EdirashGloemor Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 27, D:1) a +0 dagger (10, 26, D:1) a +0 dagger (11, -8, D:1) a +0 short sword (12, 37, D:1) a +0 club (16, -6, D:1) a +0 ring mail (16, 20, D:1) a +0 club (19, 37, D:1) a +0 short sword (23, -1, D:1) a +0 club (28, 45, D:1) a +0 robe (43, 23, D:1) a +0 club (47, 49, D:1) a +0 club (51, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (10, 22, D:2) a +0 ring mail (20, 20, D:2) a +0 trident (26, -5, D:2) a +0 leather armour (34, 15, D:2) a +0 leather armour (37, 25, D:2) a +0 ring mail (41, 4, D:2) a +0 dagger (42, 26, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, 34, D:3) a +0 club (3, 36, D:3) a +0 club (11, 15, D:3) a +0 hand axe (11, 16, D:3) a +0 club (12, 14, D:3) a +0 dagger a +0 ring mail (12, 29, D:3) a +0 club (13, 24, D:3) a +0 chain mail a +0 club (14, 26, D:3) a +0 whip (17, 28, D:3) a +0 dagger (21, 25, D:3) a +0 trident a +1 trident of protection a +0 scale mail (29, 19, D:3) 2 potions of degeneration {!q} (32, 26, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Yrosed's Jewellery Emporium a +6 ring of dexterity (504 gold) a +6 ring of strength (504 gold) an amulet of faith (560 gold) a ring of protection from cold (350 gold) a +4 ring of protection (504 gold) a ring of see invisible (210 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) the ring of Sufe {Wiz rElec rF+ Int+3 Dex+2} (861 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. [Shop] Lippik's Antique Armour Boutique a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 plate armour (529 gold) a +0 scale mail (92 gold) a +3 leather armour (437 gold) a +1 leather armour of willpower (322 gold) a +0 kite shield (103 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) [Shop] Abixzigi's Magic Scroll Shop a scroll of enchant weapon (105 gold) a scroll of amnesia (56 gold) 2 scrolls of vulnerability (112 gold) a scroll of noise (14 gold) [Shop] Juysmepn's Antique Weapon Shoppe a +0 long sword (66 gold) a +0 great mace (123 gold) a +0 whip of electrocution (155 gold) the +11 long sword of the Chickpea {holy, rC+ Dex+2} (1510 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rC: It protects you from cold. a +0 trident (66 gold) a +0 great sword (123 gold) the +4 demon trident "Ox" {drain, rF+ Will+ Int-3} (1145 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). rF: It protects you from fire. Will: It increases your willpower. Elyvilon disapproves of the use of such an item. a +0 trident (66 gold) a +1 spectral quarterstaff (323 gold) (0, 0, D:4) a +0 club (0, 9, D:4) a +0 flail (6, 8, D:4) a +0 hand axe a +0 leather armour (7, 9, D:4) a +0 mace a +0 scale mail a +0 trident (7, 11, D:4) a +0 whip (8, 10, D:4) a +0 dagger a +0 robe (11, 3, D:4) a +0 ring mail (18, 18, D:4) a +2 scale mail of cold resistance {rC+} a +1 trident of protection (18, 19, D:4) a +0 leather armour a +0 dagger (19, 17, D:4) a +0 hand axe a +0 scale mail a +3 flail (25, 1, D:4) a +0 ring mail (29, 26, D:4) a +0 short sword (30, 3, D:4) a +0 dagger (32, 21, D:4) a +0 leather armour (38, 30, D:4) a +0 mace (40, 31, D:4) a +2 dagger of venom (44, 26, D:4) a +0 giant spiked club (47, 2, D:4) a +0 short sword (51, 31, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (17, 34, D:5) a +0 giant spiked club (22, 15, D:5) +0 ice dragon scales {rC++, rF-} (27, 38, D:5) a +0 kite shield (35, 7, D:5) a +0 leather armour (40, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (22, -22, D:6) a +0 whip (22, -20, D:6) a +0 leather armour a +0 spear (22, -19, D:6) a +0 whip (24, 9, D:6) a +0 robe a +0 halberd (27, -15, D:6) a +0 giant spiked club (33, 8, D:6) a +0 ring mail a +0 halberd (36, -10, D:6) a +0 robe (38, 11, D:6) a +0 leather armour a +0 hand axe (42, -19, D:6) a +0 hand axe (47, -12, D:6) a +0 robe (56, 0, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, -17, D:7) a +0 short sword a +0 club (5, -16, D:7) a +0 hand axe (7, -10, D:7) a +0 shortbow (18, -28, D:7) a +1 shortbow of freezing (19, -32, D:7) a +0 giant club (21, -14, D:7) a +3 hand axe a +0 robe (27, -17, D:7) a +0 dagger (27, -15, D:7) a +0 ring mail (28, -2, D:7) the +7 dagger "Vamp" {freeze, MP-9 Dex+7 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+7). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (30, -12, D:7) a +0 chain mail (30, -6, D:7) a book of Cantrips (32, -18, D:7) a +2 flail of protection (32, 1, D:7) a scroll of amnesia (37, -36, D:7) a +0 pair of boots (39, 1, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 2, D:8) a +0 robe a +0 dagger (1, 0, D:8) a +0 dagger a +0 robe (2, 1, D:8) a +0 dagger a +0 leather armour (37, -11, D:8) a +0 spear (39, -13, D:8) a +0 halberd a +0 halberd (39, -12, D:8) a +0 scale mail a +0 spear (39, 0, D:8) a +0 chain mail (46, 21, D:8) a +0 robe (46, 26, D:8) a +0 dagger (50, 10, D:8) a book of the Spheres (50, 15, D:8) a +0 longbow (55, 23, D:8) a +0 robe a +4 falchion (56, 21, D:8) a +0 robe a +3 flail (56, 22, D:8) a +0 robe a +0 trident (61, -29, D:8) a scroll of amnesia Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +4 mace a +0 robe a +0 short sword (1, 0, D:9) a +0 robe a +0 halberd a +0 robe a +1 trident a +0 robe a +3 flail (3, 30, D:9) a +0 shortbow (5, 1, D:9) a +0 club a +0 club a +0 robe a +0 dagger (5, 4, D:9) a +0 robe a +0 dagger (6, 2, D:9) a +0 falchion (8, -10, D:9) a +0 flail (21, -2, D:9) a +0 mace (27, -3, D:9) a +0 pair of boots of flying Level 10 of the Dungeon [Shop] Vanneol's Antique Weapon Shop a +0 quarterstaff (116 gold) a +0 war axe (101 gold) a +0 sling (43 gold) a +0 trident (101 gold) a +2 vampiric lajatang (1653 gold) a +0 long sword (101 gold) a +0 halberd (116 gold) a +0 war axe (101 gold) [Shop] Sekin's General Store a potion of degeneration (10 gold) an amulet of the acrobat (300 gold) a scroll of torment (95 gold) a scroll of enchant armour (75 gold) [Shop] Gozegrel's Antique Weapon Shoppe a +0 dagger (72 gold) a +2 flail of venom (583 gold) the +8 Vampire's Tooth {vamp} (2160 gold) It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. Elyvilon disapproves of the use of such an item. a +0 flail (126 gold) a +2 dagger of pain (612 gold) a +0 short sword (108 gold) a +0 club (36 gold) a +2 short sword of freezing (626 gold) [Shop] Lesovema's Jewellery Boutique a ring of fire (325 gold) a ring of fire (325 gold) an amulet of the acrobat (390 gold) the amulet "Xilout" {RegenMP Harm rF+ Str+6 Dex-2} (681 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rF: It protects you from fire. Harm: It increases damage dealt and taken. a +6 ring of strength (468 gold) a +6 ring of strength (468 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) [Shop] Isucvil's Distillery (Shop contents are unknown) (0, 0, D:10) a +0 short sword a +0 leather armour (1, 3, D:10) a +0 giant club a +0 giant spiked club a +0 club a +0 ring mail (2, 3, D:10) a +0 short