holy, ^Contam Fly rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (8, 0, D:2) a +0 hammer (9, 1, D:2) a +0 hammer (11, 0, D:2) a +3 hammer (11, 1, D:2) a +2 heavy hammer (11, 2, D:2) a +0 hammer (12, 0, D:2) a +0 hammer (12, 1, D:2) a +0 hammer (12, 2, D:2) a +0 hammer (13, 0, D:2) a +0 hammer (13, 2, D:2) a +0 hammer (16, -29, D:2) a +0 helmet (20, 16, D:2) a +0 war axe (23, -30, D:2) a +0 dagger a kobold skeleton (33, 8, D:2) a +0 robe (35, -23, D:2) 5 stones (36, 14, D:2) a +0 club a goblin skeleton (36, 15, D:2) a +0 dagger (36, 17, D:2) the felid skeleton of Natasha (41, 25, D:2) a +0 ring mail (43, -33, D:2) a +0 dagger (45, -16, D:2) a +0 hand axe (47, -4, D:2) a +0 scythe a +0 robe (47, -1, D:2) a bat skeleton (52, -23, D:2) a +2 falchion of electrocution (53, -17, D:2) a ball python skeleton (61, 20, D:2) a +0 leather armour (62, -10, D:2) a +0 mace (62, -8, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (3, 5, D:3) 12 gold pieces (6, 20, D:3) 6 stones (6, 22, D:3) 2 stones (7, 8, D:3) a +0 helmet (11, -1, D:3) a +0 dagger of protection (15, 28, D:3) a +6 ring of strength (16, 28, D:3) a manual of Staves (17, 28, D:3) 7 gold pieces (17, 30, D:3) 11 gold pieces (36, 5, D:3) a +0 scale mail (38, -2, D:3) a +0 short sword (40, 20, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (48, 23, D:3) a +0 dagger of electrocution 4 stones (50, 27, D:3) 4 stones (62, 9, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, 24, D:4) a hobgoblin corpse (skeletalised by now) (11, -3, D:4) a +0 dagger 5 stones (11, 14, D:4) a +0 club a +0 leather armour (13, 18, D:4) a +0 rapier (13, 19, D:4) a +0 spear (14, 18, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (14, 19, D:4) the felid corpse of Ecru (skeletalised by now) (14, 20, D:4) a howler monkey skeleton (14, 26, D:4) a +0 dagger a +0 sling a goblin skeleton (15, 18, D:4) a +0 halberd 5 poisoned darts (16, -10, D:4) a hobgoblin skeleton (18, -33, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, 16, D:4) a ball python skeleton an adder skeleton a hobgoblin skeleton (28, 1, D:4) a hobgoblin corpse (skeletalised by now) (29, -2, D:4) a +0 short sword 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 8, D:5) a +0 leather armour (3, 27, D:5) an electric eel corpse (skeletalised by now) an electric eel corpse (skeletalised by now) (4, 2, D:5) a +0 whip (6, 29, D:5) a +0 short sword the felid corpse of Ecru (skeletalised by now) (14, -3, D:5) a +0 flail (18, 25, D:5) a +0 flail (20, 13, D:5) a throwing net (21, 2, D:5) a +0 robe (22, 15, D:5) a +0 club (22, 16, D:5) an iguana skeleton (25, 16, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Ergh's Jewellery Emporium a ring of wizardry (420 gold) a ring of fire (350 gold) a +6 ring of dexterity (504 gold) the ring of the Suburbs {Str+4 SInv Stlth+} (464 gold) [ring of see invisible] Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of protection from cold (350 gold) a ring of magical power (280 gold) a granite talisman (840 gold) the ring of Eqiext {Will+ EV+5} (680 gold) [ring of evasion] EV+5: It affects your evasion (+5). Will+: It increases your willpower. (0, 0, D:6) a +0 giant club (2, -6, D:6) a +0 dagger a +0 ring mail (10, -15, D:6) a +0 club (14, -4, D:6) a hound skeleton (17, 16, D:6) an iguana corpse (skeletalised by now) (18, -13, D:6) a +1 pair of gloves (29, 7, D:6) a +0 giant club (30, 18, D:6) a +0 giant club an ogre skeleton (33, -4, D:6) a +0 flail a +0 leather armour a +1 whip of venom an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 19, D:6) a +0 giant club an ogre skeleton (34, -4, D:6) a +0 dagger (37, 11, D:6) a +0 club the Ecumenical Temple