Dungeon Crawl Stone Soup version 0.33-a0-1029-g95e74fc971 (webtiles) character file. Game seed: 9113299865625078222 0 Ecru the Caller (level 1, 11/11 HPs) Began as a Poltergeist Summoner on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:05 (47 turns). Ecru the Caller (Poltergeist Summoner) Turns: 47, Time: 00:02:05 Health: 11/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Eringya's Surprising Cr Summ 15% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Inventory: Armour a - a +0 cloak (haunted) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###.....### ##.........## ##...........## ##.............## #...####........# ##...#<.#........## #....#..#.........# #....###..........# #......@.⌠...[....# #....###...###....# #....#..#.#..#....# #....#..#.#.>#...## #..#...####.####...# #.................## #..#..............## #. ##............## # ##..#......### There were no monsters in sight! Message History Welcome, Ecru the Poltergeist Summoner. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You are not religious. Found a ring mail. Found 7 gold pieces. There is a fountain of clear blue water here. You briefly stop to wash your tendrils. You see here a +0 ring mail. You now have 7 gold pieces. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms, serial_shops, shop, nicolae_hexahallways Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ecru the Poltergeist Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------