sword a +0 dagger a +0 robe (16, -1, D:10) a +0 dagger a +0 leather armour (17, -1, D:10) a +0 short sword (18, 1, D:10) a +0 hand axe a +0 ring mail (18, 21, D:10) a scroll of amnesia (20, -1, D:10) a +0 halberd a +0 plate armour (21, -1, D:10) a +0 club (22, -1, D:10) a +0 whip (24, -3, D:10) a +0 hand axe (27, 6, D:10) +0 acid dragon scales {rCorr} (28, -23, D:10) a scroll of enchant armour (33, -5, D:10) a +0 rapier (35, -20, D:10) the +1 pair of boots of the Eleven Violins {rC+ Will- Str+3 Int+5} Str: It affects your strength (+3). Int: It affects your intelligence (+5). rC: It protects you from cold. Will: It decreases your willpower. (38, 6, D:10) a scroll of amnesia (49, -20, D:10) a +2 war axe of draining a +0 plate armour (51, -19, D:10) a +0 hand axe a +0 leather armour (51, -16, D:10) a +0 trident (53, 11, D:10) a +1 dagger of flaming (53, 12, D:10) a +0 trident a +0 plate armour (53, 13, D:10) a +0 club a +0 hand axe a +0 short sword (56, 24, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 club a +0 dagger a +0 robe a +0 flail a +0 plate armour (3, -1, D:11) a +0 club (3, 7, D:11) a scroll of amnesia (9, 2, D:11) a +0 sling (18, -19, D:11) a +2 dagger of distortion {!w} (19, -12, D:11) 2 large rocks (21, -12, D:11) +0 acid dragon scales (21, -5, D:11) a +0 club (37, -18, D:11) a +0 shortbow (43, 5, D:11) a +0 robe (47, -28, D:11) a +0 whip a +0 club (48, -29, D:11) a +0 club a +0 leather armour (48, -27, D:11) a +3 dagger of venom a +0 robe (48, 0, D:11) a +0 sling a +0 halberd a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (0, 4, Lair:2) a +0 trident (5, -9, Lair:2) a +0 chain mail (17, -23, Lair:2) a +0 leather armour (26, -17, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (4, -5, Lair:3) a +0 robe (11, -6, Lair:3) a +0 quarterstaff a +0 shortbow a ring of flight a scroll of amnesia (27, -6, Lair:3) a book of Displacement (28, -17, Lair:3) a +0 shortbow (32, -38, Lair:3) a +0 quarterstaff (38, -3, Lair:3) a +0 long sword (40, -44, Lair:3) a scroll of amnesia (43, -39, Lair:3) a +0 plate armour (43, -25, Lair:3) a +2 leather armour of cold resistance {rC+} Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 large rocks (1, 45, Lair:4) a +0 short sword (6, 27, Lair:4) 5 poisoned darts (12, 1, Lair:4) a +0 cloak (13, 15, Lair:4) a potion of magic {!q} (30, 27, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf corpse (0, 1, Lair:5) a wolf corpse (1, 0, Lair:5) a wolf corpse (14, -1, Lair:5) a +0 dagger a +0 robe a +0 buckler (16, 1, Lair:5) a wolf skeleton (17, 1, Lair:5) a wolf skeleton (18, 3, Lair:5) a +0 dagger a +0 robe (19, -1, Lair:5) a +0 spear a hornet corpse (20, -4, Lair:5) a +0 rapier a +0 robe a +0 buckler (22, -2, Lair:5) a komodo dragon corpse (25, -2, Lair:5) a +0 short sword a +0 robe a spriggan corpse (26, -3, Lair:5) a +0 dagger a +0 robe a spriggan corpse (27, -1, Lair:5) a black bear corpse (28, 23, Lair:5) a +0 dagger a +0 robe a +0 buckler (31, 2, Lair:5) a +0 glaive (35, -10, Lair:5) an elephant corpse (skeletalised by now) (36, -11, Lair:5) a polar bear corpse (skeletalised by now) (39, -12, Lair:5) a +0 spear a +0 buckler (39, -5, Lair:5) a komodo dragon corpse (skeletalised by now) (40, -12, Lair:5) a +0 short sword a +0 robe (40, 16, Lair:5) a +0 rapier a +0 robe (41, 12, Lair:5) a +0 spear a +3 leather armour (44, -13, Lair:5) a +0 rapier a +0 robe (51, 30, Lair:5) a potion of flight (53, 24, Lair:5) a +0 robe