Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15376243353403996487 131 Eeowdah the Ducker (level 5, -3/35 HPs) Began as a Djinni Fire Elementalist on Apr 12, 2025. Hit by a boomerang thrown by an orc warrior (6 damage) ... on level 3 of the Dungeon. The game lasted 00:22:49 (1643 turns). Eeowdah the Ducker (Djinni Fire Elementalist) Turns: 1643, Time: 00:22:50 Health: -3/35 AC: 8 Str: 7 XL: 5 Next: 37% Gold: 52 EV: 9 Int: 18 God: SH: 0 Dex: 14 rFire + + + p - +2 short sword (flame) rCold x x . (no shield) rNeg . . . j - +0 ring mail rPois ∞ h - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + q - ring of wizardry HPRegen 0.25/turn y - ring of fire %: wizardry (x1), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons d - a +1 short sword of venom k - a +0 short sword p - a +2 short sword of flaming (weapon) s - a +0 sling of freezing t - a +0 hand axe u - a +0 club x - a +0 flail z - a +0 dagger A - a +0 dagger B - a +0 short sword D - a +0 whip F - a +0 spear I - a +0 club J - a +1 flail of draining K - a +0 flail M - a +0 whip Missiles v - 4 stones E - 5 poisoned darts H - a throwing net Armour a - a +0 robe f - a +0 robe g - a +0 leather armour h - a +2 helmet (worn) i - a +0 cloak j - a +0 ring mail (worn) o - a +0 helmet L - a +0 robe Jewellery q - a ring of wizardry (left hand) y - a ring of fire (right hand) Talismans C - a flux talisman Scrolls c - 2 scrolls of vulnerability e - a scroll of revelation l - 2 scrolls of immolation r - a scroll of identify Potions b - 2 potions of curing m - a potion of ambrosia {unknown} G - a potion of degeneration {unknown} Skills: + Level 0.2 Fighting + Level 1.1 Short Blades + Level 4.0 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 5% 1 b - Scorch Fire 46% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 16% 3 d - Inner Flame Hex/Fire 23% N/A 16% 3 e - Flame Wave Conj/Fire 23% 2d8 45% 4 f - Shock Conj/Air 60% 1d6 5% 1 g - Searing Ray Conj 30% 2d5 9% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 :!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap misses the orc warrior. The zap misses the orc priest. The zap hits the orc. The orc is lightly wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and quivering boomerangs (68% to hit) The zap hits the orc warrior. The orc warrior is lightly wounded. The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc. The orc is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and quivering boomerangs (lightly wounded, 68% to hit) The zap hits the orc warrior. The orc warrior is lightly wounded. The zap hits the orc priest. The orc priest is heavily wounded. The orc warrior throws a boomerang. The boomerang hits you! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There are monsters nearby! You hit the orc. You burn the orc. The orc is heavily wounded. The orc warrior hits you from afar with a +0 glaive. The orc hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc warrior hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc priest calls upon Beogh to heal something. You see here a hobgoblin corpse. The orc warrior throws a boomerang. The boomerang hits you. You die... #.# ########'#### #......#.........# ########.......#.# ####. ............#.# ..... ........###.#.# .......#########.###.#.# ..........ooo..#...#.#.# ..........$o##.###.#.#.# ..........#.#..†@....#.# ......#.#.#.#..###.### ####. # # #.#..# #.# #.#..# #.# #.#### #.# ..# #.# #.# .# ##. You could see an orc warrior. Vanquished Creatures A gnoll bouda (D:3) 4 gnolls (D:3) An adder (D:3) A ribbon worm (D:3) 5 ball pythons 8 endoplasms 4 giant cockroaches (D:1) A goblin (D:3) 3 hobgoblins 7 kobolds 3 quokkas 6 bats 4 frilled lizards 4 rats 52 creatures vanquished. Vanquished Creatures (others) 61 foxfires 61 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eeowdah the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Eeowdah set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Found a faded altar of an unknown god. 208 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 447 | D:1 | Reached skill level 3 in Dodging 489 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 489 | D:1 | Learned a level 1 spell: Shock 1032 | D:3 | Found Fajecw's Distillery. 1047 | D:3 | Bought a potion of heal wounds for 50 gold pieces 1147 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1221 | D:3 | Found Duoned's Book Shop. 1396 | D:3 | Found Movvicai's Distillery. 1432 | D:3 | Reached XP level 5. HP: 13/35 MP: 0/0 1432 | D:3 | Learned a level 2 spell: Searing Ray 1432 | D:3 | HP: 1/35 [gnoll/+0 flail[a gnoll bouda] (11)] 1437 | D:3 | Reached skill level 1 in Short Blades 1439 | D:3 | Reached skill level 4 in Dodging 1632 | D:3 | Noticed an orc warrior 1643 | D:3 | Hit by a boomerang thrown by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, dreamdust_ecumenical_altar_statues, corner_web_ring D:2: layout_basic, serial_shops, shop, shop, serial_bayou, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_lagoon_b D:3: layout_basic, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_shop_tiny_statue_garden, shop_fountains, minmay_statues_item, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Stealth | 2 | 2.7 Short Blades | 1 | 1.1 Fighting | | 0.2 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 6 | 89 || 95 Cast: Foxfire | 33 | 10 || 43 Shock | 26 | 25 || 51 Volatile Blastmot | | 1 || 1 Use: Scroll | 3 | 3 || 6 Potion | 1 | 1 || 2 Armour: Robe | 23 | 6 || 29 Ring mail | | 8 || 8 Dodge: Dodged | 21 | 14 || 35