EdwardR Level 1 of the Dungeon (0, 0, D:1) 19 arrows (4, 2, D:1) a +0 hand axe (-36, 3, D:1) a +0 dagger (11, 24, D:1) a +0 hand axe (-9, 25, D:1) a +0 dagger (-22, 29, D:1) a +0 club (4, 32, D:1) a +0 dagger (4, 33, D:1) a +0 club Level 2 of the Dungeon (-16, 20, D:2) a +0 club a cursed +0 dagger (-17, 21, D:2) a +0 dagger a +0 animal skin a +0 helmet (-16, 21, D:2) a stone a +0 dagger (-15, 21, D:2) a +0 dagger (-16, 22, D:2) a +0 hunting sling a +1 dagger of speed a +0 club 14 stones (-49, 25, D:2) a +0 dagger (-41, 26, D:2) 25 stones (3, 34, D:2) a +0 dagger (-33, 36, D:2) a +0 scythe a +0 robe (-16, 45, D:2) a +0 club (-47, 48, D:2) a stone (-43, 48, D:2) a +0 whip (-34, 49, D:2) a +0 ring mail (-30, 55, D:2) a +0 club (-8, 60, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (3, 1, D:3) a +0 dagger 3 stones (14, 4, D:3) a +0 mace (25, 5, D:3) a +0 buckler (18, 8, D:3) 14 arrows (0, 12, D:3) a +0 club (25, 26, D:3) a +0 dagger (26, 26, D:3) a +0 scale mail (27, 29, D:3) a +0 mace a +0 leather armour (43, 31, D:3) a +0 chain mail (24, 32, D:3) a +0 blowgun Level 4 of the Dungeon [Shop] Zaoqucoh's Antique Weapon Shoppe a +0 long sword (87 gold) a cursed +0 dagger (50 gold) a +0 glaive of chopping (162 gold) a +2 flail of holy wrath (87 gold) a +0 rapier (100 gold) a +0 hunting sling (37 gold) a +0 rapier (100 gold) a +1 arbalest of velocity (112 gold) (0, 0, D:4) 20 stones (-15, 2, D:4) a +0 robe (20, 3, D:4) a +0 flail (-31, 29, D:4) a +0 dagger (-5, 31, D:4) a +0 leather armour (-23, 33, D:4) a cursed +0 chain mail (-16, 45, D:4) a +0 war axe Level 5 of the Dungeon (19, 9, D:5) a +1 vampiric dagger a +0 robe (19, 11, D:5) a +0 club (19, 13, D:5) a cursed -2 club a +0 falchion a +0 scale mail (19, 14, D:5) a +0 whip (17, 19, D:5) a +0 dagger (-17, 20, D:5) a +0 spear (-20, 21, D:5) a +0 flail (unseen) (24, 21, D:5) a cursed -1 club (-20, 23, D:5) a +0 dire flail a +0 leather armour (-22, 30, D:5) the +4 falchion of Ambiguity {flame, Dex+2} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (-15, 33, D:5) a +0 club a +0 robe a gnoll corpse (-15, 35, D:5) a +0 club a gnoll corpse (-16, 36, D:5) a +0 flail a gnoll corpse (-15, 39, D:5) a +0 halberd (-12, 39, D:5) 17 stones (-22, 40, D:5) a +0 war axe (-16, 40, D:5) a +0 dagger a +0 blowgun 12 poisoned needles a +0 giant club a +0 halberd an ogre skeleton (-15, 40, D:5) a +0 club a +0 halberd a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (-6, 46, D:5) a +0 club