Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 13992431650803253865 8 Ecru the Apothecary (level 2, 12/21 HPs) Began as a Formicid Alchemist on Aug 18, 2024. Quit the game on level 1 of the Dungeon on Aug 19, 2024. The game lasted 00:04:18 (544 turns). Ecru the Apothecary(Formicid Alchemist) Turns: 544, Time: 00:04:18 Health: 12/21 AC: 2 Str: 12 XL: 2 Next: 15% Magic: 0/5 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ P - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.0 Fighting + Level 1.3 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 32% 1d5 9% 1 X - Mercury Vapours Alch/Air 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail d - a +0 robe (worn) Jewellery P - a ring of poison resistance (left hand) Potions b - a potion of magic e - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### ..... { ..[>## .... ...# #+#..# ...|..####.#.#†.# ..........#.#@.# .........#.#..# { ........#....## { ..........?..##### ######.........†....... ........###.......##### #.# #.......# #.# ######.## #.# #.# There were no monsters in sight! Message History The sting misses the quokka. The quokka bites you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, poisoned, 56% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. The quokka misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (poisoned, 56% to hit) The sting misses the quokka. The quokka barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (poisoned, 56% to hit) The sting hits the quokka. The quokka looks even sicker. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. You kill the quokka! Saving game... please wait. Welcome back, Ecru the Formicid Alchemist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Conjurations | 1 | 1.0 Armour | 1 | 1.3 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Alchemy | | 4.0 Action || total ---------------------------++------- Melee: Club || 2 Cast: Sting || 16 Mercury Vapours || 1 Armour: Ring mail || 3 Robe || 4 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, dreamdust_princess_corridor Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ecru the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached skill level 1 in Fighting 192 | D:1 | Reached skill level 1 in Conjurations 298 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 390 | D:1 | Learned a level 2 spell: Mercury Vapours 503 | D:1 | Reached skill level 1 in Armour 544 | D:1 | Upgraded the game from 0.32-a0-2131-g2c87f10760 to | 0.32-a0-2155-g8ac6e3977b 544 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 9 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 543 | 543 | 0 | 178 | 57 | 1 | 543.0 | Dungeon | 543 | 543 | 0 | 178 | 57 | 1 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 543 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------