Edwin Level 1 of the Dungeon (0, 0, D:1) a +0 club (44, 3, D:1) a +0 robe (45, 3, D:1) 2 stones (41, 4, D:1) a +0 whip (10, 5, D:1) a +0 short sword (41, 16, D:1) a +0 club (6, 27, D:1) a +0 robe (26, 44, D:1) a +0 hand axe Level 2 of the Dungeon (-18, 5, D:2) 16 exploding sling bullets (-4, 17, D:2) a +0 ring mail (-38, 19, D:2) a +0 leather armour (10, 29, D:2) a +0 club (-23, 37, D:2) 3 stones (-26, 38, D:2) 15 stones (-35, 39, D:2) 7 arrows (-27, 39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a -1 mace (11, 2, D:3) a scroll of teleportation (3, 4, D:3) a +0 club (-3, 8, D:3) a +0 scale mail (11, 11, D:3) a +0 leather armour (-15, 12, D:3) a +0 dagger a +0 robe (-12, 12, D:3) a +0 flail a +0 whip of venom a +0 flail (32, 13, D:3) 18 stones (8, 15, D:3) a +0 robe (10, 15, D:3) a cursed +0 scale mail a +0 short sword (0, 16, D:3) a +0 dagger a +0 club 3 tomahawks (0, 17, D:3) a +0 dagger a +0 leather armour (0, 18, D:3) a +0 hand axe (10, 18, D:3) a tomahawk (34, 18, D:3) a +0 trident (35, 18, D:3) a +0 club (-6, 19, D:3) a +0 hand axe (9, 19, D:3) a tomahawk (10, 19, D:3) a tomahawk (-13, 20, D:3) 22 arrows (-9, 20, D:3) a +0 club (-7, 20, D:3) a +0 trident (10, 20, D:3) a tomahawk (-8, 21, D:3) a +0 dagger (12, 21, D:3) a +0 robe a +0 dagger a +0 leather armour (10, 22, D:3) 7 stones a +0 hunting sling a +0 club (11, 22, D:3) a +0 club (12, 22, D:3) a tomahawk (11, 24, D:3) a stone (11, 26, D:3) a stone (12, 27, D:3) 4 stones (-21, 28, D:3) a +0 whip (-20, 31, D:3) 22 sling bullets (11, 40, D:3) 16 stones (3, 47, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (-19, 1, D:4) 29 arrows (0, 1, D:4) a cursed -1 ring mail (unseen) (2, 1, D:4) a +0 robe (unseen) (-21, 6, D:4) 30 stones (-24, 8, D:4) a +0 dagger 27 stones (-4, 19, D:4) a +0 robe (-34, 26, D:4) a +0 spear (-21, 29, D:4) a +2 leather armour of cold resistance a +0 falchion (-17, 40, D:4) 17 stones (-11, 45, D:4) a +0 whip a +0 leather armour (-3, 45, D:4) a +0 flail a +0 leather armour (-1, 45, D:4) a +0 flail (-11, 46, D:4) a +0 war axe a +0 leather armour (-3, 46, D:4) a +0 whip (-12, 47, D:4) a +0 leather armour (-17, 52, D:4) a +0 leather armour (-5, 52, D:4) a +0 hand axe a cursed +0 leather armour (-6, 57, D:4) a +0 ring mail (-3, 59, D:4) 15 arrows Level 5 of the Dungeon [Shop] Retwac's Assorted Antiques a cursed -3 war axe (56 gold) a +0 robe (11 gold) a scroll of remove curse (48 gold) a potion of haste (14 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a potion of brilliance (14 gold) a scroll of teleportation (48 gold) a +3 short sword of protection (48 gold) a scroll of magic mapping (56 gold) a potion of haste (14 gold) [Shop] Qafam's Antique Armour Boutique a +0 ring mail (124 gold) a +0 ring mail (124 gold) the -6 hat "Sinlemeu" {*Confuse rF+ MP+9} (279 gold) It protects you from fire. It affects your magic capacity (+9). It may confuse you when you take damage. a +2 plate armour of cold resistance (713 gold) a +2 robe (21 gold) a +3 chain mail of fire resistance (139 gold) a cursed +0 pair of boots (139 gold) a +0 leather armour (62 gold) a +0 pair of boots of running (139 gold) a +3 ring mail of cold resistance (124 gold) [Shop] Ogisous's Jewellery Emporium a +6 ring of slaying (1438 gold) a +4 ring of strength (270 gold) an uncursed ring of magical power (200 gold) the ring "Retzodghi" {rPois rC+ EV+2 Dex+4} (366 gold) [ring of evasion] It affects your evasion (+2). It affects your dexterity (+4). It protects you from cold. It protects you from poison. an uncursed ring of protection from fire (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of sustain attributes (175 gold) a +2 ring of strength (75 gold) an uncursed ring of wizardry (300 gold) (9, 4, D:5) a +0 whip (8, 7, D:5) a +0 rapier (-3, 11, D:5) a cursed -1 short sword (-7, 15, D:5) a +0 scale mail a +0 flail (-8, 16, D:5) a +0 club (-9, 17, D:5) a +0 mace (-15, 19, D:5) a +0 club a +0 scale mail (-11, 21, D:5) a +0 chain mail a +0 hand axe (-8, 22, D:5) a +0 club (-11, 23, D:5) a +0 dagger (8, 23, D:5) a +0 dagger (-14, 24, D:5) 27 arrows (-5, 27, D:5) a +0 giant club (0, 28, D:5) 30 stones (4, 33, D:5) 23 stones (17, 40, D:5) 25 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 whip (30, 2, D:6) a +0 club (55, 