Edgeworth Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -23, D:1) a +0 club (10, -23, D:1) a +0 club (11, -22, D:1) a flux talisman (17, -29, D:1) a staff of cold (37, -11, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Xaciruma's Antique Weapon Boutique a +0 dagger (48 gold) a +0 flail (84 gold) a +0 long sword (84 gold) a +0 mace (72 gold) a +0 dagger (48 gold) a +0 spear (72 gold) a +4 dagger of speed (672 gold) a +0 rapier (96 gold) a +0 whip (60 gold) (12, -7, D:2) the +1 robe "Diappas" {rF+++ rC- rN+ Dex-4 Archmagi} Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (12, -3, D:2) 3 stones (28, -9, D:2) a +0 short sword (29, -7, D:2) a +0 club (43, -7, D:2) a +0 dagger (47, 0, D:2) a +0 robe (48, -1, D:2) a +0 robe (49, -9, D:2) a +0 dagger (52, 7, D:2) a +0 hand axe Level 3 of the Dungeon (6, 7, D:3) a +0 ring mail (10, -15, D:3) a +0 whip (20, -18, D:3) a +0 flail (20, 21, D:3) a +0 dagger (27, -10, D:3) a +0 club a +0 club (38, -3, D:3) 5 stones (39, -2, D:3) 20 stones (40, -2, D:3) 5 stones Level 4 of the Dungeon [Shop] Padafosm's Antique Weapon Boutique a +0 mace (78 gold) a +1 heavy broad axe (369 gold) a +0 whip (65 gold) a +0 dagger (52 gold) the +0 halberd of Qoatsuf {venom, Str+2 Int+4 Stlth-} (598 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. a +0 whip of electrocution (213 gold) a +0 hand axe (78 gold) a +1 heavy great sword (486 gold) a +0 hand axe (78 gold) [Shop] Esyax's General Store a +0 dagger (24 gold) 8 stones (9 gold) 7 stones (8 gold) a scarf of resistance (384 gold) a phantom mirror (480 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) 6 stones (7 gold) a +0 long sword (42 gold) (0, 0, D:4) a +0 dagger (1, -4, D:4) a +0 club (10, -44, D:4) a +0 robe (24, -13, D:4) a +0 dagger (24, -9, D:4) a book of Blood (25, -37, D:4) a +0 club (25, -36, D:4) a +0 whip (25, -35, D:4) a +0 club (26, -35, D:4) a +0 club (33, -14, D:4) 2 curare-tipped darts (34, -22, D:4) a +0 war axe (37, -21, D:4) a +0 giant club a +0 dagger a +0 club (40, -9, D:4) a +0 long sword (42, -10, D:4) a +0 flail a +0 whip (42, -9, D:4) a +0 halberd (45, -2, D:4) a +0 whip (53, -10, D:4) a +0 whip of draining (53, -4, D:4) 8 stones (55, -39, D:4) a +0 club (57, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 dagger a +0 dagger a +0 robe (2, 0, D:5) a +0 dagger a +0 robe (3, 0, D:5) a +0 robe (5, -15, D:5) a +1 whip of flaming a +0 robe (6, 2, D:5) a +0 short sword a +0 chain mail (13, -5, D:5) a +0 dagger (21, 0, D:5) a +0 leather armour (27, -15, D:5) a +0 leather armour (33, 1, D:5) 9 stones (40, -1, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs (3, -4, D:6) 3 stones (5, -2, D:6) a +0 dagger 4 stones a +0 club a hound corpse (5, -1, D:6) a +0 club a +0 club 9 poisoned darts a kobold corpse a kobold corpse (5, 8, D:6) a +0 short sword 2 stones (8, 14, D:6) a bombardier beetle corpse (12, -15, D:6) a +0 dagger