Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 9489065609764840543 66 EiAlmux the Conjurer (level 3, -1/29 HPs) Began as a Draconian Conjurer on Oct 21, 2021. Slain by a gnoll (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:23 (2389 turns). EiAlmux the Conjurer (Draconian Conjurer) Turns: 2389, Time: 00:03:23 Health: -1/29 AC: 5 Str: 9 XL: 3 Next: 96% Magic: 0/6 EV: 12 Int: 19 God: Gold: 134 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles c - a throwing net Armour g - a +0 cloak Scrolls h - 2 scrolls of teleportation {unknown} Potions a - a potion of heal wounds {unknown} b - a potion of curing {unknown} d - a potion of lignification {unknown} e - 2 potions of brilliance {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations + Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the jelly. You kill the jelly! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! A quokka comes into view. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! Magic restored. There is a stone staircase leading up here. A quokka comes into view. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! A gnoll comes into view. It is wielding a +2 flail of protection. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! x2 The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection and quivering boomerangs (heavily wounded, 81% to hit) The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * 2 gnolls come into view. The gnoll hits you with a +2 flail of protection! You die... ##.........# ...$..†...# #. .........##. ..#............ .g..........#.. #.g. ....>.... ###...##........ .....†gg........ #.......@....... #..............: .......<........ ................ ###........##... ###.....## #.. ...##.# ## .... .# ..... .. You could see 4 gnolls. Vanquished Creatures A jelly (D:4) A worm (D:3) 3 ball pythons 4 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins 4 quokkas 2 bats (D:1) 4 frilled lizards 7 kobolds A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EiAlmux the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 321 | D:1 | You fall into a shaft and drop 1 floor! 387 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 470 | D:1 | Learned a level 2 spell: Searing Ray 504 | D:1 | Reached skill level 1 in Fighting 562 | D:1 | Found a faded altar of an unknown god. 1819 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/6 1971 | D:3 | Reached skill level 1 in Translocations 2236 | D:3 | Noticed Ijyb 2389 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, ebering_ecumenical_altar_abandoned, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_2, aquarium_window_2, aquarium_window_fake, aquarium_window_2, aquarium_view_2d, aquarium_view_4, aquarium_pool_side D:2: layout_loops_ring D:3: layout_loops_corners, minivault_11, amcnicky_mini_corridor_feature, uniq_ijyb, uniq_natasha D:4: layout_rooms, roderic_roman_lattice Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Fighting | 1 2 | 2.0 Translocations | 1 | 1.3 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 5 Short sword || 15 Tailslap || 1 Cast: Magic Dart || 57 Searing Ray || 2 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2392 | 2313 | 79 | 243 | 1827 | 4 | 598.0 | Dungeon | 2392 | 2313 | 79 | 243 | 1827 | 4 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:2: 683 daAuts D:3: 523 daAuts D:4: 81 daAuts