Dungeon Crawl Stone Soup version 0.26-a0-689-gc93c913f66 (webtiles) character file. Game seed: 10947214906071992024 917 Efficiency the Cleaver (level 7, 12/61 HPs) Began as a Deep Dwarf Delver on Oct 23, 2020. Quit the game on level 7 of the Dungeon. The game lasted 00:13:50 (477 turns). Efficiency the Cleaver (Deep Dwarf Delver) Turns: 477, Time: 00:13:51 Health: 12/61 AC: 11 Str: 23 XL: 7 Next: 83% Magic: 2/2 EV: 7 Int: 11 God: Gold: 25 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . SeeInvis . d - -3 broad axe (curse) rCold + . . Faith . (no shield) rNeg . . . Spirit . l - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . j - +1 pair of gloves MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn k - ring "Jimmep" {rC+ Str+8 Dex+2 Slay-2} MPRegen 0.08/turn (no ring) @: lethally poisoned (12 -> -52), non-regenerating, very heavily drained A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a cursed -3 broad axe (weapon) f - a cursed +5 war axe of freezing g - a +1 flail of holy wrath i - the +6 trident "Rummage" {flame, +Inv rPois MR+ MP-9, unknown} (You found it on level 6 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you turn invisible. Armour b - a +0 leather armour h - a +0 cloak (worn) j - a +1 pair of gloves (worn) l - a +0 chain mail (worn) Jewellery k - the ring "Jimmep" (left hand) {rC+ Str+8 Dex+2 Slay-2} (You found it on level 5 of the Dungeon) [ring of protection from cold] It affects your strength (+8). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. Wands A - a wand of acid (6) D - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear M - a scroll of magic mapping T - a scroll of teleportation {@r3} Potions a - a potion of stabbing H - a potion of haste {@q3} Skills: - Level 2.6(0.0) Fighting - Level 9.6(3.6) Axes + Level 0.4(0.0) Armour - Level 2.1(0.0) Dodging - Level 6.0(0.6) Stealth - Level 3.2(0.0) Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The big kobold hits you but does no damage. You are more poisoned. The big kobold hits you with a +1 dagger of venom. You are more poisoned. You feel much better. You feel very sick. The big kobold hits you with a +1 dagger of venom. You are more poisoned. You closely miss the big kobold. The big kobold is heavily wounded. You feel extremely sick. The big kobold hits you but does no damage. You are more poisoned. You closely miss the big kobold. The big kobold is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The big kobold hits you but does no damage. You are more poisoned. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , , ** ########## ,, .......<[###,* .#######.#.., , , * , .#.# , * * , #.#.# ,, ,#.#.#K#,* * , #.#.#.#.#, , * * * ,* #.#@#.#.# * * *,#.#K#.#.# * ,#.......#+#### #.).†........., , ,,#......#...... , * ####......#,..... *...........##.... * ..##.........# , *#.........# *, You could see a big kobold. Vanquished Creatures Menkaure Edmund A sky beast An orc warrior An ogre 9 wights Crazy Yiuf An iguana A worker ant 2 adders A giant cockroach 2 kobolds A quokka zombie 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Efficiency the Deep Dwarf Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 14 | D:6 | Noticed a wight 14 | D:6 | Noticed a wight 14 | D:6 | Noticed a wight 14 | D:6 | Noticed a wight 21 | D:5 | Killed a wight 21 | D:5 | Reached skill level 4 in Axes 21 | D:5 | Reached XP level 2. HP: 27/27 MP: 1/1 21 | D:5 | Reached XP level 3. HP: 33/33 MP: 2/2 56 | D:5 | Found a runed translucent door. 57 | D:5 | Noticed Crazy Yiuf 64 | D:5 | Killed Crazy Yiuf 64 | D:5 | Reached XP level 4. HP: 21/40 MP: 3/3 97 | D:5 | Noticed a sky beast 124 | D:5 | Killed a sky beast 124 | D:5 | Reached skill level 6 in Axes 124 | D:5 | Reached XP level 5. HP: 38/46 MP: 4/4 141 | D:5 | Noticed Edmund 142 | D:5 | Noticed Sigmund 153 | D:5 | Noticed Menkaure 164 | D:5 | HP: 8/46 [Menkaure (12)] 169 | D:5 | Killed Menkaure 169 | D:5 | Reached skill level 7 in Axes 169 | D:5 | Reached XP level 6. HP: 54/55 MP: 4/4 181 | D:5 | Killed Edmund 183 | D:5 | Got a vibrating golden ring 183 | D:5 | Identified the ring "Jimmep" {rC+ Str+8 Dex+2 Slay-2} (You | found it on level 5 of the Dungeon) 222 | D:5 | Reached skill level 8 in Axes 262 | D:6 | Reached XP level 7. HP: 49/61 MP: 2/2 293 | D:6 | Reached skill level 9 in Axes 348 | D:6 | Got an ichor-stained trident 378 | D:6 | Reached skill level 1 in Evocations 378 | D:6 | Reached skill level 3 in Evocations 476 | D:7 | HP: 12/61 [poisoned by a big kobold] 477 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:4: layout_basic, minitemple D:5: layout_basic, grunt_temple_overflow_order_and_chaos_1, sigmund_edmund_badplayer, uniq_crazy_yiuf_cottage, uniq_menkaure D:6: layout_loops_ring, minmay_temple_entry_statues D:7: layout_basic, kennysheep_mini_moat, serial_shops, nicolae_shop_crystal, shop, nicolae_shop_crystal, nicolae_shop_stone, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 4 6 7 8 9 | 9.6 Evocations | 3 | 3.2 Fighting | | 2.6 Armour | | 0.4 Dodging | | 2.1 Stealth | | 6.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 10 | 69 | 62 || 141 Abil: Heal Wounds | 1 | 11 | 7 || 19 Evoke: Wand | | | 5 || 5 Use: Scroll | | 3 | 2 || 5 Potion | | 1 | || 1 Stab: Sleeping | 2 | | || 2 Invisible | 1 | | || 1 Armor: Leather armour | | 20 | 9 || 29 Chain mail | | | 30 || 30 Dodge: Dodged | 3 | 45 | 52 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 542 | 3 | 0 | 0 | 4 | 136.2 | Dungeon | 545 | 542 | 3 | 0 | 0 | 4 | 136.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 259 daAuts D:6: 209 daAuts D:7: 74 daAuts D:4: 1 daAuts