Dungeon Sprint DCSS version 0.16-a0-38-g23a437e (webtiles) character file. 9 Egon the Grave Robber (level 2, -7/19 HPs) Began as a Mummy Necromancer on Aug 4, 2014. Splashed by a jelly's acid (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:31 (220 turns). Egon the Grave Robber (Mummy Necromancer) Turns: 220, Time: 00:01:31 HP -7/19 AC -3 Str 11 XL: 2 Next: 6% MP 0/6 EV 12 Int 14 God: Gold 0 SH 0 Dex 12 Spells: 2 memorised, 5 levels left rFire x . . SeeInvis . c - +0 dagger rCold + . . Clarity . a - +0 robe rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: corroded equipment, very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A b - Animate Skeleton Necr N/A 2% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History There is an open door to the Dungeon here. You see here a club. You hit the jelly but do no damage. The jelly is lightly wounded. The jelly barely misses you. You hit the jelly. The acid corrodes your equipment! The jelly is lightly wounded. The jelly misses you. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.%...@Jhgs.'.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, a giant mite, a jackal and a goblin. Vanquished Creatures A giant mite (D) A ball python (D) A bat (D) 2 goblins (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A goblin skeleton (D) A rat skeleton (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Egon, the Mummy Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Learned a level 1 spell: Animate Skeleton 199 | D | Noticed a jelly 211 | D | Reached skill level 5 in Necromancy 211 | D | Reached XP level 2. HP: 19/19 MP: 1/6 220 | D | Splashed by a jelly's acid Action || total -------------------------++------- Melee: Unarmed || 11 Dagger || 3 Cast: Pain || 7 Animate Skeleton || 2