Eddy6969 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 dagger (10, 21, D:1) a +0 short sword (16, -1, D:1) a +0 short sword (19, 10, D:1) a +0 robe (34, -3, D:1) a +0 short sword (38, 1, D:1) a +0 dagger (39, 1, D:1) a +0 club (40, 21, D:1) a +0 dagger (45, 9, D:1) a +0 ring mail (60, 28, D:1) a +0 club Level 2 of the Dungeon (18, 1, D:2) a +0 club (21, -18, D:2) a +0 leather armour (28, -22, D:2) a +0 club (41, -26, D:2) a +0 dagger (43, -26, D:2) a +0 club (44, 9, D:2) a +0 scale mail (47, 12, D:2) a +0 flail (52, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (1, 13, D:3) a +0 leather armour (3, 34, D:3) a +0 leather armour (4, 17, D:3) a +0 club (6, 0, D:3) a +0 spear (7, 28, D:3) a +0 mace a +0 leather armour (12, 25, D:3) a +0 dagger (26, 2, D:3) a +0 leather armour (27, 9, D:3) a +0 mace (30, 14, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Zomp's Assorted Antiques a +2 heavy great mace (758 gold) a wand of paralysis (1) (76 gold) a scroll of identify (64 gold) a +0 vampiric glaive (688 gold) a wand of flame (3) (67 gold) the +2 robe "Widiorug" {Str+5 Int+3 Archmagi} (1552 gold) Str: It affects your strength (+5). Int: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. a +0 flail (112 gold) a +0 quarterstaff (128 gold) the +1 sling "Kavussekk" {drain, Contam rN+ SInv} (560 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +2 dagger of flaming (499 gold) (0, 0, D:4) a scroll of brand weapon (12, 1, D:4) 5 stones (15, -3, D:4) a +0 mace (23, -4, D:4) a scroll of identify (29, -7, D:4) a hound corpse (29, 6, D:4) a quokka corpse (30, 7, D:4) a +0 halberd a gnoll corpse (31, 5, D:4) a +0 halberd