EiAlmux Level 1 of the Dungeon (0, 0, D:1) 23 stones (8, -39, D:1) a +0 club (9, -38, D:1) a +0 leather armour (11, -17, D:1) a +0 club (26, -6, D:1) a +0 short sword (36, -45, D:1) a +0 club (38, -27, D:1) a staff of air (39, -54, D:1) a +0 dagger (52, -53, D:1) 4 large rocks (52, 7, D:1) 19 stones (57, -34, D:1) a +0 dagger a +0 club (60, -10, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (1, 2, D:2) 3 poisoned darts (3, -6, D:2) a +0 scale mail (11, -25, D:2) a +0 short sword a +0 chain mail (14, -16, D:2) a +0 dagger (20, 5, D:2) 18 stones (23, -33, D:2) a +0 club (28, -5, D:2) a +0 dagger (29, -7, D:2) a +0 club (36, -36, D:2) a +0 ring mail (38, -32, D:2) 11 sling bullets (39, -36, D:2) a +0 dagger (39, -35, D:2) a +0 club (42, -26, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 club a +0 dagger a +0 club (2, 2, D:3) a +0 club a +0 ring mail (3, -3, D:3) 11 stones (4, -19, D:3) a +0 leather armour (7, -15, D:3) a +0 club (7, 1, D:3) 22 stones (11, -4, D:3) 16 stones (11, 6, D:3) a +0 flail (17, -36, D:3) a +0 robe (19, -31, D:3) a +0 dagger a +0 robe a +0 whip (20, -31, D:3) a +0 hand axe a +0 whip (21, -10, D:3) 3 stones a +0 short sword (23, -23, D:3) 17 bolts (23, -21, D:3) a +0 short sword (24, -22, D:3) a +0 ring mail (24, -21, D:3) a +0 whip (25, -15, D:3) a +0 dagger a +0 dagger (27, -3, D:3) 4 stones a +0 short sword (31, -22, D:3) a +0 club (31, -17, D:3) a +0 dagger a +0 hunting sling 15 stones (33, -18, D:3) a +0 whip 3 stones (33, -17, D:3) a +0 whip 5 stones (33, -16, D:3) a +0 quarterstaff (41, -1, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tyed's Antique Weapon Shop a +0 hand crossbow (112 gold) a +0 short sword (96 gold) a +0 mace (96 gold) a +0 spear (96 gold) the +6 hand axe of Crusades {vamp, rPois rC- Will+ Int+6} (1964 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 club (32 gold) a +0 trident (112 gold) a +0 mace (96 gold) a +2 flail of protection (518 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, -4, D:4) a +0 robe (4, 2, D:4) a +0 robe (5, -4, D:4) a +0 short sword