EiAlmux Level 1 of the Dungeon [Shop] Oqocw's Antique Weapon Shop a +0 dagger (56 gold) a +0 rapier (112 gold) a +0 club (28 gold) a +0 short sword (84 gold) a +4 vorpal great mace (887 gold) a +0 flail (98 gold) a +1 whip of electrocution (369 gold) a +0 spear (84 gold) a +0 hunting sling (42 gold) a +4 war axe of draining (792 gold) the +7 spear of Blood {venom, rPois rN+ Will- SInv} (1512 gold) It poisons the flesh of those it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 dagger (56 gold) a +0 trident (98 gold) (0, 0, D:1) a +0 leather armour (2, -43, D:1) a +0 robe (6, -30, D:1) a +0 ring mail (15, 1, D:1) a +0 dagger (15, 3, D:1) 3 stones (25, 3, D:1) 21 arrows Level 2 of the Dungeon [Shop] Pouh's Assorted Antiques a +0 ring mail (112 gold) a potion of brilliance (112 gold) a potion of haste (280 gold) a scroll of identify (56 gold) a staff of air (700 gold) a +0 quarterstaff (112 gold) a scroll of teleportation (84 gold) (3, -18, D:2) a +0 dagger (3, -17, D:2) a +0 club (8, -2, D:2) a +0 club (15, -25, D:2) 20 poisoned darts (19, 4, D:2) a +0 dagger (21, -13, D:2) a +0 club 5 stones (22, -15, D:2) a +0 short sword 2 stones (23, -16, D:2) a +0 club a +0 short sword a +0 short sword 9 stones (28, -17, D:2) a +0 club (29, -20, D:2) 4 atropa-tipped darts (37, -19, D:2) a +0 short sword 3 stones (38, 6, D:2) a +0 dagger (59, -29, D:2) a +0 ring mail (61, -36, D:2) a +0 dagger Level 3 of the Dungeon (9, 10, D:3) a +0 mace (10, -30, D:3) a +0 short sword 3 poisoned darts (18, 8, D:3) 8 bolts (20, 0, D:3) a +0 hand axe (20, 9, D:3) 28 stones (22, 1, D:3) a +0 club (23, 10, D:3) a +0 robe (24, 4, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) 19 stones (1, -10, D:4) 18 sling bullets (1, 26, D:4) a +0 whip 3 silver boomerangs a +0 whip (1, 27, D:4) a +0 halberd a +0 hand axe a +0 chain mail a +0 hand axe (1, 30, D:4) a +0 short sword a +0 chain mail (2, 33, D:4) a +0 dagger a +2 robe of resistance (10, -1, D:4) a +0 flail a +1 ring mail of poison resistance a +0 spear (11, 0, D:4) 51 stones 14 arrows a +0 whip a +0 flail a +0 whip (16, 9, D:4) a +0 dagger (16, 12, D:4) a +0 whip (20, -5, D:4) a +0 ring mail (21, 31, D:4) 19 stones (23, 16, D:4) a +0 chain mail (23, 32, D:4) 25 stones (33, 25, D:4) 6 boomerangs (34, 26, D:4) a +0 whip (35, 24, D:4) 5 stones a +0 club (40, 26, D:4) a +0 long sword (46, 2, D:4) a +0 trident (63, 15, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 flail (2, 3, D:5) a +0 robe (2, 5, D:5) a +0 hunting sling a +0 leather armour a +0 dagger (3, -17, D:5) a +0 hand axe (4, 4, D:5) a +0 falchion (6, -16, D:5) a +0 hand axe a +0 ring mail a +0 trident a +0 leather armour (8, -16, D:5) a +0 whip a +0 leather armour (19, 4, D:5) a +0 club (19, 11, D:5) a book of Conjurations (20, 8, D:5) a +0 ring mail (21, 1, D:5) a +0 flail (23, 8, D:5) a +0 robe (24, -10, D:5) a +0 spear a +0 spear (24, -9, D:5) a +0 whip (25, -10, D:5) a +2 vorpal spear a +0 scale mail (25, -7, D:5) a +0 club (29, -17, D:5) a +0 dagger (30, -16, D:5) 11 bolts (42, -21, D:5) a +0 giant club (49, 4, D:5) 22 stones (50, -1, D:5) 14 bolts (54, 7, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, 5, D:6) a +0 dagger (12, -8, D:6) a +0 robe a +0 dagger (22, -23, D:6) a +0 giant club (23, -5, D:6) a +0 mace (26, -4, D:6) 15 bolts (28, -15, D:6) a +0 club (28, -14, D:6) a +0 mace (29, -10, D:6) a +0 dagger a +0 leather armour (29, 0, D:6) a +0 ring mail (36, 2, D:6) a +0 short sword (36, 3, D:6) a +0 flail a +0 chain mail (44, -14, D:6) 14 stones (45, -21, D:6) a +0 whip (45, -19, D:6) a +2 trident of venom (45, -12, D:6) a +0 spear (46, -9, D:6) 19 stones (50, -8, D:6) 26 stones (51, -33, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 trident (8, -1, D:7) a +0 falchion (9, 18, D:7) a +0 great mace (12, -5, D:7) 12 stones (17, -10, D:7) 16 stones (24, 9, D:7) +0 steam dragon scales (26, -19, D:7) a +0 ring mail (27, -2, D:7) a +0 ring mail (31, 7, D:7) a +0 giant club (32, 7, D:7) a +0 scale mail a +0 trident (44, -3, D:7) a +0 short sword (53, -14, D:7) a +0 rapier Level 8 of the Dungeon (2, 23, D:8) a +0 dagger (2, 24, D:8) a +0 ring mail a +0 falchion (2, 25, D:8) a +0 robe a +0 dagger (3, 22, D:8) a +0 dagger a +0 scale mail a +0 whip (12, 2, D:8) 9 stones (22, -19, D:8) a +2 hunting sling of freezing (22, 9, D:8) 8 stones (23, 9, D:8) a +0 plate armour (35, -6, D:8) a +2 short sword a +0 robe a +4 falchion a +0 robe (45, -12, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) 10 sling bullets (6, 7, D:9) a +0 short sword 2 poisoned darts a +0 chain mail (6, 8, D:9) a +0 robe a +0 club 8 poisoned darts a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 short sword 45 stones a +0 leather armour (6, 10, D:9) a +0 dagger a +0 whip 53 stones a +0 scale mail (10, 0, D:9) 4 boomerangs (10, 7, D:9) 10 arrows (17, -11, D:9) a +0 whip (28, -19, D:9) 2 poisoned darts a +0 short sword (28, -17, D:9) 6 poisoned darts a +0 short sword (29, -17, D:9) 5 stones a +0 dagger 13 bolts a +0 dagger a +0 hand crossbow (29, -14, D:9) a +0 whip (29, 0, D:9) 25 arrows (32, 28, D:9) 3 silver boomerangs (34, 25, D:9) a +0 scale mail a +0 short sword (35, 16, D:9) a +0 dagger (37, 21, D:9) 3 poisoned darts the +6 war axe of Afoyfro {flame, Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). a +0 leather armour (39, -6, D:9) 23 arrows a +0 shortbow (39, 27, D:9) a +0 robe (44, 3, D:9) a +0 plate armour a +0 halberd (45, 8, D:9) a +0 leather armour (46, 1, D:9) a +0 robe a +0 dagger (48, -9, D:9) a +0 robe a +0 dagger (48, -7, D:9) 3 poisoned darts a +0 short sword (51, -9, D:9) 36 arrows a +0 shortbow (53, 2, D:9) a +0 robe a +3 battleaxe a +0 plate armour a +0 short sword (59, -8, D:9) a +0 hand axe Level 10 of the Dungeon (1, -1, D:10) a +0 shortbow 19 arrows (13, -49, D:10) a +0 long sword (25, 0, D:10) a +0 ring mail (27, -51, D:10) a +0 dagger a +0 robe (28, -51, D:10) a +0 whip of electrocution 22 stones (29, -51, D:10) a +0 dagger (29, -9, D:10) 18 stones (30, 4, D:10) a +2 dagger of freezing a +0 leather armour (42, -40, D:10) a +0 leather armour (42, -38, D:10) 13 stones (50, -6, D:10) 