Dungeon Crawl Stone Soup version 0.31-a0-1574-g5526595cd0 (webtiles) character file. Game seed: 1449710290386888124 366 EiAlmux the Conjurer (level 6, -3/35 HPs) Began as a Deep Elf Conjurer on Jan 4, 2024. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:10 (5055 turns). EiAlmux the Conjurer (Deep Elf Conjurer) Turns: 5055, Time: 00:11:10 Health: -3/35 AC: 4 Str: 4 XL: 6 Next: 40% Magic: 3/14 EV: 12 Int: 25 God: Gold: 267 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . o - +0 dagger (venom) rCold . . . (no shield) rNeg + . . v - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . A - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ l - ring of positive energy HPRegen 0.25/turn C - ring of poison resistance MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 267 gold pieces. Inventory: Hand Weapons d - a +0 short sword o - a +0 dagger of venom (weapon) Armour a - a +0 robe m - a +0 kite shield v - a +0 leather armour (worn) A - a +0 pair of boots of stealth (worn) Jewellery l - a ring of positive energy (left hand) C - a ring of poison resistance (right hand) Talismans u - a flux talisman Wands y - a wand of charming (5) Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of fog {unknown} f - a scroll of torment g - 3 scrolls of fear {unknown} h - 2 scrolls of revelation i - a scroll of noise {unknown} j - 2 scrolls of amnesia {unknown} p - 2 scrolls of blinking {unknown} r - a scroll of poison {unknown} t - a scroll of enchant armour {unknown} w - 3 scrolls of identify {unknown} x - a scroll of acquirement {unknown} z - a scroll of enchant weapon {unknown} B - a scroll of vulnerability {unknown} Potions b - a potion of magic k - a potion of lignification {unknown} n - 2 potions of curing {unknown} q - a potion of mutation {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 1.0 Armour - Level 4.0 Dodging - Level 4.0 Stealth + Level 1.2 Shields + Level 4.5 Spellcasting + Level 5.2 Conjurations + Level 1.4 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 16% 1 Hailstorm Conj/Ice 18% 3d7 16% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 36% 4 Frozen Ramparts Ice 10% 1d2 41% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Fireball Conj/Fire 9% 3d6 80% 5 Cause Fear Hex 2% N/A 83% 4 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusion: centaur Message History The orc is severely wounded. The magic dart hits the orc. You kill the orc! The orc priest shouts! The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The magic dart hits the orc priest. The orc priest is moderately wounded. The magic dart hits the orc priest. The orc priest is moderately wounded. The magic dart hits the orc priest. The orc priest is heavily wounded. The ogre shouts! The magic dart hits the orc priest. The orc priest is severely wounded. The magic dart hits the orc priest! You kill the orc priest! Your Armour skill increases to level 1! The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The ogre hits you with a +0 giant spiked club! You die... ###...## .............. ###...................... #......... ............. ##........##..#.........# #...........###.......#.### #...............##............# . #................#............. . .............@...............# . ##...........O..[..........#..# .##.....###.......#.......#.## ..............###.##.......### .........#.#..#....##).......#.. #........#.#........#..(......... ...........#.....##...........#.# .#..#...#####..#....##..........# ##..###.####..##...####.......... You could see an ogre. Vanquished Creatures 2 bombardier beetles (D:5) 2 orc priests (D:5) A jelly (D:5) An orc wizard (D:5) 8 adders A dart slug (D:1) 2 ribbon worms 16 orcs 9 bats 6 endoplasms 2 giant cockroaches 8 goblins 3 hobgoblins 9 jackals 3 quokkas 5 ball pythons 3 frilled lizards 6 kobolds 6 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EiAlmux the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Reached XP level 2. HP: 11/16 MP: 1/8 577 | D:1 | Reached skill level 1 in Fighting 593 | D:1 | Found a faded altar of an unknown god. 1106 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1221 | D:2 | Learned a level 2 spell: Searing Ray 1886 | D:3 | Reached XP level 4. HP: 25/25 MP: 4/11 3296 | D:4 | Reached XP level 5. HP: 30/30 MP: 9/12 4339 | D:5 | Entered Level 5 of the Dungeon 4348 | D:5 | Noticed an ogre 4488 | D:5 | Reached skill level 5 in Conjurations 4520 | D:5 | Noticed a centaur 4694 | D:5 | Reached skill level 1 in Shields 4694 | D:5 | Reached skill level 1 in Translocations 4694 | D:5 | Reached XP level 6. HP: 35/35 MP: 8/14 5033 | D:5 | Reached skill level 1 in Armour 5055 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms D:3: layout_loops_ring D:4: wander_river, layout_layer_cave D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Shields | 1 | 1.2 Translocations | 1 | 1.4 Armour | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 118 || 196 Searing Ray | 3 | 5 || 8 Use: Scroll | 2 | || 2 Armour: Robe | 15 | 5 || 20 Leather armour | | 2 || 2 Dodge: Dodged | 10 | 6 || 16 Form: | | 1 || 1 Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5057 | 4753 | 304 | 396 | 3811 | 5 | 1011.4 | Dungeon | 5057 | 4753 | 304 | 396 | 3811 | 5 | 1011.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1624 daAuts D:3: 1313 daAuts D:1: 903 daAuts D:2: 813 daAuts D:5: 402 daAuts