4, D:6) a +0 dagger a +0 robe (40, 8, D:6) 27 stones (61, 9, D:6) a +0 robe a +0 dagger (61, 11, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (21, 14, D:6) a +0 giant club (53, 14, D:6) a +0 robe a +0 dagger (47, 21, D:6) a +0 robe a +3 dire flail (47, 22, D:6) a +0 robe a +0 war axe (50, 23, D:6) a cursed +0 ring mail (61, 23, D:6) a +0 morningstar a +0 robe (45, 30, D:6) 4 tomahawks (55, 33, D:6) a +0 dagger a +0 leather armour (57, 33, D:6) a +0 dagger a +0 robe (58, 33, D:6) a +0 flail a +0 leather armour a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (36, 0, D:7) 25 stones (2, 4, D:7) 2 javelins (23, 9, D:7) a +0 club (51, 14, D:7) 11 exploding sling bullets (50, 17, D:7) a +0 dagger a +0 robe a cursed -1 dagger (43, 28, D:7) 26 sling bullets Level 8 of the Dungeon [Shop] Jofiv's Armour Shop a +2 scale mail of cold resistance (210 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) the +2 cloak of the Game Afoot {rElec rC+ MR-} (313 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +10 plate armour of Brilliance {*Contam MR++ SInv Stlth+} (898 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +2 chain mail of poison resistance (185 gold) a +0 robe (7 gold) (0, 0, D:8) a +0 whip (-26, 2, D:8) 14 stones (-13, 2, D:8) 21 sling bullets (0, 4, D:8) 10 arrows of flame (-32, 6, D:8) a +0 whip a +0 whip (-31, 6, D:8) a +0 hand axe a +0 leather armour a +0 flail (-30, 8, D:8) a +0 ring mail (-26, 16, D:8) a cursed +0 giant club (5, 20, D:8) a -1 morningstar a -1 long sword a -2 short sword a -1 executioner's axe (6, 22, D:8) a -1 mace (-32, 24, D:8) a +0 trident a +0 chain mail (-32, 26, D:8) a +0 robe a +0 dagger (-43, 29, D:8) 19 stones (11, 31, D:8) 22 stones (-42, 33, D:8) a +0 leather armour (-36, 36, D:8) a scroll of teleportation (-45, 43, D:8) 20 stones Level 9 of the Dungeon (6, 0, D:9) a +0 dagger (27, 2, D:9) a +0 long sword (-3, 3, D:9) a +0 dagger a +0 robe (6, 4, D:9) a +0 robe a +4 dagger of chaos (7, 6, D:9) a +0 whip 11 arrows of dispersal a +0 shortbow (-14, 8, D:9) a cursed +0 leather armour (-15, 11, D:9) a box of beasts (-18, 13, D:9) a +0 dagger a +0 whip a +0 ring mail a +0 hand axe (-18, 14, D:9) a +0 trident (31, 16, D:9) a +0 robe (11, 18, D:9) a +0 robe (12, 18, D:9) a troll hide (27, 19, D:9) a +1 helmet (36, 19, D:9) 21 sling bullets (28, 20, D:9) a +0 giant spiked club (20, 21, D:9) a +0 club (-5, 23, D:9) a +0 short sword (19, 25, D:9) a +0 giant club (-7, 26, D:9) a +0 dagger a +0 robe a +0 mace a cursed -1 leather armour (15, 30, D:9) a bolt (17, 30, D:9) a bolt (18, 30, D:9) 8 bolts (still there?) 7 bolts (still there?) (-27, 34, D:9) a +0 ring mail (9, 39, D:9) a +0 whip Level 10 of the Dungeon (-14, 7, D:10) a poisoned needle (-13, 8, D:10) 2 poisoned needles (-11, 8, D:10) a poisoned needle (-10, 8, D:10) a poisoned needle (-8, 8, D:10) a +0 dagger (2, 8, D:10) a poisoned needle (still there?) a bolt (still there?) (-14, 9, D:10) a bolt (still there?) 2 poisoned needles (still there?) (-11, 9, D:10) a poisoned needle (-10, 9, D:10) a poisoned needle (-9, 9, D:10) a +0 dagger (still there?) a +0 short sword (still there?) (-8, 9, D:10) 2 bolts (still there?) a bolt (still there?) a +0 dagger of venom (still there?) (-2, 9, D:10) a bolt (6, 9, D:10) a poisoned needle (-8, 10, D:10) a +0 giant spiked club an ogre corpse (skeletalised by now) (-3, 10, D:10) 2 bolts (-9, 11, D:10) a poisoned needle (-8, 11, D:10) a wolf skeleton (-4, 11, D:10) a bolt (still there?) 2 poisoned needles (still there?) (-8, 12, D:10) 2 poisoned needles (-14, 16, D:10) a bolt (-30, 25, D:10) 16 arrows (-20, 26, D:10) a potion of curing (-21, 28, D:10) 6 poisoned needles (-21, 30, D:10) a poisoned needle (-21, 36, D:10) a poisoned needle (-21, 37, D:10) a poisoned needle (-21, 38, D:10) a poisoned needle (-22, 40, D:10) a +0 chain mail a +0 long sword (-23, 41, D:10) a +1 trident of freezing (-22, 42, D:10) a wolf corpse (skeletalised by now) (-21, 42, D:10) a +1 short sword of electrocution (-20, 42, D:10) a hound corpse (skeletalised by now) (-22, 43, D:10) a +0 short sword an orc skeleton (-25, 48, D:10) a +0 robe (-18, 48, D:10) a stone Level 11 of the Dungeon (2, 5, D:11) a +0 quarterstaff (-2, 11, D:11) 9 sling bullets the Ecumenical Temple