10 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (9, -14, D:11) 21 arrows (11, -6, D:11) a +2 pair of boots a +0 cloak (11, -5, D:11) a +0 ring mail a +0 dire flail (12, -10, D:11) a +0 troll leather armour (15, -2, D:11) 19 arrows (19, -13, D:11) a +0 giant spiked club a +0 giant club (19, 8, D:11) 18 bolts (27, 1, D:11) a +0 flail (30, -5, D:11) 21 arrows a +0 shortbow (33, -1, D:11) 23 sling bullets (33, 1, D:11) 22 arrows a +0 shortbow (37, 12, D:11) 5 large rocks (44, -10, D:11) a +0 shortbow a +0 shortbow 30 arrows (45, -14, D:11) a +0 giant club a +0 giant spiked club (45, -9, D:11) a +0 shortbow 20 arrows (49, -9, D:11) a +0 shortbow 32 arrows Level 12 of the Dungeon (0, 0, D:12) a phial of floods (0, 42, D:12) a +4 vorpal morningstar (0, 43, D:12) a +0 vorpal scimitar (4, 51, D:12) a +0 war axe a +0 plate armour a +0 dire flail a +0 dire flail a +0 broad axe a +0 robe (5, 35, D:12) a book of Conjurations (6, 37, D:12) a +4 battleaxe a +0 chain mail (8, 47, D:12) a condenser vane (10, 37, D:12) a +0 war axe a +0 robe a +0 long sword (10, 41, D:12) a +3 dagger a +0 robe a +0 short sword (12, 9, D:12) a +0 robe (16, 20, D:12) a +0 long sword (16, 31, D:12) 12 arrows a +0 shortbow a +3 hand axe of freezing (17, 42, D:12) a +0 dagger a +0 robe (19, 18, D:12) a +0 buckler a +0 leather armour a +0 war axe (20, 18, D:12) a +0 plate armour a +0 war axe (21, 19, D:12) a +0 chain mail 17 bolts a +0 long sword a +0 arbalest (39, 33, D:12) a +0 halberd (39, 34, D:12) a +0 flail (40, 33, D:12) a +0 dire flail (41, 39, D:12) a +0 hand axe (42, 20, D:12) 19 stones (42, 39, D:12) a +0 hand axe (43, 38, D:12) a +0 hand axe (43, 39, D:12) a +0 hand axe (65, 16, D:12) a +0 dire flail (69, 41, D:12) 25 arrows Level 13 of the Dungeon (0, 0, D:13) a potion of flight (17, 27, D:13) a +0 short sword (25, -17, D:13) 29 arrows (28, -6, D:13) a potion of lignification (28, 20, D:13) 3 large rocks (29, -10, D:13) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 kite shield of protection (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (30, -2, D:13) 23 bolts (31, -6, D:13) a +0 chain mail (still there?) a +0 battleaxe (still there?) (37, 9, D:13) 3 large rocks (37, 10, D:13) 15 bolts (38, 11, D:13) a scroll of identify (41, -9, D:13) a +0 dagger a +0 whip 9 poisoned darts (41, -3, D:13) a +0 dagger a +0 robe (42, -12, D:13) a +0 club 5 poisoned darts (42, 15, D:13) a +1 dagger of venom a +0 robe Level 14 of the Dungeon Level 1 of the Orcish Mines [Shop] Xexu's Jewellery Boutique the ring of Jaantes {rElec rC+ Will+ rCorr} (745 gold) [ring of resist corrosion] rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +4 ring of protection (576 gold) a ring of fire (400 gold) a +4 ring of slaying (1248 gold) the ring "Vesul" {Ice Str+2} (579 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. the amulet "Loup" {Spirit +Blink rC+ Dex+3 Slay-4} (648 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rC: It protects you from cold. +Blink: It lets you blink. a ring of see invisible (240 gold) an amulet of regeneration (480 gold) a ring of positive energy (320 gold) a ring of protection from fire (400 gold) (0, 0, Orc:1) a +0 club (1, -2, Orc:1) a +0 whip of electrocution (3, -6, Orc:1) a +0 broad axe a +0 plate armour (6, -23, Orc:1) a +0 leather armour a +0 club (7, -24, Orc:1) a +0 chain mail 3 boomerangs a +0 flail (8, -23, Orc:1) a +0 ring mail a +0 club (9, -23, Orc:1) a +0 robe a +0 dagger of speed (10, -22, Orc:1) a +0 mace (11, -24, Orc:1) a +0 plate armour a +0 flail (12, -22, Orc:1) a +0 short sword (12, -19, Orc:1) 3 large rocks (13, -24, Orc:1) a +0 dagger (13, -23, Orc:1) a +0 leather armour a +0 short sword (14, -20, Orc:1) a +0 robe of willpower a wand of mindburst (12) a wand of charming (34) a wand of flame (14) an amulet of the acrobat a +4 ring of protection a wand of acid (12) a wand of iceblast (22) a staff of earth (42, 0, Orc:1) a +0 dagger a +0 robe (42, 1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (43, -1, Orc:1) a +0 dagger a +0 robe (43, 0, Orc:1) a +1 mace of protection a +0 plate armour (44, -1, Orc:1) a +0 dagger a +0 robe (44, 12, Orc:1) a +0 dire flail a +0 plate armour (44, 13, Orc:1) a +0 mace a +0 leather armour (45, -3, Orc:1) a +0 mace (45, -2, Orc:1) a +0 dagger a +0 robe a +0 flail (45, 12, Orc:1) a +0 dagger (45, 14, Orc:1) a +2 whip of freezing (46, 14, Orc:1) a +0 dagger a +0 robe a +0 flail (46, 15, Orc:1) a +0 giant club (46, 16, Orc:1) a +0 plate armour a +0 mace (46, 18, Orc:1) 3 boomerangs a +2 short sword of venom (47, 14, Orc:1) a +0 battleaxe a +0 plate armour a +0 dagger (47, 17, Orc:1) a +0 plate armour a +0 hand axe (47, 19, Orc:1) a +0 flail (48, 14, Orc:1) a +0 dagger (48, 15, Orc:1) a +0 hand axe (49, 14, Orc:1) a +0 chain mail a +0 long sword (51, 13, Orc:1) a +0 robe a +0 dagger (51, 15, Orc:1) a +1 vorpal battleaxe a +0 chain mail (52, 14, Orc:1) a +2 robe of fire resistance a +1 dagger of venom Level 2 of the Orcish Mines [Shop] Zivviyxt's General Store a +0 spear (39 gold) a scroll of torment (97 gold) 2 datura-tipped darts (10 gold) a +2 mace of protection (202 gold) a scroll of amnesia (45 gold) a +0 pair of gloves (58 gold) 12 arrows (31 gold) a potion of lignification (39 gold) a book of the Earth (468 gold) 23 stones (29 gold) a wand of acid (10) (364 gold) 7 stones (9 gold) [Shop] Mischom's Book Emporium a Young Poisoner's Handbook (280 gold) a book of Death (616 gold) Ymudghana's Incunabulum of Fetching Lightness (588 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Confusing Touch Hexes 3 yes c - Airstrike Air 4 yes d - Maxwell's Capacitive Coupling Air 8 yes a book of the Warp (448 gold) an Everburning Encyclopedia (364 gold) a book of Scorching (420 gold) a book of Power (588 gold) a book of Callings (280 gold) the Volume of Entrancing Blows and Bruises (420 gold) Spells Type Level Known a - Confusing Touch Hexes 3 yes b - Fulminant Prism Conjuration/Hexes 4 yes c - Irradiate Conjuration/Transmutation 5 no a book of Geomancy (252 gold) Great Wizards, Vol. II (532 gold) [Shop] Zexorelia's Antique Armour Emporium a +0 barding (575 gold) the +0 scale mail of the Ward {+Blink rC+} (625 gold) rC: It protects you from cold. +Blink: It lets you blink. a +0 leather armour (50 gold) a +0 leather armour of cold resistance (225 gold) a +0 cloak (112 gold) a +0 robe (17 gold) a +0 tower shield (112 gold) a +0 robe (17 gold) a +2 scale mail of fire resistance (525 gold) a +0 chain mail (112 gold) the +4 ring mail "Boobliot" {Drain rElec Str+2} (915 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +0 cloak (112 gold) [Shop] Seaddon's Antique Weapon Shoppe a +0 dire flail (84 gold) a +0 dagger (42 gold) a +0 broad axe (84 gold) the +1 flail of Bodily Harmony {flame, rElec rF- Dex+4} (560 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 glaive of protection (205 gold) the +6 rapier of the Valley of Death {antimagic, rCorr} (1146 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rCorr: It protects you from acid and corrosion. a +0 dagger of speed (168 gold) a +2 vampiric hand axe (441 gold) a +2 falchion of holy wrath (365 gold) a +0 rapier (84 gold) a +0 hand axe (63 gold) (1, -16, Orc:2) a +0 hand axe (1, -5, Orc:2) a +0 robe a +0 dagger (1, -4, Orc:2) a +0 club 3 boomerangs (2, -12, Orc:2) a +0 club (2, 0, Orc:2) a +0 war axe (3, -17, Orc:2) a +0 morningstar (3, -14, Orc:2) a +0 scimitar a +0 plate armour a +0 plate armour a +0 short sword a +0 ring mail a +0 flail (3, -13, Orc:2) a +0 dagger of venom a +0 robe a +0 short sword a +0 whip a +0 robe a +0 dagger a +0 dagger (3, -12, Orc:2) a +2 robe of positive energy a +0 dagger a +2 dagger of holy wrath a +0 ring mail a +0 dagger of venom (3, -11, Orc:2) a +0 plate armour a +1 battleaxe of electrocution (3, -6, Orc:2) a +0 plate armour a +0 halberd (3, -4, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (3, 1, Orc:2) a +0 broad axe a +0 chain mail a +0 war axe (4, -17, Orc:2) a +0 plate armour a +0 long sword (4, -14, Orc:2) a +0 club a +0 hand axe a +0 chain mail a +1 battleaxe a +0 chain mail (4, -4, Orc:2) a +0 chain mail a +0 trident (4, 1, Orc:2) a +0 dagger a +0 robe (4, 4, Orc:2) a +0 short sword a +0 leather armour (4, 5, Orc:2) a +0 chain mail a +0 mace (5, -16, Orc:2) a +0 club a +0 leather armour (5, -15, Orc:2) a +0 glaive a +0 chain mail (5, -14, Orc:2) a +0 club a +0 plate armour a +0 long sword (5, 0, Orc:2) a +0 robe a +0 dagger (5, 1, Orc:2) a +0 dagger (5, 2, Orc:2) a +0 robe a +0 dagger (5, 3, Orc:2) a +0 short sword (5, 4, Orc:2) a +0 trident a +0 plate armour a +0 mace a +0 chain mail a +0 club 6 boomerangs a +0 scale mail a +0 robe a +0 dagger a +0 chain mail a +0 glaive a +0 plate armour a +0 trident (6, -18, Orc:2) a +0 flail a +0 chain mail (6, -16, Orc:2) a +0 scimitar a +0 leather armour (6, -15, Orc:2) a +0 trident a +0 chain mail (6, 3, Orc:2) a +0 robe a +0 dagger (6, 5, Orc:2) a +0 chain mail a +0 short sword (6, 6, Orc:2) a +0 scimitar a +0 chain mail (6, 7, Orc:2) a +0 dagger (7, -14, Orc:2) a +0 club a +0 leather armour (12, 5, Orc:2) a +0 plate armour a +0 hand axe (12, 6, Orc:2) a +0 club a +0 scale mail a +0 trident a +0 scale mail a +0 whip a +0 robe a +0 dagger (12, 7, Orc:2) a +0 robe a +0 dagger (12, 10, Orc:2) a +0 dagger (14, 8, Orc:2) a +0 ring mail a +0 club (16, 6, Orc:2) a +0 ring mail a +0 short sword (18, -12, Orc:2) a +0 mace a +0 plate armour (31, 8, Orc:2) a +0 trident (33, -2, Orc:2) a +0 plate armour a +0 battleaxe (33, 1, Orc:2) a +0 dagger (34, -1, Orc:2) a +0 robe a +0 dagger (35, -33, Orc:2) a +0 giant club (35, 0, Orc:2) a +0 robe a +0 dagger (37, 2, Orc:2) a +0 ring mail a +0 short sword (40, -1, Orc:2) a +0 robe a +4 dagger (41, -41, Orc:2) a +0 dagger (41, -40, Orc:2) a +0 dagger a +0 robe (42, -41, Orc:2) a +0 hand axe (42, -28, Orc:2) 13 gold pieces (43, -40, Orc:2) a +0 club a +0 leather armour (43, -28, Orc:2) the +6 dire flail of Gidun {flame, Str+4 Int+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Int: It affects your intelligence (+3). (44, -41, Orc:2) a +0 dire flail a +0 plate armour (44, -28, Orc:2) a potion of brilliance (45, -28, Orc:2) 19 arrows (46, -20, Orc:2) a +0 chain mail a +3 battleaxe of electrocution (47, -19, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) 13 poisoned darts (1, -2, Elf:1) a +0 scimitar (4, 1, Elf:1) a +1 scimitar of holy wrath (5, 1, Elf:1) a scroll of identify (7, 0, Elf:1) a +0 leather armour (still there?) 16 arrows (still there?) a +0 short sword (still there?) a +0 shortbow (still there?) (9, -3, Elf:1) a +2 halberd of venom (still there?) a scroll of identify (still there?) a +4 glaive of venom (still there?) a +0 long sword (still there?) (10, -4, Elf:1) a +0 battleaxe of electrocution (still there?) a +6 halberd of venom (still there?) (10, -3, Elf:1) a +7 hand axe of venom (still there?) a +1 vorpal mace (still there?) a +1 long sword of freezing (still there?) a +0 leather armour (still there?) 18 arrows (still there?) a +0 dagger (still there?) a +0 longbow (still there?) (11, -5, Elf:1) a +0 short sword (11, -4, Elf:1) a +0 chain mail (still there?) a +0 long sword (still there?) (13, -4, Elf:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (9, -16, Lair:1) 22 sling bullets (10, -29, Lair:1) 16 bolts (10, 19, Lair:1) 26 stones (12, 5, Lair:1) 15 stones (14, -18, Lair:1) 19 stones (18, -2, Lair:1) a +0 spectral quarterstaff (26, -8, Lair:1) 21 stones (35, 2, Lair:1) 16 arrows (35, 12, Lair:1) a +0 trident (56, -2, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (6, -42, Lair:2) a +0 leather armour (7, -23, Lair:2) a +0 ring mail (12, -35, Lair:2) a +0 shortbow (12, -31, Lair:2) 3 curare-tipped darts a +2 dagger of draining (18, -5, Lair:2) a +0 robe (21, -14, Lair:2) 16 bolts (26, 2, Lair:2) a +0 spear (27, -23, Lair:2) 23 stones (36, -16, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 sling bullets (9, -20, Lair:3) a +0 rapier (9, 8, Lair:3) a +0 quarterstaff (9, 10, Lair:3) 23 arrows (19, 2, Lair:3) 24 stones (26, -9, Lair:3) a +0 robe (28, -18, Lair:3) 23 arrows (31, 8, Lair:3) a +0 shortbow (35, 7, Lair:3) a +1 battleaxe of flaming 7 javelins a +0 scale mail (39, -32, Lair:3) a +0 scale mail (40, -37, Lair:3) a +0 spear (45, 2, Lair:3) a +0 robe (46, 11, Lair:3) a +0 kite shield (47, 6, Lair:3) 13 stones (53, -1, Lair:3) 15 stones (54, -12, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger a +0 robe (3, -25, Lair:4) a +0 dagger (3, -13, Lair:4) a +0 plate armour (8, 28, Lair:4) 21 stones (18, -24, Lair:4) 3 javelins (19, -4, Lair:4) 25 arrows (19, 10, Lair:4) a +0 helmet (22, 24, Lair:4) 20 sling bullets (33, 17, Lair:4) 17 arrows (38, 19, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 bolts (6, -41, Lair:5) a +0 hand crossbow (18, -11, Lair:5) 23 stones (19, -6, Lair:5) a +0 robe (20, 3, Lair:5) the +6 falchion of Iconoclasm {vorpal, rF++ rC++ Stlth+} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. rC: It greatly protects you from cold. Stlth: It makes you more stealthy. (28, -40, Lair:5) a +6 ring of dexterity a +4 ring of evasion a wand of paralysis (19) a +6 ring of dexterity a wand of flame (16) a wand of iceblast (25) an amulet of regeneration a +4 ring of evasion an amulet of reflection (29, 6, Lair:5) 21 sling bullets (36, 2, Lair:5) the +1 chain mail of Hadjma {Harm Will+ Dex+5} Dex: It affects your dexterity (+5). Harm: It increases damage dealt and taken. Will: It increases your willpower. (54, -16, Lair:5) a +0 quarterstaff (55, -37, Lair:5) a +0 club (58, -42, Lair:5) a +0 cloak (63, -43, Lair:5) a +0 kite shield (65, 0, Lair:5) 8 sling bullets (67, 11, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 arrows (13, -11, Lair:6) 30 arrows (22, -50, Lair:6) a +0 helmet (28, -6, Lair:6) 16 arrows (29, -3, Lair:6) 8 stones (31, -25, Lair:6) a phial of floods (32, -24, Lair:6) a +0 club (32, -22, Lair:6) 15 poisoned darts (54, -21, Lair:6) a +0 quarterstaff (64, -44, Lair:6) 14 sling bullets (66, -4, Lair:6) a +0 war axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe Level 1 of the Spider Nest (3, -8, Spider:1) 13 stones (5, 4, Spider:1) a scarf of harm (8, -14, Spider:1) a +0 shortbow (8, -7, Spider:1) a +0 dagger (10, -14, Spider:1) 15 stones (16, -2, Spider:1) a +0 ring mail (18, -11, Spider:1) 19 sling bullets (22, 4, Spider:1) a +0 ring mail (23, -23, Spider:1) 17 sling bullets (23, -14, Spider:1) a +0 rapier (26, -11, Spider:1) a +0 halberd (27, 17, Spider:1) a +0 ring mail (28, -17, Spider:1) a +0 club (30, -15, Spider:1) 26 stones (34, -15, Spider:1) a +0 barding (34, 6, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) Great Wizards, Vol. II (5, 16, Spider:2) 23 stones (9, -36, Spider:2) 12 stones (9, -6, Spider:2) a +0 spear (11, -36, Spider:2) a +1 pair of boots (14, -34, Spider:2) a tarantella corpse (17, -29, Spider:2) a hornet corpse (18, 3, Spider:2) a +0 robe a +0 war axe (21, 0, Spider:2) the +0 pair of boots of Sufficient Freedom {Str+3} Str: It affects your strength (+3). (21, 2, Spider:2) a +0 leather armour a +0 hand axe (23, -2, Spider:2) a +0 robe a +0 war axe (24, -3, Spider:2) a +0 robe a +0 vorpal quarterstaff (31, 12, Spider:2) a +0 robe (33, -16, Spider:2) a +0 buckler (37, -17, Spider:2) a +0 club (50, 19, Spider:2) a +0 great mace